Commit Graph

86 Commits

Author SHA1 Message Date
zilmar 64e442d6d9 [roject64] Change how directories are stored in cfg file 2016-06-05 11:04:10 +10:00
zilmar 285be78edc [Project64] Record last save time 2016-06-05 10:59:47 +10:00
zilmar 47b012bd4a [Project64] Add Debug languages 2016-06-04 19:07:20 +10:00
zilmar be1f6c9521 [Project64] Add IsSettingSet for settings type 2016-06-04 19:03:47 +10:00
zilmar 91e1e22f38 [Project64] Add settngs for Debugger_TraceExceptionHandler 2016-06-04 18:33:48 +10:00
luigiblood 010ebcb45b [64DD] Enable Disk setting is now temporary
It doesn't need to be saved every time.
2016-06-03 22:42:21 +02:00
zilmar d4bddb3892 [Project64] Clean up settings 2016-04-28 19:34:29 +10:00
zilmar 02d7ac014e [Project64] Make sure each game has a unique save dir 2016-04-22 06:29:55 +10:00
zilmar bddd3841cc [Common] Add thread class 2016-04-18 05:34:47 +10:00
zilmar d2d0cc7e2e [Project] Separate out UI settings from core settings 2016-04-13 17:34:19 +10:00
zilmar 5f5d24e7e9 [Project64] Remove settings from cfg file if match default 2016-04-02 20:47:01 +11:00
zilmar ec23b07302 [Project64] Fix up plugin registering settings with default setting 2016-03-22 07:55:44 +11:00
zilmar 3914220a30 Merge pull request #965 from death-droid/TransferPack
Transfer pack
2016-02-04 21:24:47 +11:00
Emmet Young 1ddeb52f7f Allow transferpaks to be set through the RDB. Still need to implement the actual settings in the GUI 2016-02-01 23:41:46 +11:00
zilmar 2b6fdc000e [Project64] Add more logging 2016-02-01 17:33:19 +11:00
zilmar b8bdf17499 [Project64] Add Notification on directory changed 2016-02-01 17:31:33 +11:00
zilmar 2e70c734b5 [Project64] Add Directory_Log setting 2016-02-01 17:30:22 +11:00
zilmar 6aaf0f0f8e [Project64] Add #include <map> to Settings/SettingsClass.h 2016-02-01 17:05:30 +11:00
zilmar 3a1fc904c6 [Project64] Code cleanup and added some more log messages 2016-01-28 20:40:08 +11:00
zilmar a6bfe74a28 [Project64] Be able to pass base dir to app init 2016-01-28 20:37:44 +11:00
zilmar 72e6928ea8 [Project64] Remove duplicate Rdb_FixedAudio 2016-01-27 20:54:22 +11:00
zilmar a228a9d1f9 line ends ? 2016-01-27 20:11:59 +11:00
luigiblood 39a1c9f407 Added "Play Game with Disk" option 2016-01-25 20:58:57 +01:00
luigiblood 305f4cfb16 Fixed code and credited Happy_
Good timing needed to fully work. (Not figured out)
2016-01-22 03:17:25 +01:00
luigiblood 002cb7f5ce 64DD support tentative 2016-01-20 14:31:29 +01:00
luigiblood 530ef48eb2 64DD RTC support, Enable Disk setting 2016-01-19 19:53:18 +01:00
zilmar 0f57b5d42e [Project64] Clean up some code related to Settings Type files 2016-01-18 22:27:25 +11:00
AmbientMalice 3335cfed8d Change AiCountPerBytes to 0.
This makes Fixed Audio Timing Dynamically Calculated.
2016-01-15 12:18:59 +10:00
AmbientMalice baf6b95946 Enable FAT and disable Audio Sync globally. 2016-01-15 12:11:01 +10:00
zilmar 43f34c9aff [Project64] Add Cmd_BaseDirectory 2016-01-13 18:23:22 +11:00
zilmar 96712e6042 [Project64] Clean up some of the includes 2016-01-05 16:58:31 +11:00
zilmar 05602d1939 [Project64] Remove m_UseRegistry 2015-12-24 10:23:49 +11:00
no c1d80674fe s/common/Common 2015-12-19 18:57:27 -05:00
zilmar 95a3319735 [Project64] Update logging system to use module and severity 2015-12-14 21:51:33 +11:00
zilmar 17b24f299f [Project64] Get Breakpoint to use char * instead of wchar_t * for filename 2015-12-09 22:37:58 +11:00
zilmar a429a7fd08 [Project64] Create Project64-core 2015-12-06 21:05:39 +11:00