zilmar
76c6a5a3e4
Merge pull request #175 from Lithium64/patch-1
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Fixed StarCraft 64 (G) (Beta) status
2015-03-01 19:47:42 +11:00
Lithium64
76ec1b4ebb
Fixed StarCraft 64 (G) (Beta) status
2015-03-01 02:55:12 -03:00
zilmar
2d755a9621
Merge pull request #173 from Lithium64/patch-4
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Multiple updates on RDB
2015-03-01 16:11:31 +11:00
Lithium64
679e4dc3c0
Graphics Fixes on StarCraft 64 games
2015-03-01 01:30:38 -03:00
Lithium64
da6f44862c
Fix StarCraft 64 regions
2015-03-01 01:27:53 -03:00
Lithium64
f05fd631ce
Graphics fixes for Glover games
2015-03-01 01:23:05 -03:00
Lithium64
661611aa9e
Added Glover (U) (Beta)
2015-03-01 01:21:40 -03:00
Lithium64
c411aaf9ad
Fix Indiana Jones unreleased game region
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The game is from Australia
2015-03-01 01:18:54 -03:00
Lithium64
b0bac75268
Turned off ABL on Pokémon Stadium
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Workaround until ABL be fixed
2015-03-01 01:10:23 -03:00
Lithium64
8661e7c9e2
Turn off Protect Memory on Pokemon Stadium games
2015-03-01 01:03:33 -03:00
zilmar
b0a80e7001
Merge pull request #170 from Lithium64/patch-3
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Graphics fixes on Pokemon Stadium games
2015-03-01 12:25:47 +11:00
Lithium64
bff22367d5
Graphics fixes on Pokemon Stadium games
2015-02-28 21:47:18 -03:00
zilmar
4854a03fda
Merge branch 'master' of https://github.com/project64/project64
2015-02-28 16:15:53 +11:00
zilmar
2a583fd13c
update 7zip code
2015-02-28 16:05:57 +11:00
zilmar
3a98e41df0
Merge pull request #158 from Lithium64/patch-1
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Deleted old spanish language files
2015-02-27 16:41:05 +11:00
Lithium64
58283c5c65
Deleting language file in conflict
2015-02-27 01:55:00 -03:00
Lithium64
fa0138c343
Deleting language file in conflict
2015-02-27 01:52:54 -03:00
zilmar
f62da619fd
Merge pull request #155 from AmbientMalice/master
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Change RE2 to 8MB?
2015-02-27 13:17:36 +11:00
zilmar
e35eaae3e0
Merge pull request #156 from Frank-74/master
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Fix Rat Attack entry in RDB
2015-02-27 13:16:35 +11:00
Frank-74
55d923d485
Fix Rat Attack entry in RDB
2015-02-27 02:05:08 +00:00
AmbientMalice
74e1028ea9
Update Project64.rdb
2015-02-27 10:59:54 +10:00
zilmar
c4dedb581c
Merge pull request #153 from MELERIX/patch-1
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Update Spanish.pj.Lang
2015-02-27 11:37:45 +11:00
MELERIX
95a7572153
Update Spanish.pj.Lang
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a more complete translation for Spanish & Hispanic (Spanish and Latin American Spanish), the old Spanish translation files can be deleted completely, because this file has been translated in a neutral spanish which replace the others.
2015-02-26 21:15:09 -03:00
zilmar
8e912cb229
fix assert on converting internal name from ANSI to wchar
2015-02-27 10:09:30 +11:00
zilmar
0a2895f7d8
Merge pull request #150 from Lithium64/patch-1
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Brazilian Portuguese language fixes
2015-02-27 04:56:01 +11:00
Lithium64
e374ceda7d
Brazilian Portuguese language fixes
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Typos and translation fixes
2015-02-26 13:27:23 -03:00
zilmar
a771275fe4
Merge pull request #148 from Lithium64/patch-5
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Brazilian Portuguese language file updated
2015-02-26 22:35:39 +11:00
zilmar
46c88fdf9c
Merge pull request #149 from AmbientMalice/master
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Change Supercross 2000 to 64 bit.
2015-02-26 22:34:58 +11:00
zilmar
9ddc2da45b
Merge pull request #147 from Lithium64/patch-4
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Added missing lines to English Language File
2015-02-26 22:34:32 +11:00
AmbientMalice
53880bef83
Change Supercross 2000 to 64 bit.
2015-02-26 21:02:18 +10:00
zilmar
d0496655d2
Merge branch 'master' of https://github.com/project64/project64
2015-02-26 22:01:58 +11:00
zilmar
491377c2a4
add rdb option for selecting plugins game hack applies to
2015-02-26 21:57:51 +11:00
Lithium64
8408bb9b1c
Brazilian Portuguese language file updated
2015-02-26 07:10:28 -03:00
Lithium64
78a8cb730d
Added missing lines to English Language File
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According to the source code many lines are missing on language files
https://github.com/project64/project64/blob/master/Source/Project64/Multilanguage.h
https://github.com/project64/project64/blob/master/Source/Project64/Multilanguage/Language%20Class.cpp
2015-02-26 07:08:41 -03:00
zilmar
f5e36d8356
Merge pull request #146 from cxd4/yo_dawg_i_herd_u_liek_stdint
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Redo pull request #92
2015-02-26 16:20:33 +11:00
no
51c18b755b
included LB to apply to the last commit
2015-02-26 00:15:26 -05:00
no
76da145c2a
declare and initialize all in one line
2015-02-26 00:02:38 -05:00
unknown
c323eda4bb
(RSP) exact size types for scalar unit emulation and signedness matching
2015-02-25 22:57:19 -05:00
unknown
39865b8025
type size cleanups to RSP memory emulation
2015-02-25 22:45:33 -05:00
unknown
637b022f40
Introduce portable, standard integer types to RSP CPU.
2015-02-25 22:21:43 -05:00
zilmar
bdfa229a1b
Merge pull request #143 from Frank-74/master
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Removed 1.6 plugins and docs from installer.
2015-02-26 13:01:51 +11:00
Frank-74
7c1ecdd1fc
Update Installer.iss
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Remove plugins and docs that are no longer included.
2015-02-26 00:08:17 +00:00
zilmar
716ee37fe4
Merge branch 'master' of https://github.com/project64/project64
2015-02-26 08:57:19 +11:00
zilmar
9059e307da
Remove non installed docs and plugins
2015-02-26 08:55:54 +11:00
zilmar
f33ad44d16
Merge pull request #141 from Frank-74/master
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Default setup directory fix.
2015-02-25 21:04:54 +11:00
zilmar
304aebbdd4
add store constant for 0410000C in recompiler
2015-02-25 19:26:48 +11:00
Frank-74
73f09adaf0
Update Installer.iss
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Without a unique AppId, 2.2 setup will use the previous 2.1 install directory as default, instead of Program Files\Project64 2.2.
2015-02-25 08:01:30 +00:00
zilmar
bbd45d45ba
DSRL32 should not sign extend
2015-02-25 17:41:54 +11:00
zilmar
c3a9ec1e5b
Merge pull request #140 from death-droid/NrageChanges2
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We need to set the id for XInput controllers separate from the controlle...
2015-02-25 17:38:56 +11:00
Emmet Young
2cd859640f
We need to set the id for XInput controllers separate from the controller number where handed.
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This is to stop XInput controller one from having to be used in first player.
Also remove the need for the bconnected variable, allows controllers that are connected at game start to be disconnected and reconnected for XInput.
2015-02-25 15:48:38 +11:00