LuigiBlood
ce868c57f8
[Rom] Enable 64DD hardware when using 64DD IPL standalone
2019-08-11 18:12:41 +02:00
LuigiBlood
053ef11c5a
[Disk] Treat 64DD TOOL IPL as seperate
2019-08-11 11:45:52 +02:00
oddMLan
cfbc2ee75e
[Status Bar] Tweak duration of some messages
...
Makes debugging with CPU profiling much more pleasant
2019-04-20 13:35:05 -07:00
zilmar
03700db740
[Project64] Add checks around g_Debugger->FrameDrawn
2019-02-10 09:14:51 +10:30
LuigiBlood
0a347f59f1
DD IPL ROM check in CN64Rom instead
2019-01-27 13:06:36 +01:00
LuigiBlood
3e52ff7b48
Manage 64DD IPL loading errors
2019-01-27 12:52:22 +01:00
LuigiBlood
48ce8fbee7
Enable Disk based on what is loaded instead (fix Combo loading)
2019-01-26 09:40:58 +01:00
LuigiBlood
b1a2fcfddd
Fix Memory leak when switching back and forth from 64DD to N64
2019-01-25 23:12:01 +01:00
LuigiBlood
f300fd9cb5
Uninitialize g_Disk and g_DDRom to prevent exception when ending emulation of a regular ROM after playing 64DD content previously.
2019-01-25 22:53:50 +01:00
LuigiBlood
047f611c81
Replace tabs with spaces
2019-01-25 21:32:26 +01:00
LuigiBlood
95e31542cf
Refactor 64DD game loading (supports custom settings and RDB)
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(Nothing done for plugins yet)
2019-01-25 20:20:59 +01:00
LuigiBlood
cd80e4f0a4
Handle 64DD loading from ROM Browser, Recent Games, RomInfo
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Partially handles settings (loads from RDB and CFG, but unused as emulation starts)
2019-01-25 08:11:40 +01:00
zilmar
6a65305e74
[Project64] More fixing for android
2018-11-20 14:11:32 +10:30
zilmar
b93736414f
[Project64] Normalize paths
2018-11-19 21:16:58 +10:30
zilmar
83b280f761
[Project64] when changing BP's, on the pause make sure the emulator is paused
2018-04-15 05:31:19 +10:00
zilmar
d2e67dc1d9
[Projecy64] Pause emulation during changing breakpoints
2018-04-14 22:23:28 +10:00
zilmar
0ffb6bb159
[Proeject64] Add execution break point in recompiler
2018-01-21 10:18:52 +11:00
zilmar
7e1e7bf39b
[Debugger] Change bHaveDebugger to HaveDebugger
2018-01-16 08:23:21 +11:00
zilmar
2a41a10479
Merge branch 'master' into AudioSync
2017-10-21 16:03:15 +11:00
Azimer
958f11cc6d
Fixed random state with SyncCPU
2017-10-18 00:05:38 -05:00
Azimer
1b8d032417
Bug fixes and requests
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* Moved to CRandom to Common lib
* Initialized CRandom with a time seed in CN64System constructor
* Added CRandom::state getters and setters to support saved states
2017-10-17 22:52:07 -05:00
Azimer
23c1007aa0
Randomize PI and SI DMA timing
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This should help with randomization while FAT is on.
2017-10-17 21:38:38 -05:00
zilmar
a5251619b7
[Audio] Use sync to audio from project
2017-09-28 21:43:58 +10:00
zilmar
c428d71e75
[Project64] Skip frozen Dlist only in HLE gfx
2017-08-31 08:58:26 +10:00
shygoo
47fd0632ff
Add debug features
2017-08-18 00:08:22 -05:00
Iconoclast
0a82600d19
s/Mempak.H/Mempak.h
2017-07-30 12:32:50 -04:00
zilmar
7fda6cd001
[Project64] Have cheats be able to revert settings
2017-06-30 21:11:56 +10:00
zilmar
5b8b51ad0d
[Android] Fix load game at start
2017-04-30 19:24:38 +10:00
zilmar
26ab7f6b70
[Project64] Change order of MMV initialization
2017-04-30 14:35:47 +10:00
zilmar
0ed144f39d
[Project64] Try to fix key assignments
2017-04-29 15:55:30 +10:00
zilmar
67f2a445ae
[Project64] Add logging for system event
2017-04-28 08:23:15 +10:00
zilmar
54f1f385e7
[Project64] Get Recompiler to use a local reference to MMU
2017-04-28 08:14:55 +10:00
zilmar
f1530f6a05
[Project64] Get System timing to use a local reference to registers
2017-04-28 08:09:04 +10:00
zilmar
9efae26d0c
[Android] Remove Plugin_ForceGfxReset
2017-04-26 18:13:55 +10:00
zilmar
81020b1249
[Project64] Remove delete g_DDRom from CN64System::LoadFileImage
2017-03-15 20:05:02 +11:00
Frank-74
210bfb382b
Update N64Class.cpp
2017-01-31 15:39:12 +00:00
zilmar
2ea9fd21e5
[Project64] Initialize base system first
2017-01-03 16:40:56 +11:00
zilmar
4cf5a54999
[Android] Do not create system on show menu
2016-12-13 06:22:35 +11:00
zilmar
df36516c6d
[Project64] Rename Generate log to Log asm
2016-12-13 06:11:47 +11:00
zilmar
a25f22a9af
[Project64] Fix some warnings
2016-11-28 07:34:02 +11:00
Frank-74
c727365afe
Fix ROM name displayed if save doesn't exist.
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Fixes #1184
2016-11-22 19:22:29 +00:00
zilmar
25a5784623
Merge pull request #1219 from Frank-74/patch-4
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Only delete old save file being saved.
2016-11-22 04:10:29 +11:00
zilmar
5537ccdc5b
Merge pull request #1217 from Frank-74/patch-3
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Fix Save message missing .zip extension.
2016-11-22 04:06:36 +11:00
Frank-74
2c8e412a66
Only delete old save file being saved.
...
Saving compressed file deletes uncompressed save and vice versa.
Also if uncompressed file exists, it loads uncompressed save instead of compressed save.
2016-11-21 16:33:13 +00:00
Frank-74
ed71cba2bd
Fix Uncompressed Saves.
2016-11-21 15:43:36 +00:00
Frank-74
501ad347aa
Fix Save message missing .zip extension.
2016-11-21 05:05:46 +00:00
zilmar
a278a2cde6
[Project64] Fix CPU profiling
2016-10-05 06:58:11 +11:00
zilmar
fd69ab6b18
[Project64] Add Profiling
2016-10-03 08:46:05 +11:00
zilmar
3bc178ee78
[Android] Add force gfx reset
2016-09-26 20:51:55 +10:00
zilmar
4bc957bb3b
Use the new high performance counter instead of date time class
2016-09-17 07:37:27 +10:00