Commit Graph

869 Commits

Author SHA1 Message Date
zilmar 1b00f9a8f6 Add ability to translate cheats to new format 2020-06-09 19:27:52 +09:30
LuigiBlood 737383b695 [Disk] Simplify Seek Timing calculation at expense of accuracy 2020-06-06 00:28:02 +02:00
LuigiBlood cc2c4e8786 [Disk] Timing changes for Motor 2020-06-05 17:25:01 +02:00
LuigiBlood 2ad2b969f0 [Disk] Emulate Motor Status & 3779 mSEC disk seek speeds 2020-06-05 16:48:19 +02:00
LuigiBlood b428c14a27 [Disk] Put Mecha Interrupt management in DiskCommand(), delay seek times 2020-06-05 14:36:49 +02:00
zilmar f6434d1870 Merge branch 'master' of https://github.com/project64/project64 2020-05-19 11:56:34 +09:30
zilmar 71160d08c0 Make cheat UI to be wtl based 2020-05-19 11:55:57 +09:30
oddMLan 2be276a7bc Tabs -> spaces 2020-05-16 06:43:04 -07:00
oddMLan 4020735b26 Add "Note: 8 MB is forced for Unknown ROMs" to Defaults tab
Closes #1747
2020-05-16 06:37:35 -07:00
zilmar 0462f637c4 Add UNICODE to Project64 project 2020-05-12 21:49:05 +09:30
bryc 94cdc8dc0f More accurate MPK initialization 2020-05-09 03:00:06 -04:00
oddMLan ad9d3fc244 Discord-rpc: Code cleanup
This is inspired by the Dolphin-emu approach

The internal name is not as informative so now it'll try to use GoodName first then FileName (same as RomBrowser)
Checked and it also works good with zip/7z files
2020-05-05 03:05:36 -07:00
oddMLan 059ae511b8 Add Protect Memory option to Defaults panel
Fixes #1733
2020-05-04 19:47:34 -07:00
zilmar b9363cb0e7
Merge pull request #1665 from Project64Netplay/discord-rpc
Discord RPC
2020-04-29 05:48:10 +09:30
zilmar 37358298e3 Project64: move Debugger_ShowUnhandledMemory into DebugSettings 2020-04-01 10:24:10 +10:30
zilmar fdc1a51f28 Project64: Some clean up of the N64RomClass 2020-03-18 13:41:40 +10:30
zilmar 185c6586b4 Project64: Add TLB_WRITE_EXCEPTION 2020-03-04 10:33:18 +10:30
PartyPlanner64 49d9abad4f
Add more details when alerting on AddressError 2019-12-29 16:16:17 -06:00
KrimtonZ 33d4fed24c fix physical address offset calculations 2019-12-27 09:41:21 -06:00
Cranky Supertoon 4292920e99 Merge branch 'discord-rpc' of https://github.com/Project64Netplay/project64 into discord-rpc 2019-12-22 18:53:00 -05:00
Cranky Supertoon 68e59320d9 imagekey with RDB Localization 2019-12-22 18:51:22 -05:00
KrimtonZ 9642bebd2f Merge branch 'master' into cartdom2addr2 2019-12-18 19:52:18 -06:00
KrimtonZ dd076add39 fix miscalculated offset, implement shygoo's recommendation for open bus read 2019-12-18 19:51:47 -06:00
KrimtonZ 58d66635df emulate n64 behavior when cartridge domain 2 address 2 addresses are accessed 2019-12-17 09:32:09 -06:00
KrimtonZ 0baf3ef263 Fix Trap Interpreter Functions, add recompiler trap functions 2019-12-17 09:08:15 -06:00
KrimtonZ 4f23b39bb3 remove incorrect assumption that all of Cartridge Domain 2 Address 2 is for save data 2019-12-16 15:19:01 -06:00
KrimtonZ 0e5c771408 remove HaveDebugger requirement, remove redundant code 2019-12-16 14:59:40 -06:00
KrimtonZ b9be612ac5 add remaining trap instructions, properly implement traps for the interpreter core 2019-12-16 14:15:26 -06:00
shygoo 5c2aa06f7c [Debugger] Rewrite memory viewer
replace the list control with a custom hex editor control
add ability to select/copy/paste/delete multiple bytes
add byte group size option
make window resizable
fix DPI-related issues
speed up auto-refresh
remove option to disable auto-refresh (new control's cpu usage is insignificant)
move the dump and search buttons into the context menu
change colors of breakpoints to match the command window's
highlight CPU read and write targets while stepping
move address info into a status bar
allow window to open before MMU is initialized
add shortcut keys for various actions
add "follow pointer" feature
add "safe mode" feature
add copy gameshark code feature
add copy with row/group addresses feature
add tabs feature
add jump menu for hardware regions
fix cartridge ROM addresses not being viewable
allow writes to cartridge ROM
use thread-safe functions for reading/writing memory
2019-11-30 11:48:46 -06:00
Duncan Ogilvie 18686e710c
Implement Randomize SI/PI interrupts setting
closes #1656
2019-10-03 11:39:46 +02:00
oddMLan ac0a9258bd Pass Platform solution parameter to UpdateVersion.cmd and package_zip.cmd
This adds the ability to package x64 builds if requested.
2019-09-29 19:20:42 -07:00
LuigiBlood f43201fdea [App] Add "Open Combo" File Menu for Combo N64 + 64DD Loading.
Also added seperate functions for generic game loading, N64 ROM loading, and 64DD Disk loading.
2019-08-22 13:44:30 +02:00
LuigiBlood 3cca0e5549 [App] Add Command Line Combo N64 + 64DD Image Loading
With --combo <Disk Image> <ROM Image>
2019-08-22 13:16:58 +02:00
zilmar c78260ce54 Fix some warnings/errors in android build 2019-08-21 18:57:50 +09:30
shygoo 2137b365bb [Debugger] Add breakpoints for specific interrupts and FP exceptions 2019-08-20 17:20:49 -05:00
LuigiBlood ddaff077b2 [Disk] Add more failsafe in case of invalid offsets 2019-08-14 16:32:13 +02:00
LuigiBlood 3951fbe828 [Disk] Perform Filesize check for D64 files, remove useless check 2019-08-14 16:18:31 +02:00
LuigiBlood 0587f06317 [Disk] Handle D64 RAM Save (expand RAM Area internally) 2019-08-14 00:04:20 +02:00
LuigiBlood 97be800889 [RomList] Properly Byteswap a Development Disk 2019-08-13 22:08:38 +02:00
LuigiBlood 239c8f1128 [Rom] Use Base Game Save File if loaded both a disk and cart 2019-08-13 21:34:55 +02:00
LuigiBlood c7bbd12b41 [Rom] Do not load ROM settings if a disk is loaded
It will prioritize the settings from disk if one is loaded.
2019-08-13 20:26:23 +02:00
LuigiBlood 63d0410d79 [Disk] Make sure to avoid Saving RAM file if there's no RAM Area available + fix D64 Save Area 2019-08-12 23:50:02 +02:00
LuigiBlood affc694149 [Core & UI] Add RAM Area Only (*.ram) Disk Save Type
- It's a bit hacky but it works for *.ndd files.
- For *.d64 files, it might be more problematic for now
2019-08-12 23:07:33 +02:00
LuigiBlood bfd793c184 [UI] Add 64DD Tab in Options 2019-08-12 19:55:10 +02:00
LuigiBlood 0c6936d67e [Core] Perform more thorough disk validity checks & change DiskIdent for Config/RDB
- It didn't detect NUD-4567-JPN dump.
2019-08-12 17:50:04 +02:00
LuigiBlood 0cee922767 [Disk & N64Class] Handle Combo Loading with development disks without TOOL IPL
- You don't actually need the Development IPL for that purpose as games will never actually check.
2019-08-12 14:16:16 +02:00
LuigiBlood cf576246e1 [Core & UI] Handle and Select IPLs depending on Disk Country Code
- Removes 64DD IPL loading when not found, so the user has to either load the IPL ROMs once or set them in the settings
2019-08-12 13:39:56 +02:00
LuigiBlood 53da2eca49 [Disk] Fix Loading Disks without Disk ID 2019-08-12 13:35:30 +02:00
LuigiBlood c8947e93ea [Disk] Perform heuristics to find System Data and Disk ID for *.ndd 2019-08-12 11:40:44 +02:00
LuigiBlood 075c82a3e3 [Disk] Support D64 Master Disk Format 2019-08-11 18:13:52 +02:00