zilmar
eb3a5c5882
Merge pull request #659 from AmbientMalice/patch-8
...
(Glide64) Fix Bug's Life\Toy Story 2 depth issues.
2015-10-06 08:52:41 +11:00
zilmar
9704a1119f
Merge pull request #657 from Nekokabu/master
...
Fix character corruption
2015-10-06 08:48:08 +11:00
zilmar
041be99331
Merge pull request #655 from AmbientMalice/patch-7
...
Disable global soft-depth and enable per-game.
2015-10-06 08:46:02 +11:00
zilmar
a903ae5647
Merge pull request #656 from LegendOfDragoon/master
...
Improve VLT, VGE, VEQ, and VNE in RSP Recompiler
2015-10-06 08:44:10 +11:00
zilmar
caee8ce2b9
Merge pull request #654 from JunielKatarn/DEP
...
Disable Data Execution Prevention for Project64.exe (Visual Studio 2010+)
2015-10-06 08:43:28 +11:00
zilmar
5c8a772335
Merge pull request #651 from cxd4/im-a-warning-ya-stranger
...
(x64) fixed MSVC "loss of precision" warning during RAM realloc
2015-10-06 08:41:30 +11:00
AmbientMalice
7bc1e3c48c
(Glide64) Fix Bug's Life\Toy Story 2 depth issues.
...
I was reading https://github.com/gonetz/GLideN64/issues/743 and stumbled across the hack needed to fix the issue(s) affecting these two titles. Toy Story 2's laser charge bar not rendering may seem minor, but it was a niggle nonetheless.
Kudos to @oddMLan for pointing out the functionality of the zmode_compare_less hack.
2015-10-05 08:28:34 +08:00
Nekokabu
8d3862725a
Update Project64.rdb
...
change Paper Mario Save type
2015-10-04 14:55:11 +09:00
Nekokabu
6b4b784aa7
Fix Paper Mario Saves
...
Fix Paper Mario Saves
2015-10-04 14:52:42 +09:00
AmbientMalice
f3bff731b1
Update Glide64.rdb
2015-10-03 21:06:30 +08:00
Nekokabu
1d68f0bf35
fix character corruption
...
fix Recent Dir & ROM
2015-10-03 13:38:40 +09:00
Nekokabu
118134766c
fix character corruption
...
Add setlocale
2015-10-03 13:35:27 +09:00
LegendOfDragoon
d656af4068
Implement Recompiler version of VNE
2015-10-02 13:05:24 -07:00
LegendOfDragoon
67b4420097
Implement Recompiler version of VEQ
2015-10-02 13:02:03 -07:00
LegendOfDragoon
c95d1598e4
Implement Recompiler version of VGE
2015-10-02 12:52:14 -07:00
LegendOfDragoon
9834665716
Implement Recompiler version of VLT
2015-10-02 12:37:27 -07:00
AmbientMalice
0182f092cb
Enable software depth buffer for appropriate games.
2015-10-02 16:39:30 +08:00
AmbientMalice
c43ff2a0f1
Disable software depth buffer globally.
2015-10-02 16:25:18 +08:00
Julio C. Rocha
a2c995fa61
Disable Data Execution Prevention for Project64.exe.
2015-10-01 23:43:01 -07:00
unknown
29ba2c095b
(x64) fixed MSVC "loss of precision" warning during RAM realloc
2015-10-01 15:16:34 -04:00
unknown
83f8586111
added constants/macros to help maintain endian changes
2015-10-01 13:58:19 -04:00
zilmar
f028d40910
Merge pull request #640 from tony971/master
...
Use 8mb of memory when needed
2015-10-01 11:55:05 +10:00
zilmar
8f797d0bd2
Merge pull request #647 from cxd4/kyles-mom-likes-c-plus-plus
...
MemoryFilter starts to compile (now with 32-bit support!).
2015-10-01 10:42:59 +10:00
zilmar
23181b4492
Merge pull request #648 from cxd4/stds-r-bad-mkay
...
Introduce portable types to R4300 system types header.
2015-10-01 10:42:16 +10:00
unknown
9897c0cbbc
Introduce portable types to R4300 system types header.
2015-09-30 14:21:42 -04:00
unknown
3345d6e503
MemoryFilter starts to compile (now with 32-bit support!).
2015-09-30 13:45:30 -04:00
zilmar
977f3ea2f9
Merge pull request #645 from JunielKatarn/revert_639
...
Revert "Merge pull request #639 from cxd4/kyles-mom"
2015-09-30 17:36:05 +10:00
Julio C. Rocha
47aa75ba31
Revert "Merge pull request #639 from cxd4/kyles-mom"
...
This reverts commit f9c177f44a
, reversing
changes made to 63ea387bcf
.
2015-09-30 00:01:03 -07:00
zilmar
e952f9c32b
Merge pull request #503 from cxd4/hhhhhhhhhhhhhhhhhhh
...
[PJGlide64] TransformVector C is better than TransformVectorSSE.
2015-09-30 11:00:04 +10:00
zilmar
1111e6db55
Merge pull request #636 from cxd4/bk
...
Banjo-Kazooie (U) v1.1 works in x64 now.
2015-09-30 10:59:12 +10:00
zilmar
f9c177f44a
Merge pull request #639 from cxd4/kyles-mom
...
MemoryFilter starts to compile.
2015-09-30 10:58:42 +10:00
zilmar
63ea387bcf
Merge pull request #637 from JunielKatarn/Logging
...
Fix flags for debug/validate logging.
2015-09-30 10:58:10 +10:00
zilmar
795febec7d
Merge pull request #635 from Watilin/lang-fr
...
Further Improving French Translation
2015-09-30 10:57:16 +10:00
zilmar
142ed5b255
Merge pull request #627 from JunielKatarn/PropertySheetsTemp
...
Make solution files work with all versions of Visual Studio (2010+)
2015-09-30 10:56:26 +10:00
zilmar
83cffca119
Merge pull request #632 from cxd4/bad
...
`if` is not a function.
2015-09-30 10:55:28 +10:00
zilmar
69ae6ba9b4
Merge pull request #630 from LegendOfDragoon/master
...
Improve VRCP, VRCPL, VRCPH, and VRSQH in RSP Recompiler
2015-09-30 10:54:22 +10:00
zilmar
c4dcb45381
Set post title based on param
2015-09-30 10:18:37 +10:00
zilmar
e27adf67ac
[Upload beta] another log attempt
2015-09-29 15:04:21 +10:00
zilmar
48814b3c37
[Upload Beta] Added more comments to IE creation
2015-09-29 14:51:03 +10:00
zilmar
f37195bc89
[Upload Beta] try to create IE multiple times
2015-09-29 14:32:39 +10:00
zilmar
f1fc32c74c
[upload Script] ignore errors in CreateIeWindow
2015-09-29 14:16:43 +10:00
zilmar
bee483d44b
try to get the script more stable in posting
2015-09-29 13:45:25 +10:00
tony971
51ed6db61a
Use 8mb of memory when needed
2015-09-27 16:18:05 -04:00
unknown
719eaa7ead
MemoryFilter starts to compile.
2015-09-27 13:47:35 -04:00
Julio C. Rocha
012a16910f
Add support for VS2008 toolset on modern VS versions.
2015-09-27 01:44:44 -07:00
Julio C. Rocha
14a543f2cc
Fix flags for debug/validate logging.
2015-09-26 15:59:57 -07:00
unknown
08f090be7e
implemented COP1 round FP64 to int64
2015-09-26 16:30:45 -04:00
Julio C. Rocha
f5ef8d3359
Fix ROM Browser issue on Windows XP.
2015-09-26 05:29:48 -07:00
zilmar
074e735ccc
Merge pull request #631 from cxd4/whitespace
...
whitespace
2015-09-26 20:48:33 +10:00
Julio C. Rocha
a2746d4785
Consolidated Project64.sln to handle VS versions from 2010 to 2015.
2015-09-25 22:56:42 -07:00