Use 8mb of memory when needed
This commit is contained in:
parent
074e735ccc
commit
51ed6db61a
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@ -532,6 +532,7 @@ Status=Compatible
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Plugin Note=[video] (see GameFAQ)
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Culling=1
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Self Texture=1
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RDRAM Size=8
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[514B6900-B4B19881-C:4A]
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Good Name=Banjo to Kazooie no Daibouken 2 (J)
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@ -540,6 +541,7 @@ Status=Compatible
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Core Note=(see GameFAQ)
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Plugin Note=[video] (see GameFAQ)
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Save Type=16kbit Eeprom
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RDRAM Size=8
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[733FCCB1-444892F9-C:50]
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Good Name=Banjo-Kazooie (E) (M3)
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@ -548,6 +550,7 @@ Status=Compatible
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Plugin Note=[video] (see GameFAQ)
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Culling=1
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Self Texture=1
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RDRAM Size=8
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[A4BF9306-BF0CDFD1-C:45]
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Good Name=Banjo-Kazooie (U) (V1.0)
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@ -557,6 +560,7 @@ Plugin Note=[video] (see GameFAQ)
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Culling=1
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Primary Frame Buffer=1
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Self Texture=1
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RDRAM Size=8
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[CD7559AC-B26CF5AE-C:45]
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Good Name=Banjo-Kazooie (U) (V1.1)
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@ -566,6 +570,7 @@ Plugin Note=[video] (see GameFAQ)
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Culling=1
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Primary Frame Buffer=1
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Self Texture=1
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RDRAM Size=8
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[155B7CDF-F0DA7325-C:55]
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Good Name=Banjo-Tooie (A)
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@ -574,6 +579,7 @@ Status=Compatible
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Core Note=(see GameFAQ)
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Plugin Note=[video] (see GameFAQ)
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Save Type=16kbit Eeprom
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RDRAM Size=8
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[C9176D39-EA4779D1-C:50]
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Good Name=Banjo-Tooie (E) (M4)
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@ -584,6 +590,7 @@ Plugin Note=[video] (see GameFAQ)
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Culling=1
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Save Type=16kbit Eeprom
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Self Texture=1
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RDRAM Size=8
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[C2E9AA9A-475D70AA-C:45]
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Good Name=Banjo-Tooie (U)
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@ -595,6 +602,7 @@ AiCountPerBytes=625
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Culling=1
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Save Type=16kbit Eeprom
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Self Texture=1
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RDRAM Size=8
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[B088FBB4-441E4B1D-C:50]
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Good Name=Bass Hunter 64 (E)
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@ -616,6 +624,7 @@ Status=Compatible
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Plugin Note=[video] missing:player textures in menu; use Glide64
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Counter Factor=1
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Culling=1
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RDRAM Size=8
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[204489C1-1286CF2B-C:45]
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Good Name=Batman Beyond - Return of the Joker (U)
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@ -2109,18 +2118,21 @@ Good Name=Forsaken 64 (E) (M4)
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Internal Name=Forsaken
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Status=Compatible
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Core Note=timing (see GameFAQ)
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RDRAM Size=8
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[C3CD76FF-9B9DCBDE-C:44]
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Good Name=Forsaken 64 (G)
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Internal Name=Forsaken
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Status=Compatible
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Core Note=timing (see GameFAQ)
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RDRAM Size=8
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[9E330C01-8C0314BA-C:45]
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Good Name=Forsaken 64 (U)
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Internal Name=Forsaken
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Status=Compatible
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Core Note=timing (see GameFAQ)
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RDRAM Size=8
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[3261D479-ED0DBC25-C:45]
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Good Name=Fox Sports College Hoops '99 (U)
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@ -3914,6 +3926,7 @@ Good Name=Namco Museum 64 (U)
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Internal Name=NAMCOMUSEUM64
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Status=Compatible
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Culling=1
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RDRAM Size=8
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[DF331A18-5FD4E044-C:45]
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Good Name=NASCAR 2000 (U)
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@ -3922,6 +3935,7 @@ Status=Issues (plugin)
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Plugin Note=[video] splitscreen problem; use software rendering
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Clear Frame=2
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Culling=1
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RDRAM Size=8
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[AE4992C9-9253B253-C:50]
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Good Name=NASCAR 99 (E) (M3)
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@ -3929,6 +3943,7 @@ Internal Name=NASCAR 99
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Status=Issues (plugin)
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Plugin Note=[video] splitscreen problem; use software rendering
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Clear Frame=2
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RDRAM Size=8
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[23749578-80DC58FD-C:45]
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Good Name=NASCAR 99 (U)
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@ -3936,6 +3951,7 @@ Internal Name=NASCAR 99
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Status=Issues (plugin)
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Plugin Note=[video] splitscreen problem; use software rendering
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Clear Frame=2
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RDRAM Size=8
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[916852D8-73DBEAEF-C:45]
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Good Name=NBA Courtside 2 - Featuring Kobe Bryant (U)
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@ -4140,11 +4156,13 @@ RDRAM Size=8
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Good Name=NHL 99 (E)
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Internal Name=NHL 99
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Status=Compatible
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RDRAM Size=8
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[591A806E-A5E6921D-C:45]
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Good Name=NHL 99 (U)
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Internal Name=NHL 99
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Status=Compatible
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RDRAM Size=8
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[82EFDC30-806A2461-C:45]
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Good Name=NHL Blades of Steel '99 (U)
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@ -4698,6 +4716,7 @@ Plugin Note=[video] (see GameFAQ)
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Culling=1
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Emulate Clear=1
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Linking=Off
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RDRAM Size=8
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[AC5AA5C7-A9B0CDC3-C:46]
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Good Name=Pokemon Stadium 2 (F)
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@ -4707,6 +4726,7 @@ Plugin Note=[video] (see GameFAQ)
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Culling=1
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Emulate Clear=1
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Linking=Off
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RDRAM Size=8
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[439B7E7E-C1A1495D-C:44]
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Good Name=Pokemon Stadium 2 (G)
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@ -4716,6 +4736,7 @@ Plugin Note=[video] (see GameFAQ)
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Culling=1
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Emulate Clear=1
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Linking=Off
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RDRAM Size=8
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[EFCEAF00-22094848-C:49]
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Good Name=Pokemon Stadium 2 (I)
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@ -4725,6 +4746,7 @@ Plugin Note=[video] (see GameFAQ)
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Culling=1
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Emulate Clear=1
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Linking=Off
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RDRAM Size=8
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[63775886-5FB80E7B-C:4A]
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Good Name=Pokemon Stadium 2 (J)
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@ -4734,6 +4756,7 @@ Plugin Note=[video] (see GameFAQ)
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Culling=1
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Emulate Clear=1
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Linking=Off
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RDRAM Size=8
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[D0A1FC5B-2FB8074B-C:53]
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Good Name=Pokemon Stadium 2 (S)
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@ -4743,6 +4766,7 @@ Plugin Note=[video] (see GameFAQ)
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Culling=1
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Emulate Clear=1
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Linking=Off
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RDRAM Size=8
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[03571182-892FD06D-C:45]
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Good Name=Pokemon Stadium 2 (U)
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@ -4752,6 +4776,7 @@ Plugin Note=[video] (see GameFAQ)
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Culling=1
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Emulate Clear=1
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Linking=Off
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RDRAM Size=8
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[EE4FD7C2-9CF1D938-C:4A]
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Good Name=Pokemon Stadium Kin Gin (J)
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@ -4761,6 +4786,7 @@ Plugin Note=[video] (see GameFAQ)
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Culling=1
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Emulate Clear=1
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Linking=Off
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RDRAM Size=8
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[41380792-A167E045-C:45]
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Good Name=Polaris SnoCross (U)
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@ -4778,12 +4804,14 @@ Good Name=Power Rangers - Lightspeed Rescue (E)
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Internal Name=POWER RANGERS
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Status=Compatible
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Plugin Note=[video] errors:2D; use Glide64 (see GameFAQ)
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RDRAM Size=8
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[CF8957AD-96D57EA9-C:45]
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Good Name=Power Rangers - Lightspeed Rescue (U)
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Internal Name=POWER RANGERS
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Status=Compatible
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Plugin Note=[video] errors:2D; use Glide64 (see GameFAQ)
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RDRAM Size=8
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[F3D27F54-C111ACF9-C:50]
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Good Name=Premier Manager 64 (E)
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@ -5086,6 +5114,7 @@ Status=Compatible
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Core Note=high system requirement
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Plugin Note=[video] missing:mirror; use Glide64
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Culling=1
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RDRAM Size=8
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[0B6B4DDB-9671E682-C:45]
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Good Name=Roadsters Trophy (U) (M3)
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@ -5279,6 +5308,7 @@ Good Name=SD Hiryuu no Ken Densetsu (J)
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Internal Name=SD HIRYU STADIUM
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Status=Needs video plugin
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Plugin Note=[video] missing:menus,HUD
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RDRAM Size=8
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[93A625B9-2D6022E6-C:42]
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Good Name=Shadow Man (B)
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@ -5433,6 +5463,7 @@ Good Name=South Park (B)
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Internal Name=South Park
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Status=Compatible
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AudioResetOnLoad=Yes
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RDRAM Size=8
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[20B53662-7B61899F-C:50]
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Good Name=South Park (E) (M3)
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@ -5446,6 +5477,7 @@ Good Name=South Park (G)
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Internal Name=South Park
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Status=Compatible
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AudioResetOnLoad=Yes
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RDRAM Size=8
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[7ECBE939-3C331795-C:45]
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Good Name=South Park (U)
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@ -5953,12 +5985,14 @@ Status=Compatible
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Cheat0=80000303 0000
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CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
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Resolution Height=239
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RDRAM Size=8
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[80A78080-5F9F8833-C:0]
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Good Name=Sydney 2000 (U) (Unreleased)
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Internal Name=Syd2k USA
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Status=Compatible
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Resolution Height=239
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RDRAM Size=8
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//================ T ================
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[37955E65-C6F2B7B3-C:0]
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@ -6110,6 +6144,7 @@ Emulate Clear=1
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SMM-PI DMA=0
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SMM-TLB=0
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Self Texture=1
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RDRAM Size=8
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[B044B569-373C1985-C:50]
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Good Name=The Legend of Zelda - Ocarina of Time (E) (M3) (V1.0)
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@ -6125,6 +6160,7 @@ Emulate Clear=1
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SMM-PI DMA=0
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SMM-TLB=0
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Self Texture=1
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RDRAM Size=8
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[B2055FBD-0BAB4E0C-C:50]
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Good Name=The Legend of Zelda - Ocarina of Time (E) (M3) (V1.1)
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@ -6140,6 +6176,7 @@ Emulate Clear=1
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SMM-PI DMA=0
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SMM-TLB=0
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Self Texture=1
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RDRAM Size=8
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[F3DD35BA-4152E075-C:45]
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Good Name=The Legend of Zelda - Ocarina of Time (U) (GC)
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@ -6156,6 +6193,7 @@ Emulate Clear=1
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SMM-PI DMA=0
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SMM-TLB=0
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Self Texture=1
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RDRAM Size=8
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[EC7011B7-7616D72B-C:45]
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Good Name=The Legend of Zelda - Ocarina of Time (U) (V1.0)
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@ -6176,6 +6214,7 @@ SMM-PI DMA=0
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SMM-Protect=1
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SMM-TLB=0
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Self Texture=1
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RDRAM Size=8
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[D43DA81F-021E1E19-C:45]
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Good Name=The Legend of Zelda - Ocarina of Time (U) (V1.1)
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@ -6195,6 +6234,7 @@ SMM-PI DMA=0
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SMM-Protect=1
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SMM-TLB=0
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Self Texture=1
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RDRAM Size=8
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[693BA2AE-B7F14E9F-C:45]
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Good Name=The Legend of Zelda - Ocarina of Time (U) (V1.2)
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@ -6214,6 +6254,7 @@ SMM-PI DMA=0
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SMM-Protect=1
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SMM-TLB=0
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Self Texture=1
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RDRAM Size=8
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[1D4136F3-AF63EEA9-C:50]
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Good Name=The Legend of Zelda - Ocarina of Time - Master Quest (E) (GC)
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@ -6333,23 +6374,27 @@ Good Name=Tom Clancy's Rainbow Six (E)
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Internal Name=RAINBOW SIX
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Status=Compatible
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32bit=No
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RDRAM Size=8
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[486BF335-034DCC81-C:46]
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Good Name=Tom Clancy's Rainbow Six (F)
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Internal Name=RAINBOW SIX
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Status=Compatible
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RDRAM Size=8
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[8D412933-588F64DB-C:44]
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Good Name=Tom Clancy's Rainbow Six (G)
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Internal Name=RAINBOW SIX
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Status=Compatible
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32bit=No
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RDRAM Size=8
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[392A0C42-B790E77D-C:45]
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Good Name=Tom Clancy's Rainbow Six (U)
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Internal Name=RAINBOW SIX
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Status=Compatible
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32bit=No
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RDRAM Size=8
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[21260D94-06AE1DFE-C:45]
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Good Name=Tommy Thunder (U) (Unreleased Alpha)
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@ -7322,6 +7367,7 @@ Good Name=Xena Warrior Princess - Talisman of Fate (E)
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Internal Name=XENAWARRIORPRINCESS
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Status=Compatible
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Culling=1
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RDRAM Size=8
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[0553AE9D-EAD8E0C1-C:45]
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Good Name=Xena Warrior Princess - Talisman of Fate (U)
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@ -7347,6 +7393,7 @@ Internal Name=YOSHI STORY
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Status=Compatible
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Plugin Note=[video] (see GameFAQ)
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Save Type=16kbit Eeprom
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RDRAM Size=8
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[D3F97D49-6924135B-C:50]
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Good Name=Yoshi's Story (E) (M3)
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@ -7354,6 +7401,7 @@ Internal Name=YOSHI STORY
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Status=Compatible
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Plugin Note=[video] (see GameFAQ)
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Save Type=16kbit Eeprom
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RDRAM Size=8
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[2337D8E8-6B8E7CEC-C:45]
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Good Name=Yoshi's Story (U) (M2)
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@ -7361,6 +7409,7 @@ Internal Name=YOSHI STORY
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Status=Compatible
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Plugin Note=[video] (see GameFAQ)
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Save Type=16kbit Eeprom
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RDRAM Size=8
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[9FE6162D-E97E4037-C:4A]
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Good Name=Yuke Yuke!! Trouble Makers (J)
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@ -7414,6 +7463,7 @@ Emulate Clear=1
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SMM-PI DMA=0
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SMM-TLB=0
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Self Texture=1
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RDRAM Size=8
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[D43DA81F-021E1E19-C:4A]
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Good Name=Zelda no Densetsu - Toki no Ocarina (J) (V1.1)
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@ -7428,6 +7478,7 @@ Emulate Clear=1
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SMM-PI DMA=0
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SMM-TLB=0
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Self Texture=1
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RDRAM Size=8
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[693BA2AE-B7F14E9F-C:4A]
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Good Name=Zelda no Densetsu - Toki no Ocarina (J) (V1.2)
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@ -7442,6 +7493,7 @@ Emulate Clear=1
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SMM-PI DMA=0
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SMM-TLB=0
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Self Texture=1
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RDRAM Size=8
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[F7F52DB8-2195E636-C:4A]
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Good Name=Zelda no Densetsu - Toki no Ocarina - Zelda Collection Version (J) (GC)
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