zilmar
|
dba3b94dfb
|
[Glide64] Get Settings to be a class instead of a struct
|
2016-02-01 19:56:25 +11:00 |
zilmar
|
b8cbfa30c4
|
[Glide64] change wxUIntPtr to uintptr_t
|
2016-01-25 22:13:35 +11:00 |
zilmar
|
5c9962684f
|
[Glide64] Clean up some code related to screen capture
|
2016-01-25 22:00:45 +11:00 |
zilmar
|
0f185260f4
|
[Glide64] Rename wxChar to char
|
2016-01-25 21:27:59 +11:00 |
zilmar
|
38205b5ee8
|
[Glide64] Cleanup rdp.h
|
2016-01-25 21:25:32 +11:00 |
zilmar
|
09da116723
|
[Glide64] Rename max and min to be maxval and minval
|
2016-01-25 20:58:29 +11:00 |
unknown
|
4b163136be
|
[Glide64] Substitute `uint8_t' for `wxUint8' in "rdp.h".
|
2015-11-24 10:20:49 -05:00 |
unknown
|
b509b99a67
|
[Glide64] Substitute `uint16_t' for `wxUint16' in "rdp.h".
|
2015-11-24 10:18:22 -05:00 |
unknown
|
51800102ab
|
[Glide64] Substitute `uint32_t' for `wxUint32' in "rdp.h".
|
2015-11-24 10:16:26 -05:00 |
unknown
|
3f15e07562
|
[Glide64] fixed a pre-processor macro language collision
|
2015-10-27 22:26:28 -04:00 |
zilmar
|
8956349891
|
[Glide64] loadBlock uses matched c function
|
2015-10-14 15:55:28 +11:00 |
zilmar
|
b7d402aacf
|
[Glide64] Subscreen delay fix for zelda OoT
f3b47bbe40
|
2015-10-14 10:06:50 +11:00 |
unknown
|
56dfb581ed
|
line break consistency fix: rdp.h
|
2015-03-11 17:16:16 -04:00 |
zilmar
|
6ca28ebe82
|
Glide64: Be able to get texture directory form emulator
|
2013-04-28 15:49:14 +10:00 |
zilmar
|
11966425c5
|
Glide64: Strip language
|
2013-04-22 07:55:58 +10:00 |
zilmar
|
5d4340d2e5
|
Add Glide64 plugin
|
2013-04-05 08:22:19 +11:00 |