Commit Graph

5254 Commits

Author SHA1 Message Date
Vincent Cunningham 78ca6f473b Remove greedy Good Name
Removes the Good Name from the greedy THE LEGEND OF ZELDA rdb entry.
Settings still seem to be retained between all relevant ROMs and
changing an option in one will change the option for all of them.

This is preferable as the file name is the only way to distinguish
randomizer ROMs in the first place. It also won't override unrelated
rom hacks with the wrong name. This should reduce user confusion for
both of these cases.
2021-02-27 01:43:09 -05:00
zilmar dc227d7c2a
Merge pull request #1982 from flagrama/ootr-fix-entrance-rando-crash
[OoT Randomizer] Enable SSM-FUNC for unrecognized OoT ROMs
2021-02-27 11:25:47 +10:30
zilmar fdc55b37d9
Merge pull request #1981 from Akira13641/master
Add cheats file for Dinosaur Planet
2021-02-27 11:25:12 +10:30
zilmar e3f274c1c9
Merge pull request #1992 from flagrama/gliden64-installer-fixes
Fix installer issues with GLideN64
2021-02-27 11:24:28 +10:30
Vincent Cunningham 492d194418 Fix installer issues with GLideN64
Correct path GLideN64 is installed to. Give user edit permissions to the
directory since used for config and textures.
2021-02-26 18:43:41 -05:00
Akira13641 b177a03d1a
Add Widescreen and Ultra Widescreen codes 2021-02-25 17:22:26 -05:00
Vincent Cunningham 63d6d9fcc3 Enable SSM-FUNC for unrecognized OoT ROMs
This fixes an issue in Ocarina of Time Randomizer when
playing with Entrance Randomizer on in certain situations.
2021-02-25 15:37:48 -05:00
Akira13641 143f458118
Update Dinosaur Planet cheats file 2021-02-25 13:35:49 -05:00
Akira13641 1214080377
Add cheats file for Dinosaur Planet 2021-02-25 10:29:11 -05:00
zilmar 8afd888c06
Merge pull request #1951 from Alen-Alic/master
Several spelling fixes
2021-02-25 07:47:03 +10:30
zilmar f6008997e7
Merge pull request #1974 from flagrama/pj64-input-inverted-axis-checking-button
[Project64-Input] Fix inverted axis when checking pressed buttons
2021-02-25 07:46:14 +10:30
zilmar f397554a6a
Merge pull request #1973 from Akira13641/master
Add Project64.rdb and Project64.rdx entries for Dinosaur Planet
2021-02-25 07:46:06 +10:30
Akira13641 a4bd4146ac
Remove weird text that Github auto-inserted when committing 2021-02-24 15:37:48 -05:00
Vincent Cunningham 11c51f1b78 Fix inverted axis when checking pressed buttons 2021-02-24 13:38:15 -05:00
Alen-Alic 3ed58001f6
Update Bosnian.pj.Lang
(typography fixes)
2021-02-24 12:11:13 -06:00
Akira13641 2b8b2b3c62
Add entry for Dinosaur Planet 2021-02-24 12:58:44 -05:00
Akira13641 89c919ffa0
Add entry for Dinosaur Planet 2021-02-24 12:55:39 -05:00
zilmar 051532ce92 Merge branch 'master' of https://github.com/project64/project64 2021-02-24 21:26:24 +10:30
zilmar 9262e37c47 Make sure file is reloaded on opening cheat config 2021-02-24 21:25:35 +10:30
zilmar 0a2756c163
Merge pull request #1952 from flagrama/pj64-input-deadzones
[Project64-Input] Use non-square for deadzone
2021-02-24 12:54:49 +10:30
Vincent Cunningham a21f8dba21 Use non-square for deadzone 2021-02-23 20:41:39 -05:00
Alen-Alic fcb13d0750
Update and rename Duke Nukem - ZER0 H0UR (F).cht to Duke Nukem - ZERO HOUR (F).cht
(title spelling fixes)
2021-02-23 10:43:59 -06:00
Alen-Alic b17506cbd3
Update and rename Duke Nukem - ZER0 H0UR (U).cht to Duke Nukem - ZERO HOUR (U).cht
(title spelling fixes)
2021-02-23 10:43:36 -06:00
Alen-Alic ec814be1b6
Update and rename Duke Nukem - ZER0 H0UR (E).cht to Duke Nukem - ZERO HOUR (E).cht
(title spelling fixes)
2021-02-23 10:43:06 -06:00
Alen-Alic 34cc068a12
Update Bosnian.pj.Lang
(several grammar fixes)
2021-02-23 10:41:21 -06:00
zilmar 155d331d45 Do not necessary reload enhancement file 2021-02-23 21:39:48 +10:30
zilmar 998ff9ea2a Enhancements: show notes 2021-02-23 20:16:00 +10:30
zilmar beb5c3e77d Enhancement: allow enhancment with no GS entries 2021-02-23 20:15:21 +10:30
zilmar 20564b29bc cheats: Update the add text on new cheat 2021-02-23 20:14:36 +10:30
zilmar d2b586f9df enable apply button when enabling/disabling enhancements 2021-02-23 15:08:01 +10:30
zilmar 0252ede652 Merge branch 'master' of https://github.com/project64/project64 2021-02-20 16:31:44 +10:30
zilmar 6299f1c10b Include the enhancement directory 2021-02-20 16:30:49 +10:30
zilmar c1ed471fc1
Merge pull request #1910 from flagrama/fix-manual-start-emulation
Fix Start Emulation by only skipping StartEmulation when AutoStart is disabled
2021-02-20 15:15:51 +10:30
zilmar 4777191434
Merge pull request #1912 from john-peterson/patch-1
Update Banjo-Kazooie (U) (V1.1).cht
2021-02-20 15:14:54 +10:30
zilmar fe8209ca05 Move perm cheats out of rdb in to enhancement files 2021-02-20 15:05:09 +10:30
zilmar 6127878f8f Add plugin limiting to enhancements 2021-02-17 10:24:17 +10:30
zilmar 3e02ff31d7 Add Plugin list to enhancment 2021-02-11 21:56:09 +10:30
John Sebastian Peterson e285bc7c8b
Update Banjo-Kazooie (U) (V1.1).cht
All all these are wrong I'm on the phone now so it's very annoying to fix change
2021-02-08 05:59:36 +01:00
Vincent Cunningham 678c5819e8
Only skip StartEmulation in RunLoadedImage when AutoStart disabled 2021-02-02 10:27:23 -05:00
zilmar 3553c87121 Move enable enhancement to advanced 2021-02-02 17:01:29 +10:30
Vincent Cunningham 3482a1a1cf
Call RunLoadedImage when manually starting emulation
RunLoadedImage is skipped in the Run*Image methods in CN64System if AutoStart is disabled. If the check for if there is a current g_BaseSystem fails, these changes run RunLoadedImage to create one and StartEmulation.

I'm not sure the extra NULL guard is necessary, but I don't want to skip the first g_BaseSystem check altogether. I added it as a "just in case."
2021-02-01 23:42:54 -05:00
zilmar 89d56ff4fa Fix modal error in EnhancementUI 2021-02-02 13:55:28 +10:30
zilmar a4f904e4d7 Merge branch 'master' of https://github.com/project64/project64
# Conflicts:
#	Source/Project64/UserInterface/UIResources.rc
2021-02-02 13:40:12 +10:30
zilmar 782e781bab Be able to edit/enable/disable enhancements while running 2021-02-02 13:22:47 +10:30
zilmar c93b1211e2
Merge pull request #1909 from flagrama/fix-mute-audio-speed
Fix FPS not being limited when Audio muted
2021-02-02 12:12:01 +10:30
Vincent Cunningham f5af8f5261
Fix games not being FPS limited when Audio is muted 2021-02-01 20:31:45 -05:00
zilmar f003138037
Merge pull request #1908 from LuigiBlood/diskseektiming
[Settings] Add Disk Seek Timing choice
2021-01-30 10:27:09 +10:30
LuigiBlood 90d68dae52 Cache Disk Seek Timing Type into a global variable for optimization 2021-01-30 00:29:09 +01:00
LuigiBlood 5bdc3e11b1 [RDB] Force Slower Timing for Paint Studio Prototype
(Else Gnat Attack will crash.)
2021-01-29 23:43:42 +01:00
LuigiBlood 6f05e7a2f2 [Settings] Add Disk Seek Timing choice 2021-01-29 23:37:27 +01:00