zilmar
3bc178ee78
[Android] Add force gfx reset
2016-09-26 20:51:55 +10:00
zilmar
4bc957bb3b
Use the new high performance counter instead of date time class
2016-09-17 07:37:27 +10:00
luigiblood
aef22c147b
[64DD] Added TOOL/USA IPL support
2016-08-28 18:36:56 +02:00
zilmar
397a1dd469
[Project64] Add extra logging to CN64System::RefreshScreen
2016-08-11 20:53:53 +10:00
zilmar
2aee37e1d4
[Project64] Add some more logs to sync logs
2016-08-07 20:01:22 +10:00
zilmar
3889ebf37d
[Project64] Add plugin to get notification of settings change
2016-08-07 18:27:14 +10:00
zilmar
dff58bbbad
[Project64] Add end emulation to N64Class
2016-08-07 16:51:19 +10:00
zilmar
c599451c60
[Project64] Clean up some spacing
2016-07-09 21:03:10 +10:00
zilmar
676be8fcdc
[Project64] Make the mempak belong to the n64 system
2016-07-07 21:51:06 +10:00
zilmar
778caf78f0
[Project64] Get x86/x86RecompilerOps.cpp to use an base interface
2016-07-04 17:51:11 +10:00
zilmar
febb99305b
[Project64] Make sure logs are restarted in save states
2016-07-03 16:34:47 +10:00
zilmar
519ac09711
[project64] Make RecompPos a global
2016-06-28 21:22:30 +10:00
zilmar
11be52a917
[Project64] Rename x86CodeLog.cpp to RecompilerCodeLog.cpp
2016-06-27 17:26:35 +10:00
zilmar
4d43ac378c
[Project64] Add time.h header for record last save time
2016-06-05 11:42:43 +10:00
zilmar
06982a1b25
[Project64] Always call on DacrateChanged on LoadState
2016-06-05 11:02:18 +10:00
zilmar
285be78edc
[Project64] Record last save time
2016-06-05 10:59:47 +10:00
zilmar
d4ef667aa7
[Project64] be able to load/save states when loaded but not running
2016-06-05 10:28:59 +10:00
zilmar
44b887f465
[Project64] Make sure modification time is updated on save file (android)
2016-06-05 10:03:12 +10:00
zilmar
8dff00f3aa
[Project64] in CN64System::Pause only display message id pause fromm menu
2016-06-04 18:25:14 +10:00
zilmar
5de2d7c839
[Project64] Create system on load, not start
2016-06-04 17:07:15 +10:00
zilmar
66444ba1cb
Merge pull request #1090 from death-droid/MoveToCfile
...
Move to cfile
2016-06-02 07:12:23 +10:00
luigiblood
ea5c4abc09
[64DD] Saving support (MAME dump format only)
...
Replaces the loaded dump file with the new saved content
2016-05-24 21:26:05 +02:00
Emmet Young
6e45f2d90f
Make the Transferpak only init the GBCart when we have either a read or a load to the transferpak.
2016-05-16 20:20:00 +10:00
Emmet Young
ff4bd28e3e
Change up Mempak so it uses CFile class.
...
Also modify the way mempaks are loaded and written. We only write the bytes that have been changed now, rather then writing the whole file every time the mempak is written to.
2016-05-16 18:23:31 +10:00
zilmar
02d7ac014e
[Project64] Make sure each game has a unique save dir
2016-04-22 06:29:55 +10:00
zilmar
4e0103b897
[Project64] Get load save state to use cfile
2016-04-21 07:21:15 +10:00
zilmar
112ea9d8da
[Project64] Make saving states more cross platform
2016-04-20 19:18:13 +10:00
zilmar
9d5a33df6a
[Project64] Use thread class for emulation thread
2016-04-18 05:52:09 +10:00
zilmar
2d76718d35
[Project64] Make sure pause from menu is always set
2016-04-18 05:05:31 +10:00
zilmar
959a77dcde
[Project64] Use setting to get log dir
2016-03-10 22:15:40 +11:00
Emmet Young
c696cb79c3
Ensures paks are only being initialized when they have actually been selected, Transferpak needs multi controller support eventually as it currently just loads from the one singular option.
2016-02-09 18:57:30 +11:00
zilmar
3914220a30
Merge pull request #965 from death-droid/TransferPack
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Transfer pack
2016-02-04 21:24:47 +11:00
zilmar
2b6fdc000e
[Project64] Add more logging
2016-02-01 17:33:19 +11:00
luigiblood
6469b523b4
[64DD] Add brackets for if g_DDRom == NULL
2016-02-01 01:38:27 +01:00
luigiblood
f63b746c73
[64DD] Load 64DD IPL on g_DDRom seperately
...
Fixes double g_Rom delete which makes Windows not happy.
2016-02-01 01:31:14 +01:00
Emmet Young
ff5fcf6d33
Basic implementation of the Transferpak, is now partially working.
...
Have to re-implement the RTC and ensure the mbc emulation of all current carts is accurate.
Settings implementation needs to be done as well.
This code is based on work from NRAGE and Bobby Smiles work on Mupen64plus's implementation.
2016-01-29 22:17:59 +11:00
zilmar
a6bfe74a28
[Project64] Be able to pass base dir to app init
2016-01-28 20:37:44 +11:00
Emmet Young
643a684c77
Change up the way Mempaks are meant to work, use the standard file functions. Mempaks are now loaded in when the game launches, and file handles are only opened durring read and writes
2016-01-28 14:02:05 +11:00
zilmar
3e888b9b74
{Project64] Clean up some code in N64Class.cpp
2016-01-27 20:50:25 +11:00
luigiblood
226c29d5c7
Disk Conversion support, AppCleanup() update
...
There's still a problem with Open ROM but other than that it's fully functional.
2016-01-26 15:31:24 +01:00
luigiblood
39a1c9f407
Added "Play Game with Disk" option
2016-01-25 20:58:57 +01:00
luigiblood
0501eb70da
64DD Sector Read working
2016-01-20 17:43:23 +01:00
luigiblood
002cb7f5ce
64DD support tentative
2016-01-20 14:31:29 +01:00
luigiblood
530ef48eb2
64DD RTC support, Enable Disk setting
2016-01-19 19:53:18 +01:00
luigiblood
4fb6c2219d
Retail 64DD IPL ROM support (boots)
2016-01-18 20:15:01 +01:00
zilmar
50c4030c62
[Project64] remove CMipsMemory_CallBack
2016-01-05 07:46:56 +11:00
zilmar
73549ee72f
{Project64] Convert internal strings to be utf8 instead of utf16
2015-12-24 07:04:36 +11:00
zilmar
012e247514
[Project64] Remove __interface CMipsMemory_CallBack
2015-12-21 18:35:22 +11:00
no
5291b1f96c
s/N64class.h/N64Class.h
2015-12-19 18:46:31 -05:00
32aefd4b10
s/m_Limitor/m_Limiter
2015-12-14 17:10:30 -05:00