Commit Graph

231 Commits

Author SHA1 Message Date
LegendOfDragoon 39dc599aaa Add Magical Tetris Challenge [ALECK64] to the RDB 2015-04-20 20:10:24 -07:00
LegendOfDragoon 6f6e169f55 Add Star Soldier [ALECK64] to the RDB 2015-04-20 20:08:33 -07:00
LegendOfDragoon ea50574661 Add Eleven Beat [ALECK64] to the RDB 2015-04-20 20:07:24 -07:00
AmbientMalice 1e27e3982e Changed Duck Dodgers Audio Sync.
When using PJ64's audio sync, the game feels "off". Daffy's movement is jerky. So I've disabled it and enabled Jabo audio sync. Azimer's seems to work fine with these settings.
2015-04-20 10:56:55 +10:00
zilmar 2e6d855ff7 Merge pull request #348 from AmbientMalice/patch-8
JFG CF=1+Consistent regions.
2015-04-17 13:13:54 +10:00
zilmar 184ac16df1 Merge pull request #386 from AmbientMalice/patch-12
AudioResetOnLoad fix initial pass.
2015-04-17 13:13:25 +10:00
zilmar 09f7a5bc12 Merge pull request #396 from MELERIX/rdb
Removed fb_smart=0 entries from Project64.rdb
2015-04-17 13:07:58 +10:00
AmbientMalice aff759c8e9 Disable ABL for Star Fox 64.
Fixes https://github.com/project64/project64/issues/393
2015-04-17 12:47:25 +10:00
MELERIX 456de29906 Removed fb_smart=0 from Project64.rdb 2015-04-16 21:19:25 -03:00
AmbientMalice ec84a8718e Added FB setting to wrong db file. 2015-04-16 21:35:39 +10:00
AmbientMalice b5d6f3d657 Harvest Moon 64 Glide64 fix.
Disabled FB to fix half of screen being cut off. Kinda redundant with GLideN64 coming very soon, but I don't like broken things.

(No idea if disabling FB breaks anything, though.)
2015-04-16 11:03:55 +10:00
zilmar cf45e6e1f3 Merge pull request #384 from LegendOfDragoon/master
Fix Ogre Battle 64
2015-04-15 20:39:20 +10:00
zilmar 7d95852d9d Merge pull request #382 from theboy181/master
Changed Airboarder to Air Boarder and added Bust-A-Move Good set to RDB
2015-04-15 20:38:55 +10:00
AmbientMalice aadd58d56b Evangelion needs AudioResetOnLoad, too. 2015-04-15 16:20:23 +10:00
AmbientMalice 6601a3d0e7 AudioResetOnLoad Iggy+Factor 5 2015-04-15 16:07:31 +10:00
AmbientMalice 7e5e50cea1 Air Combat needs AudioResetOnLoad, too.
Must be a 3DO thing.
2015-04-15 16:03:10 +10:00
AmbientMalice 7be87ea904 Armorines uses Turok engine. As does South Park. 2015-04-15 16:00:40 +10:00
AmbientMalice fa2af91e41 MOAR TUROK 2015-04-15 15:58:41 +10:00
AmbientMalice 9253acd086 Fixed accidentally deleted bracket. 2015-04-15 15:48:13 +10:00
AmbientMalice f5bcf8900a AudioResetOnLoad fix initial pass. 2015-04-15 15:46:26 +10:00
LegendOfDragoon f68edb9dd2 Disable 32bit for Ogre Battle 64
This should fix certain issues with the game.
2015-04-14 22:11:04 -07:00
theboy181 44ca9d47bf Changed Airboarder to Air Boarder and added Bust-A-Move Good set to RDB
Clarified from https://docs.google.com/spreadsheets/d/1rlN5kF2ISNw3V34Kbd-nUtatCzXvvuo7uVJVGIF5eXU/edit#gid=0 the correct Name for Air Boarder 64
2015-04-14 20:21:11 -07:00
zilmar a3e8e3e34d Merge pull request #381 from theboy181/master
Add Complete Airboarders 64 GOOD NAMES to RDB
2015-04-15 11:39:39 +10:00
theboy181 85e629e097 Add Complete Airboarders GOOD NAMES to RDB
Updated RDB with know good sets
2015-04-14 17:43:48 -07:00
AmbientMalice 6b2913f0f4 Add missing 32bit=No for Doom 64 (1.1) 2015-04-14 15:21:47 +10:00
Frank-74 b5996f202f Remove '/' from Good Names
Save filename uses the Good Name, so need to remove '/' for save to work.
2015-04-13 04:05:36 +01:00
zilmar 99c6be0786 Merge pull request #359 from AmbientMalice/patch-9
Resident Evil 2 Sewer Freeze Fix.
2015-04-11 11:34:39 +10:00
AmbientMalice f4eaba0351 Re-Volt CF=1 framerate improvement.
I had avoided this in the past since it seemed unstable. But with @Frank-74's changes, the game now seems stable with CF=1, and it runs at 60fps with occasional dips instead of all over the place with dips into the teens as it does with CF=2.
2015-04-10 13:38:02 +10:00
Frank-74 80b60f8809 Fix Re-Volt freeze/lockup 2015-04-09 21:44:57 +01:00
AmbientMalice 87db8017ff Resident Evil 2 Sewer Freeze Fix.
Forum user Ferunando alerted me to the game freezing. Initially thought it might be RSP Audio Signal problem. But it was actually caused by ABL.
2015-04-07 14:41:48 +10:00
AmbientMalice c4d0aa97f1 JFG CF=1+Consistent regions.
There may be side effects of CF=1, but I haven't encountered any yet. In the meantime, it makes the game much smoother. Some of the framerate dips I was getting with CF=2 were absurd. Also, self mod methods for Star Twins, the Japanese region version, have been changed to match other regions.
2015-04-01 22:31:04 +10:00
zilmar 2ac6422b22 [rdb] 2.2.4 2015-03-29 18:55:10 +11:00
Lithium64 c39a914c28 Changed all support files to UTF-8 BOM 2015-03-28 15:48:43 -03:00
Lithium64 2d40591282 Updated RDB date 2015-03-28 15:35:14 -03:00
Lithium64 47edeaf71a Alphabetical order fix
Alphabetical Order

The English alphabet starts with the letter a and finishes with the
letter z. We always write the alphabet in the same order:

a-b-c-d-e-f-g-h-i-j-k-l-m-n-o-p-q-r-s-t-u-v-w-x-y-z

A-B-C-D-E-F-G-H-I-J-K-L-M-N-O-P-Q-R-S-T-U-V-W-X-Y-Z

This order is called "alphabetical order". We often write lists in
alphabetical order. For example, to write a list of countries in
alphabetical order, we start with countries that begin with the letter
A, then with countries that begin with B, and so on. For example:

Australia
Brazil
Canada
2015-03-28 15:31:51 -03:00
MelchiorGaspar 55b02c54ec "AmbientMalice comment on Pull Request #319
The game currently has FAT and Audio Sync both enabled, which IMO is a bad idea because it makes the game's framerate erratic."

I tried it with
Sync Audio=0
and i didn't notice anything bad...

Sync Audio, enabled or disabled I didn't see an difference in frame rate on my PC....
2015-03-26 22:47:11 -04:00
AmbientMalice 74a326dacf Added missing Toy Story 2 revisions. 2015-03-26 12:34:14 +10:00
AmbientMalice 3df7005404 Disable Golden Nugget ABL.
Fixes crash.
2015-03-26 12:32:30 +10:00
MelchiorGaspar 5602e6a7dc Revert "Disable Aidyn Chronicles FAT." 2015-03-25 01:14:21 -04:00
zilmar 5a81d01725 Merge pull request #318 from AmbientMalice/patch-5
Donkey Kong 64 tweaks.
2015-03-25 14:59:21 +11:00
AmbientMalice 37db6f5af1 Donkey Kong 64 tweaks.
Changed to Counter Factor 1 for all regions. Improves poly tearing, but might potentially cause timing issues.
Added Dsound-SyncAudio=1, forcing the game to use Jabo's audio synch option, removing slight popping that the PJ64 audio synch failed to fix.
Changed AiCountPerBytes to 625 for PAL to align with other regions. Could cause issues. Haven't tested with PAL version.
2015-03-25 11:49:20 +10:00
AmbientMalice 78c3ce98b0 Disable Aidyn Chronicles FAT.
Game doesn't appear to need it except when using certain plugins. Some VI\AI tweaking might possible make this game smoother, but I can't be bothered testing because this is possibly the worst N64 game I have ever played. So much potential crushed under so much bullcrap.
2015-03-25 10:56:32 +10:00
AmbientMalice e9b76edc37 Indy Racing enable FAT.
@dsx- pointed out that the game works with register caching so long as FAT is enabled. Game still has some problems, though.
2015-03-24 20:00:54 +10:00
AmbientMalice 8279aa9952 Update Project64.rdb 2015-03-24 13:56:38 +10:00
AmbientMalice 27b1eecd90 Added proper QII status. 2015-03-23 22:07:04 +10:00
AmbientMalice 97f0a93a28 Changed Ep I - Racer to CF=1.
Improves framerate with no apparent side-effects.
2015-03-22 15:47:58 +10:00
zilmar d4b743210a Merge pull request #291 from AmbientMalice/patch-11
Fix Fushigi no Dungeon crash.
2015-03-20 15:37:32 +11:00
zilmar 1eda251392 Merge pull request #292 from AmbientMalice/patch-12
Goemon - Mononoke Sugoroku crash fix.
2015-03-20 15:36:12 +11:00
AmbientMalice 3a50d0f350 A Bug's Life Improved Smoothness.
This game has an extremely rough framerate. VI=2200 gives 20-30fps based on scene.
2015-03-20 13:20:11 +10:00
AmbientMalice 7c92b0794b Goemon - Mononoke Sugoroku crash fix.
Disabled 32 bit mode.
2015-03-20 12:13:50 +10:00