|
b759a60417
|
Include string.h where needed.
|
2016-01-28 15:00:13 -05:00 |
AmbientMalice
|
5b82ca80da
|
Fix Mario 64 texture wobble (ported from libretro)
Thanks to anon on /emugen/ for pointing this out. Original fix here bc23392568
|
2016-01-27 15:26:28 +10:00 |
zilmar
|
09da116723
|
[Glide64] Rename max and min to be maxval and minval
|
2016-01-25 20:58:29 +11:00 |
zilmar
|
2b9cdb12c3
|
[Glide64] rename fullscreen to GfxInitDone
|
2016-01-21 04:12:15 +11:00 |
zilmar
|
a2747bb9d1
|
[Glide64] Code cleanup of Glide64/Util.cpp
|
2016-01-20 20:59:35 +11:00 |
zilmar
|
3a980f18d6
|
[Project64] rename wxUint16 to uint16_t
|
2016-01-20 17:26:07 +11:00 |
zilmar
|
d1bcbde69a
|
[Project64] Rename wxUint8 to uint8_t
|
2016-01-20 17:17:45 +11:00 |
zilmar
|
dae0c8827c
|
[Project64] Convert wxUint32 to uint32_t
|
2016-01-20 17:14:48 +11:00 |
zilmar
|
ecb9363862
|
[Glide64] Add include math.h
|
2015-10-14 10:29:13 +11:00 |
zilmar
|
7561a65624
|
[Glide64] Remove space from filename to avoid confusion of build tools
a1b0c70492
|
2015-10-09 14:36:48 +11:00 |
unknown
|
42de60ca44
|
line break consistency fix: Util.cpp
|
2015-03-11 17:15:42 -04:00 |
zilmar
|
5d4340d2e5
|
Add Glide64 plugin
|
2013-04-05 08:22:19 +11:00 |