zilmar
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530245e938
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Merge pull request #901 from LuigiBlood/64dd
Retail 64DD IPL ROM support (boots)
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2016-01-19 08:22:32 +11:00 |
zilmar
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43b8f65612
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Merge pull request #902 from LegendOfDragoon/master
Fix a few sync errors
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2016-01-19 08:18:47 +11:00 |
LegendOfDragoon
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53baf6d792
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Fix issue with SPECIAL_DADDU
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2016-01-18 12:22:58 -08:00 |
LegendOfDragoon
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fdebac0068
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Enable Protect Memory for Indiana Jones
This game apparently needs it, otherwise you get a sync error early on.
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2016-01-18 12:19:41 -08:00 |
LegendOfDragoon
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14469402ed
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Disable Advanced Block Linking for Nuclear Strike 64
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2016-01-18 12:17:25 -08:00 |
luigiblood
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4fb6c2219d
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Retail 64DD IPL ROM support (boots)
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2016-01-18 20:15:01 +01:00 |
zilmar
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168f064d18
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Merge pull request #898 from AmbientMalice/patch-20
Half fix PGA European Tour graphics.
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2016-01-19 04:12:58 +11:00 |
zilmar
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da5e1c8285
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Merge pull request #900 from AmbientMalice/patch-21
"Fix" Pro Mahjong Tsuwamono 64 - Jansou Battle ni Chousen
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2016-01-19 04:12:11 +11:00 |
AmbientMalice
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ee55f1f2b6
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"Fix" Pro Mahjong Tsuwamono 64 - Jansou Battle ni Chousen
I hate disabling FB, but it's the only thing that seems to fix games like this.
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2016-01-18 23:03:28 +10:00 |
AmbientMalice
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eb543a2b82
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Enable per-frame FB.
This is expensive currently, but pretty much needed for this game.
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2016-01-18 21:57:14 +10:00 |
zilmar
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691f09159b
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[Project64] remove Speed limiter code from non windows
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2016-01-18 22:32:50 +11:00 |
zilmar
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1dd05282d8
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[Project64] Misc code clean up
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2016-01-18 22:31:36 +11:00 |
zilmar
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5dca0c80a5
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[Project64] Use memory management code for RecompilerMemory.cpp
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2016-01-18 22:30:01 +11:00 |
zilmar
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b8c00dd5fe
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[Project64] Remove #include <Objbase.h> from RecompilerClass.cpp
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2016-01-18 22:28:38 +11:00 |
zilmar
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0f57b5d42e
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[Project64] Clean up some code related to Settings Type files
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2016-01-18 22:27:25 +11:00 |
zilmar
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821922f133
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[Project64] Clean up code related to plugins
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2016-01-18 22:26:15 +11:00 |
zilmar
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df04d377e0
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[Project64] Clean up ProfilingClass.cpp
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2016-01-18 22:25:10 +11:00 |
AmbientMalice
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e6172849ab
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Half fix PGA European Tour graphics.
Game still doesn't work right, but at least you can see what you're doing now.
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2016-01-18 21:11:36 +10:00 |
zilmar
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b173fbb642
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[Project64] Remove windows.h from CodeSection.cpp
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2016-01-18 22:04:49 +11:00 |
zilmar
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9bdea7da40
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[Project64] Remove Protect Memory duplicate code
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2016-01-18 22:02:50 +11:00 |
zilmar
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9b2a398181
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[Project64] get SystemTiming.cpp to use standard types
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2016-01-18 22:00:16 +11:00 |
zilmar
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0175adc49f
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[Project64] Get Sram to use standard types
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2016-01-18 21:02:01 +11:00 |
zilmar
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ae734ed71c
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[Project64] Get Rumblepak.cpp to use standard types
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2016-01-18 19:55:34 +11:00 |
zilmar
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790de2eace
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[Project64] get PifRam.cpp to use standard types
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2016-01-18 19:54:39 +11:00 |
zilmar
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b17ce831f2
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[Project64] Cleaned up some warning in MemoryVirtualMem.cpp
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2016-01-18 19:52:14 +11:00 |
zilmar
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e5fe71278a
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[Project64] Remove usage of windows.h from FramePerSecondClass on non windows
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2016-01-18 19:51:12 +11:00 |
zilmar
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a44626855f
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[Common] fixed spacing in StdString.cpp
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2016-01-18 19:48:52 +11:00 |
zilmar
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957a29fac1
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[Project64] Remove MemoryLabelsClass.cpp
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2016-01-18 19:47:47 +11:00 |
zilmar
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d37ea006f1
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[Common] Add TraceModulesCommon.h to Common.vcproj
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2016-01-18 19:47:05 +11:00 |
zilmar
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e8468687ac
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[Project64] remove windows.h from plugin handling
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2016-01-18 05:48:19 +11:00 |
zilmar
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92e617d284
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Merge branch 'master' of https://github.com/project64/project64
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2016-01-18 05:46:10 +11:00 |
zilmar
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e212bee0a4
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[Project64] Fix rounding code to compile on VS 2008
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2016-01-18 05:44:19 +11:00 |
zilmar
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11abb23fd5
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Merge pull request #892 from AmbientMalice/patch-14
Change Mario 64 filtering to automatic.
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2016-01-18 03:46:08 +11:00 |
zilmar
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308d375305
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Merge pull request #890 from AmbientMalice/patch-12
Fix Castlevania: LoD missing dissolves.
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2016-01-18 03:45:21 +11:00 |
zilmar
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dcb215b6be
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Merge pull request #891 from AmbientMalice/patch-13
Disable texture filtering hotkey.
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2016-01-18 03:44:25 +11:00 |
zilmar
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d0242f7bb8
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Merge pull request #889 from AmbientMalice/patch-11
Fix Nintama Rantarou 64 missing graphics.
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2016-01-18 03:43:38 +11:00 |
AmbientMalice
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6dc9907cb6
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Change Mario 64 filtering to automatic.
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2016-01-17 22:42:31 +10:00 |
AmbientMalice
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cf80a16ac8
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Disable texture filtering hotkey.
IMO, it causes too much trouble from accidental presses.
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2016-01-17 22:32:53 +10:00 |
AmbientMalice
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9aa32f9ba7
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Japanese Castlevanias were missing dither hack.
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2016-01-17 22:18:27 +10:00 |
AmbientMalice
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87a3d4584b
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Fix Castlevania: LoD missing dissolves.
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2016-01-17 22:14:15 +10:00 |
AmbientMalice
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e0ac91ca5b
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Fix Nintama Rantarou 64 missing graphics.
Game doesn't like framebuffer enabled for whatever reason. Similar problem to Harvest Moon?
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2016-01-17 19:04:20 +10:00 |
zilmar
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0f4ddee3eb
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[Poject64] Add Load32CartridgeDomain1Address1 and Load32CartridgeDomain1Address3
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2016-01-17 17:38:29 +11:00 |
zilmar
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f87c2051b5
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[Project64] Get the rounding code to use fesetround
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2016-01-17 17:34:05 +11:00 |
zilmar
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3791525d74
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[Project64] fix showing of rom name on extracting 7zip file
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2016-01-17 17:08:39 +11:00 |
zilmar
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eaf2e28910
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[Project64] Use cpath to get the filename in rom browser
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2016-01-17 17:02:46 +11:00 |
zilmar
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4050e765e8
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[Project64] Fix up some brackets in PluginList.cpp
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2016-01-17 17:00:30 +11:00 |
zilmar
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99e6df4612
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[Common] Add fesetround to Platform.cpp
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2016-01-17 16:58:47 +11:00 |
zilmar
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554333711f
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[Common] Clean up Platform.cpp
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2016-01-17 16:57:08 +11:00 |
zilmar
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cbd1f6760f
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[Project64] Be able to correctly get old protection from ProtectMemory
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2016-01-17 16:55:44 +11:00 |
zilmar
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ec03eb642a
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[Common] Cleanup MemoryManagement.cpp
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2016-01-17 16:54:08 +11:00 |