Resident Evil 2 Sewer Freeze Fix.
Forum user Ferunando alerted me to the game freezing. Initially thought it might be RSP Audio Signal problem. But it was actually caused by ABL.
This commit is contained in:
parent
60f9233d89
commit
87db8017ff
|
@ -684,6 +684,7 @@ Plugin Note=[video] depth problem (use Glide64 RDRAM Size=8 in main RDB, otherwi
|
|||
AiCountPerBytes=530
|
||||
Counter Factor=1
|
||||
Fixed Audio=1
|
||||
Linking=Off
|
||||
Sync Audio=0
|
||||
|
||||
[7C64E6DB-55B924DB-C:50]
|
||||
|
@ -4779,6 +4780,7 @@ Plugin Note=[video] depth problem (use Glide64 and RDRAM Size=4 in main RDB, oth
|
|||
AiCountPerBytes=530
|
||||
Counter Factor=1
|
||||
Fixed Audio=1
|
||||
Linking=Off
|
||||
Sync Audio=0
|
||||
|
||||
[2F493DD0-2E64DFD9-C:45]
|
||||
|
@ -4792,6 +4794,7 @@ AiCountPerBytes=530
|
|||
Counter Factor=1
|
||||
Culling=1
|
||||
Fixed Audio=1
|
||||
Linking=Off
|
||||
Sync Audio=0
|
||||
|
||||
[AA18B1A5-07DB6AEB-C:45]
|
||||
|
@ -4805,6 +4808,7 @@ AiCountPerBytes=530
|
|||
Counter Factor=1
|
||||
Culling=1
|
||||
Fixed Audio=1
|
||||
Linking=Off
|
||||
Sync Audio=0
|
||||
|
||||
[02D8366A-6CABEF9C-C:50]
|
||||
|
|
Loading…
Reference in New Issue