Infernal Machine fixes.

Enabled fixed audio timing, changed to 8MB, and switched to interpreter. Game seems stable with static RSP interpreter.
This commit is contained in:
AmbientMalice 2015-03-04 16:08:43 +10:00
parent 5db17a6de7
commit 63aed2cbc5
1 changed files with 5 additions and 0 deletions

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@ -2974,6 +2974,7 @@ Status=Only intro/part OK
Core Note=unstable (see GameFAQ)
Plugin Note=[rsp] interpreter only [video] errors:various (see GameFAQ)
32bit=No
RDRAM Size=8
FuncFind=2
HLE GFX=No
ViRefresh=1400
@ -2983,6 +2984,9 @@ SMM-FUNC=0
SMM-PI DMA=0
SMM-Protect=0
SMM-TLB=0
Sync Audio=0
Fixed Audio=1
CPU Type=Interpreter
[AF9DCC15-1A723D88-C:45]
Good Name=Indiana Jones and the Infernal Machine (U)
@ -3000,6 +3004,7 @@ SMM-FUNC=0
SMM-PI DMA=0
SMM-Protect=0
SMM-TLB=0
CPU Type=Interpreter
[E436467A-82DE8F9B-C:45]
Good Name=Indy Racing 2000 (U)