Commit Graph

1380 Commits

Author SHA1 Message Date
Derek "Turtle" Roe 753c54bf35 Update RomInformationClass.cpp
Fix capitalization and add space
2021-03-17 20:45:25 -05:00
Derek "Turtle" Roe 5c1a284dce Update RomBrowser.h
Add spacing, fix title case
2021-03-17 20:45:25 -05:00
Derek "Turtle" Roe dcab59c3d8 Update ProjectSupport.h
Add newline
2021-03-17 20:45:25 -05:00
Derek "Turtle" Roe 80d97c3ca7 Update ProjectSupport.cpp
Add newline
2021-03-17 20:45:25 -05:00
Derek "Turtle" Roe d2494a7728 Update Notification.h
Fix title case, rom > ROM, and capitalize where appropriate
2021-03-17 20:45:25 -05:00
Derek "Turtle" Roe 4199b3b4e5 Update Notification.cpp
Add spacing, fix title case, change rom to ROM, adjust wording, and add newline
2021-03-17 20:45:25 -05:00
Derek "Turtle" Roe bfe77e3416 Update MenuShortCuts.cpp
Add spacing, fix title case, adjust grammar, add newline
2021-03-17 20:45:25 -05:00
Derek "Turtle" Roe 39e3253d57 Update MenuClass.h
Add a space and add capitalization
2021-03-17 20:45:24 -05:00
Derek "Turtle" Roe 432e91b697 Update MenuClass.cpp
Add newline
2021-03-17 20:45:24 -05:00
Derek "Turtle" Roe a1b5cdd58c Update MainWindow.h
Add spacing, add capitalization where appropriate
2021-03-17 20:45:24 -05:00
Derek "Turtle" Roe c6b914aee2 Update LoggingUI.cpp
Add newline
2021-03-17 20:45:24 -05:00
Derek "Turtle" Roe e65b5533cd Update EnhancementUI.cpp
Add newline
2021-03-17 20:45:24 -05:00
Derek "Turtle" Roe 04d23cf107 Update DiscordRPC.h
Add newline
2021-03-17 20:45:24 -05:00
Derek "Turtle" Roe 7f1e4e6aa1 Update CheatClassUI.h
Add newline
2021-03-17 20:45:24 -05:00
Derek "Turtle" Roe 84ecfb0c01 Update CheatClassUI.cpp
Adjust spacing, fix title case, and capitalize some comments
2021-03-17 20:45:24 -05:00
Derek "Turtle" Roe a8bcc414f9 Update API.js
Remove some spaces, fix title case, and update capitalization
2021-03-17 20:45:24 -05:00
Derek "Turtle" Roe 55d5ba7bc8 Update About.h
Add newline
2021-03-17 20:45:24 -05:00
Derek "Turtle" Roe df871637ee Update About.cpp
Add a hyphen in high-definition, lower case the t in thanks, and add a newline
2021-03-17 20:45:24 -05:00
zilmar 1249e1f9f0 Add ability to remove the status bar 2021-03-18 11:02:37 +10:30
Derek "Turtle" Roe 0a7f421c0c Add final new lines to 2 files and beautify 2 files in the settings directory 2021-03-10 03:37:35 -06:00
zilmar 93b35cdf28 Add Overclock to enhancment 2021-03-10 18:09:01 +10:30
zilmar 0f605a06d3 Remove Notes from being displayed by default 2021-03-08 18:24:49 +10:30
zilmar a29cdd75dd
Merge pull request #1999 from vgturtle127/master
Code and comment beautification (starting with main.cpp)
2021-03-06 10:58:06 +10:30
zilmar 5cf6a7729f
Merge pull request #2000 from flagrama/fix-settings-close-x
Settings: Fix titlebar Close button
2021-03-06 10:57:47 +10:30
zilmar b35d59408a Add diable gameshark code 2021-03-06 10:56:24 +10:30
zilmar bc81e041f8 Have Cheat UI validate via CEnhancement 2021-03-04 14:29:31 +10:30
Vincent Cunningham 971f19745b Settings: Fix titlebar Close button
IDCANCEL is still sent by the native Close button in the titlebar and
should still be handled.
2021-03-03 11:32:20 -05:00
Derek "Turtle" Roe 65fb1e472b Update main.cpp 2021-03-03 01:22:41 -06:00
Derek "Turtle" Roe 796a2ade62 Comment cleanup of main.cpp
Eliminate title case in some instances, improve some wording, and add a space after the single line comment block to improve readability
2021-03-03 01:12:05 -06:00
Vincent Cunningham 8ece98efc4 Fix WelcomeScreen setting Default_GFX_Plugin
Settings.cpp - Was missing a value for the new SettingID while running a
Debug build causing breakpoint to be handled when clicking OK. A new
handler with a default value has been added.

WelcomeScreen.cpp - Would set the Default_GFX_Plugin value and the value
would be used when launching a game or viewing the Plugins menu in
Options and set the Current_GFX_Plugin, but if a user were to try to
configure their Graphics Plugin prior to launching a game, they would
always open the Project64 Video config screen, even if they had chosen
GLideN64 as the default plugin. The Current_GFX_Plugin is now set with
the value of the Default_GFX_Plugin to ensure the correct configuration
dialog is opened.

WelcomeScreen.cpp - String value would always load the non-debug version
of Project64 Video after the above changes. The string to use is now
loaded from the Default_GFX_Plugin so if the default has never been set
the proper default value should now be used. If it has been set before
and is not a Project64 Video plugin, the value will be set to Project64
Video (non-debug) to keep the dialog accurate.
2021-03-02 17:32:05 -05:00
zilmar 605dbafd15 Resume after closing enhancement window 2021-03-02 17:15:24 +10:30
zilmar 5c60ea213f Update copyright date 2021-03-02 12:43:17 +10:30
zilmar 91afa79c6c
Merge pull request #1994 from vgturtle127/master
Update N64System.h copyright header and comments
2021-03-01 20:12:51 +10:30
zilmar b8206c5043
Merge pull request #1995 from flagrama/linux-fixes
Linux fixes
2021-03-01 20:10:49 +10:30
zilmar 88144f53c9 Prompt for jabo or glide plugin 2021-03-01 20:08:29 +10:30
Derek "Turtle" Roe 0e0c28c493 Update N64System.h 2021-02-28 22:05:04 -06:00
Vincent Cunningham dcb360cf41
Replace \ with / in include directives 2021-02-28 17:38:56 -05:00
Derek "Turtle" Roe f36fdb6098 Update N64System.h comments
Fix title case and make MIPS an acronym. Add spaces before comments to increase readability on certain themes and editors.
2021-02-28 04:40:18 -06:00
Derek "Turtle" Roe 03dce5f74e Update copyright header for N64System.h
Switched from block comments to single line comments, updated copyright year, reduced verbosity of license lines, and switched to HTTPS for license link.
2021-02-28 04:28:15 -06:00
zilmar 9262e37c47 Make sure file is reloaded on opening cheat config 2021-02-24 21:25:35 +10:30
zilmar 998ff9ea2a Enhancements: show notes 2021-02-23 20:16:00 +10:30
zilmar 20564b29bc cheats: Update the add text on new cheat 2021-02-23 20:14:36 +10:30
zilmar d2b586f9df enable apply button when enabling/disabling enhancements 2021-02-23 15:08:01 +10:30
zilmar c1ed471fc1
Merge pull request #1910 from flagrama/fix-manual-start-emulation
Fix Start Emulation by only skipping StartEmulation when AutoStart is disabled
2021-02-20 15:15:51 +10:30
zilmar 6127878f8f Add plugin limiting to enhancements 2021-02-17 10:24:17 +10:30
zilmar 3e02ff31d7 Add Plugin list to enhancment 2021-02-11 21:56:09 +10:30
Vincent Cunningham 678c5819e8
Only skip StartEmulation in RunLoadedImage when AutoStart disabled 2021-02-02 10:27:23 -05:00
zilmar 3553c87121 Move enable enhancement to advanced 2021-02-02 17:01:29 +10:30
Vincent Cunningham 3482a1a1cf
Call RunLoadedImage when manually starting emulation
RunLoadedImage is skipped in the Run*Image methods in CN64System if AutoStart is disabled. If the check for if there is a current g_BaseSystem fails, these changes run RunLoadedImage to create one and StartEmulation.

I'm not sure the extra NULL guard is necessary, but I don't want to skip the first g_BaseSystem check altogether. I added it as a "just in case."
2021-02-01 23:42:54 -05:00
zilmar 89d56ff4fa Fix modal error in EnhancementUI 2021-02-02 13:55:28 +10:30