Commit Graph

1000 Commits

Author SHA1 Message Date
zilmar 34b5892e2c Merge branch 'master' of https://github.com/project64/project64 2015-03-05 17:10:40 +11:00
zilmar 37d24bf365 Some code clean up related to system tray messages 2015-03-05 17:09:58 +11:00
zilmar a86787fa54 Merge pull request #211 from MELERIX/patch
Minor Updates
2015-03-05 16:50:11 +11:00
MELERIX 98f87e31d1 Minor Updates
- Installer.iss: Removed a non longer maintained input plugin.
- package_zip.bat: Output directory will be cleaned before start to copy
files, also removed copy line for two .chm files that are outdated.
2015-03-05 02:23:07 -03:00
zilmar b9e4b9791f Merge pull request #209 from AmbientMalice/patch-1
Change Infernal Machine to Physical Lookup.
2015-03-05 15:08:45 +11:00
AmbientMalice 380a04f646 Change Infernal Machine to Physical Lookup.
This stops the game generating megabytes of log file within mere seconds.
2015-03-05 14:06:09 +10:00
zilmar e1ac837f32 Merge pull request #206 from cxd4/can_haz_GL_compat
Prevent calling NULL/uninitialized OpenGL extensions in Glitch64.
2015-03-05 13:39:17 +11:00
unknown 367ef048e0 DisplayError on call nonexistent GL commands only if pj64 debugger on 2015-03-04 20:40:31 -05:00
unknown d52605ec01 (MSVC) __stdcall convention from gl.h to fix call stack in Debug builds 2015-03-04 20:29:59 -05:00
zilmar a8abd5c75e Merge pull request #207 from MELERIX/patch
More Updates related with Translations.
2015-03-05 10:48:05 +11:00
MELERIX f9872ccdaf added a TODO for Multilanguage.h 2015-03-04 20:45:04 -03:00
MELERIX 796350af04 restored menu descriptions 2015-03-04 20:36:52 -03:00
zilmar b635983167 language: code clean up and fix some bugs 2015-03-05 09:44:25 +11:00
MELERIX e66ef07e0d More Updates related with Translations.
- Added few Desc where missing.
- Added a Missing String in English main lang file.
- Fixed some typos in the original english strings.
- Removed few Unused Strings.
- Sorted Strings by IDs.
2015-03-04 18:38:06 -03:00
unknown 7cd4e27e8a added some comments to show GL extensions/core version requirements 2015-03-04 15:12:45 -05:00
unknown cb9b7c1506 Implement fallback GL funcs so we don't call NULL func pointers. 2015-03-04 15:11:35 -05:00
zilmar 9767f73f71 Merge pull request #203 from Frank-74/Glide-About-and-Config-memory-leak-fix
Glide Config/About dialog memory leak fix?
2015-03-05 06:31:43 +11:00
zilmar 932747ec28 Merge pull request #204 from AmbientMalice/master
Added Infernal Machine RDB tweaks + missing Superman proto, GE romhacks, and fan translations.
2015-03-05 06:31:21 +11:00
AmbientMalice 05a47c598a Half-assed fixed Infernal Machine RDB settings. 2015-03-04 22:43:13 +10:00
AmbientMalice a08ac0e934 fixed some regions causing bad rom messages. 2015-03-04 22:42:03 +10:00
AmbientMalice 25ba958f9a Merge pull request #2 from project64/master
test
2015-03-04 22:37:48 +10:00
Frank-74 23833f2b82 Glide Config/About dialog memory leak fix?
I'm still getting this one.  Haven't a clue about it.
>Order, Source File, Line Number, Mem Size
4332,Unknown, 0, 64
2015-03-04 10:51:00 +00:00
zilmar 8ab8459d24 Merge pull request #202 from Lithium64/patch-1
Minor fixes on RDB
2015-03-04 20:41:30 +11:00
zilmar 71cc6def7b code cleanup and try o make language work better 2015-03-04 20:36:08 +11:00
Lithium64 dc74e4412d Typo fix 2015-03-04 03:49:21 -03:00
Lithium64 82aa2845d2 Little cleanup 2015-03-04 03:47:18 -03:00
Lithium64 0ef3e2d140 Shadow Man (B) fixed
CF = 1
RDRAM = 8
2015-03-04 03:33:28 -03:00
AmbientMalice 63aed2cbc5 Infernal Machine fixes.
Enabled fixed audio timing, changed to 8MB, and switched to interpreter. Game seems stable with static RSP interpreter.
2015-03-04 16:08:43 +10:00
AmbientMalice 5db17a6de7 added GoldenEye X 5d beta.
I could add the older GEX versions, but the chances of anyone using them are very slim
2015-03-04 09:51:41 +10:00
AmbientMalice f2d9a444a0 add wonder project j2 english 2015-03-04 09:41:44 +10:00
AmbientMalice d3f5088854 add sin and punishment translation 2015-03-04 09:40:47 +10:00
AmbientMalice 3901bf05fc add superman 64 proto 2015-03-04 09:38:45 +10:00
AmbientMalice 8a98cd4d37 add animal crossing fan translation 2015-03-04 09:36:35 +10:00
AmbientMalice cec3072fa6 Merge pull request #1 from project64/master
test
2015-03-04 09:31:26 +10:00
zilmar a347b829d1 Merge pull request #191 from cxd4/so_i_herd_u_liek_vertex_arrays
a couple minor improvements to Glitch64 geometry, vector processing
2015-03-04 09:36:12 +11:00
zilmar c32a3d3286 Merge pull request #197 from cxd4/so_i_herd_u_liek_rdb_versions
renamed out-standing versions for case consistency with the rest
2015-03-04 09:30:24 +11:00
zilmar e83a17f951 Merge pull request #198 from MELERIX/patch
added one more file to ignore and sorted list in alphabetical order.
2015-03-04 08:30:41 +11:00
MELERIX 9e314e1d29 added one more file to ignore and sorted list in laphabetical order. 2015-03-03 17:55:09 -03:00
no 9f16f2383c renamed out-standing versions for case consistency with the rest 2015-03-03 15:06:39 -05:00
zilmar 59c53e4f72 Merge branch 'master' of https://github.com/project64/project64 2015-03-04 06:01:46 +11:00
zilmar 31bed730a8 fix memory leak in settings class 2015-03-04 05:56:13 +11:00
Emmet Young 4f1c760236 We need to ensure mempak is closed when CN64System is closed, otherwise the handle will never be closed. 2015-03-03 22:49:02 +11:00
Emmet Young 2f4e21577a Core mempak, correct behaviour of mempaks, ReadFrom and WriteTo 2015-03-03 22:46:38 +11:00
Emmet Young 1b17b86ef2 Core mempak, change mempak behaviour to handle mempaks as separate files, rather than storing them in one singular file. 2015-03-03 22:31:37 +11:00
zilmar 2801655f68 Merge pull request #193 from Lithium64/patch-5
F1 Racing Championship fixes
2015-03-03 19:19:17 +11:00
Lithium64 682be04aa6 F1 Racing Championship region fix on glide64.rdb 2015-03-03 04:52:46 -03:00
Lithium64 f2beceb95b Added F1 Racing Championship (U) graphics fixes 2015-03-03 04:50:07 -03:00
Lithium64 6220399702 F1 Racing Championship region fix
This game is from USA
2015-03-03 04:48:07 -03:00
unknown a82947b5bd (Glitch64) vectorized depth bias triangle strip vertices 2015-03-02 21:26:11 -05:00
unknown c904115353 (Glitch64) Use previous commit to vectorize rectangle to matrix. 2015-03-02 20:51:47 -05:00