Commit Graph

54 Commits

Author SHA1 Message Date
zilmar 3bc178ee78 [Android] Add force gfx reset 2016-09-26 20:51:55 +10:00
zilmar 4bc957bb3b Use the new high performance counter instead of date time class 2016-09-17 07:37:27 +10:00
luigiblood aef22c147b [64DD] Added TOOL/USA IPL support 2016-08-28 18:36:56 +02:00
zilmar 397a1dd469 [Project64] Add extra logging to CN64System::RefreshScreen 2016-08-11 20:53:53 +10:00
zilmar 2aee37e1d4 [Project64] Add some more logs to sync logs 2016-08-07 20:01:22 +10:00
zilmar 3889ebf37d [Project64] Add plugin to get notification of settings change 2016-08-07 18:27:14 +10:00
zilmar dff58bbbad [Project64] Add end emulation to N64Class 2016-08-07 16:51:19 +10:00
zilmar c599451c60 [Project64] Clean up some spacing 2016-07-09 21:03:10 +10:00
zilmar 676be8fcdc [Project64] Make the mempak belong to the n64 system 2016-07-07 21:51:06 +10:00
zilmar 778caf78f0 [Project64] Get x86/x86RecompilerOps.cpp to use an base interface 2016-07-04 17:51:11 +10:00
zilmar febb99305b [Project64] Make sure logs are restarted in save states 2016-07-03 16:34:47 +10:00
zilmar 519ac09711 [project64] Make RecompPos a global 2016-06-28 21:22:30 +10:00
zilmar 11be52a917 [Project64] Rename x86CodeLog.cpp to RecompilerCodeLog.cpp 2016-06-27 17:26:35 +10:00
zilmar 4d43ac378c [Project64] Add time.h header for record last save time 2016-06-05 11:42:43 +10:00
zilmar 06982a1b25 [Project64] Always call on DacrateChanged on LoadState 2016-06-05 11:02:18 +10:00
zilmar 285be78edc [Project64] Record last save time 2016-06-05 10:59:47 +10:00
zilmar d4ef667aa7 [Project64] be able to load/save states when loaded but not running 2016-06-05 10:28:59 +10:00
zilmar 44b887f465 [Project64] Make sure modification time is updated on save file (android) 2016-06-05 10:03:12 +10:00
zilmar 8dff00f3aa [Project64] in CN64System::Pause only display message id pause fromm menu 2016-06-04 18:25:14 +10:00
zilmar 5de2d7c839 [Project64] Create system on load, not start 2016-06-04 17:07:15 +10:00
zilmar 66444ba1cb Merge pull request #1090 from death-droid/MoveToCfile
Move to cfile
2016-06-02 07:12:23 +10:00
luigiblood ea5c4abc09 [64DD] Saving support (MAME dump format only)
Replaces the loaded dump file with the new saved content
2016-05-24 21:26:05 +02:00
Emmet Young 6e45f2d90f Make the Transferpak only init the GBCart when we have either a read or a load to the transferpak. 2016-05-16 20:20:00 +10:00
Emmet Young ff4bd28e3e Change up Mempak so it uses CFile class.
Also modify the way mempaks are loaded and written. We only write the bytes that have been changed now, rather then writing the whole file every time the mempak is written to.
2016-05-16 18:23:31 +10:00
zilmar 02d7ac014e [Project64] Make sure each game has a unique save dir 2016-04-22 06:29:55 +10:00
zilmar 4e0103b897 [Project64] Get load save state to use cfile 2016-04-21 07:21:15 +10:00
zilmar 112ea9d8da [Project64] Make saving states more cross platform 2016-04-20 19:18:13 +10:00
zilmar 9d5a33df6a [Project64] Use thread class for emulation thread 2016-04-18 05:52:09 +10:00
zilmar 2d76718d35 [Project64] Make sure pause from menu is always set 2016-04-18 05:05:31 +10:00
zilmar 959a77dcde [Project64] Use setting to get log dir 2016-03-10 22:15:40 +11:00
Emmet Young c696cb79c3 Ensures paks are only being initialized when they have actually been selected, Transferpak needs multi controller support eventually as it currently just loads from the one singular option. 2016-02-09 18:57:30 +11:00
zilmar 3914220a30 Merge pull request #965 from death-droid/TransferPack
Transfer pack
2016-02-04 21:24:47 +11:00
zilmar 2b6fdc000e [Project64] Add more logging 2016-02-01 17:33:19 +11:00
luigiblood 6469b523b4 [64DD] Add brackets for if g_DDRom == NULL 2016-02-01 01:38:27 +01:00
luigiblood f63b746c73 [64DD] Load 64DD IPL on g_DDRom seperately
Fixes double g_Rom delete which makes Windows not happy.
2016-02-01 01:31:14 +01:00
Emmet Young ff5fcf6d33 Basic implementation of the Transferpak, is now partially working.
Have to re-implement the RTC and ensure the mbc emulation of all current carts is accurate.
Settings implementation needs to be done as well.

This code is based on work from NRAGE and Bobby Smiles work on Mupen64plus's implementation.
2016-01-29 22:17:59 +11:00
zilmar a6bfe74a28 [Project64] Be able to pass base dir to app init 2016-01-28 20:37:44 +11:00
Emmet Young 643a684c77 Change up the way Mempaks are meant to work, use the standard file functions. Mempaks are now loaded in when the game launches, and file handles are only opened durring read and writes 2016-01-28 14:02:05 +11:00
zilmar 3e888b9b74 {Project64] Clean up some code in N64Class.cpp 2016-01-27 20:50:25 +11:00
luigiblood 226c29d5c7 Disk Conversion support, AppCleanup() update
There's still a problem with Open ROM but other than that it's fully functional.
2016-01-26 15:31:24 +01:00
luigiblood 39a1c9f407 Added "Play Game with Disk" option 2016-01-25 20:58:57 +01:00
luigiblood 0501eb70da 64DD Sector Read working 2016-01-20 17:43:23 +01:00
luigiblood 002cb7f5ce 64DD support tentative 2016-01-20 14:31:29 +01:00
luigiblood 530ef48eb2 64DD RTC support, Enable Disk setting 2016-01-19 19:53:18 +01:00
luigiblood 4fb6c2219d Retail 64DD IPL ROM support (boots) 2016-01-18 20:15:01 +01:00
zilmar 50c4030c62 [Project64] remove CMipsMemory_CallBack 2016-01-05 07:46:56 +11:00
zilmar 73549ee72f {Project64] Convert internal strings to be utf8 instead of utf16 2015-12-24 07:04:36 +11:00
zilmar 012e247514 [Project64] Remove __interface CMipsMemory_CallBack 2015-12-21 18:35:22 +11:00
no 5291b1f96c s/N64class.h/N64Class.h 2015-12-19 18:46:31 -05:00
32aefd4b10 s/m_Limitor/m_Limiter 2015-12-14 17:10:30 -05:00