Emmet Young
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f3b672ec37
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Fix some naming mistakes in Mempak.cpp from previous commit
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2012-10-06 23:55:56 +10:00 |
Emmet Young
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c72f2150e3
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Remove no longer used C files.
Clean up mempak.cpp's file loading method up.
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2012-10-06 20:25:56 +10:00 |
zilmar
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47f184d201
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Merge branch 'master' of http://www.pj64-emu.com:8090/project64.development
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2012-10-06 14:10:49 +10:00 |
zilmar
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9dd62a9998
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Cleaned up more warnings (on warning level 4)
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2012-10-06 14:09:17 +10:00 |
Emmet Young
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25a0bd6f11
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Add some entries to the RDB for recently leaked games
Remove the break point in COP1_S_CEIL_W since Taz requires this function to work properly in recompiler, the function appears to be working properly.
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2012-10-06 13:08:23 +10:00 |
zilmar
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ba27b5e423
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Added delay DP interrupt + refractoring of some of the settings
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2012-10-06 09:53:11 +10:00 |
zilmar
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207ae1c7ea
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Changed settings for body havest
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2012-10-06 09:50:42 +10:00 |
zilmar
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c6c374033b
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set super smash brothers to vi 2200 and protected self mod
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2012-10-05 19:31:30 +10:00 |
zilmar
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02636ed698
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clean up some code related to copy of plugins for sync core
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2012-10-05 19:23:41 +10:00 |
zilmar
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2708be5577
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fixed change for mthi and mtlo in 32bit core
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2012-10-05 19:22:32 +10:00 |
zilmar
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0a320a2953
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update cycles before SI dma read/write
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2012-10-05 19:22:01 +10:00 |
zilmar
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ad10525303
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Cleaned up more warnings (on warning level 4)
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2012-10-05 19:20:53 +10:00 |
zilmar
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b809b57faa
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Clean up warning level (warning level 4) from profiling class
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2012-10-05 19:18:02 +10:00 |
zilmar
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856e9838dc
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clean up warnings (warning level 4) in debugger files
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2012-10-05 19:16:54 +10:00 |
zilmar
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c83bc1fb94
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update warnings (warning level 4) in 3rd Party
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2012-10-05 19:15:54 +10:00 |
zilmar
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f83866f42f
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update warnings in WTL controls
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2012-10-05 19:15:21 +10:00 |
zilmar
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53561c68c0
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Cleaned up warnings (Warning level 4) in settings pages
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2012-10-05 19:14:32 +10:00 |
zilmar
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cfbf35fb5e
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Clean up warnings (waring level 4) in settings type files
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2012-10-05 19:13:05 +10:00 |
zilmar
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18420c0e8b
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removed 32bit version of mthi & mtlo (only using 64bit version)
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2012-10-05 19:11:30 +10:00 |
zilmar
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74066e0b04
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added trace protected memory (changed from error to protected memory)
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2012-10-05 19:10:18 +10:00 |
zilmar
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8b151abd7b
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cleaned warnings (warning level 4) in Language Class.h with
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2012-10-05 06:42:51 +10:00 |
zilmar
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523b1eb3ff
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cleaned up warnings (warning level 4) in Reg Info.cpp
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2012-10-05 06:28:59 +10:00 |
zilmar
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ce7eba58c6
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changed paper mario to 64bit
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2012-10-05 06:04:54 +10:00 |
Emmet Young
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0ba2ca0f71
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Refactor the audio plugin slightly to more match the format of the other plugin files
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2012-10-04 22:23:07 +10:00 |
zilmar
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1c6af2e321
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Clean up memory leak of settings pages
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2012-10-04 22:01:08 +10:00 |
zilmar
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d917cfc553
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Updated mario party to have a VI refresh of 2100 (to improve sound)
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2012-10-04 22:00:31 +10:00 |
zilmar
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b9c7c35002
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Changed Diddy Kong to 64bit
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2012-10-04 21:28:03 +10:00 |
zilmar
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a3c225ecf5
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changed some of the functions to set/get register information to be clearer setters and getters
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2012-10-04 21:01:10 +10:00 |
zilmar
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18c8a8c548
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Cleaned up notification about breakpoints
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2012-10-04 20:58:40 +10:00 |
zilmar
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5121a65619
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added ignore files
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2012-10-04 14:51:26 +10:00 |
zilmar
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19cb5e0e6c
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fixed dsubu
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2012-10-04 13:17:19 +10:00 |
zilmar
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2b24f49b84
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Merge remote-tracking branch 'origin/head'
Conflicts:
Source/Project64/N64 System/Mips/FlashRam.cpp
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2012-10-04 12:33:04 +10:00 |
zilmar
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7ce2aded6d
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Clean up settings related to blast corps
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2012-10-04 11:48:05 +10:00 |
zilmar
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41ba1927f2
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Clean up copy plugin code
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2012-10-04 11:47:02 +10:00 |
zilmar
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28113945e8
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Clean up gfx plugin
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2012-10-04 11:46:22 +10:00 |
zilmar
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0632516c41
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Clean up controller plugin
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2012-10-04 11:45:30 +10:00 |
zilmar
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5e4fa4a371
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Do not refresh rom browser if failed to get rom list
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2012-10-04 11:44:32 +10:00 |
zilmar
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c291ab8457
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Fail to start if sync core plugins fail to initialize
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2012-10-04 11:43:42 +10:00 |
zilmar
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236f2a1ddb
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do not fail on write invalid non memory address (failure should be for a tlb miss, not unhandled register
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2012-10-04 10:07:26 +10:00 |
zilmar
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ff564bc11a
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Update changes to deal with debug warning
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2012-10-04 10:04:08 +10:00 |
Emmet Young
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cf761b3f70
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Fix up the Load and Save as options by using direct calls to the LoadState and SaveState function, pausing the cpu stops the event queue from being processed from the looks of it so we get stuck on trying to load and save a state. Zilmar you might want to tell me if I'm wrong here XD
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2012-10-04 00:22:13 +10:00 |
Emmet Young
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ac0108a9b8
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Merge branch 'master' of http://www.pj64-emu.com:8090/project64.development
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2012-10-03 16:34:21 +10:00 |
zilmar
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0eacb90197
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fixed typo in NOR
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2012-10-03 09:17:13 +10:00 |
zilmar
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2b83842076
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Cleaned up NOR
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2012-10-03 09:03:21 +10:00 |
Emmet Young
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2e6fc68897
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Merge branch 'master' of http://www.pj64-emu.com:8090/project64.development
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2012-10-03 06:44:52 +10:00 |
zilmar
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aa76a1d641
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Cleaned up some of the initialization code from the C Core refactoring
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2012-10-03 05:42:06 +10:00 |
zilmar
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6dc3d85ff6
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Merge branch 'master' of http://www.pj64-emu.com:8090/project64.development
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2012-10-02 21:15:40 +10:00 |
zilmar
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14ee114bf5
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changed settings for Donkey Kong 64
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2012-10-02 21:12:51 +10:00 |
zilmar
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64369b78a6
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Updated Zelda settings to be 64bit and protected memory settings
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2012-10-02 21:09:07 +10:00 |
zilmar
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f973674718
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Removed clear on write (needs to be refracted)
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2012-10-02 21:04:14 +10:00 |