Commit Graph

71 Commits

Author SHA1 Message Date
zilmar b8bdf17499 [Project64] Add Notification on directory changed 2016-02-01 17:31:33 +11:00
zilmar 2e70c734b5 [Project64] Add Directory_Log setting 2016-02-01 17:30:22 +11:00
zilmar 6aaf0f0f8e [Project64] Add #include <map> to Settings/SettingsClass.h 2016-02-01 17:05:30 +11:00
zilmar 3a1fc904c6 [Project64] Code cleanup and added some more log messages 2016-01-28 20:40:08 +11:00
zilmar a6bfe74a28 [Project64] Be able to pass base dir to app init 2016-01-28 20:37:44 +11:00
zilmar 72e6928ea8 [Project64] Remove duplicate Rdb_FixedAudio 2016-01-27 20:54:22 +11:00
zilmar a228a9d1f9 line ends ? 2016-01-27 20:11:59 +11:00
luigiblood 39a1c9f407 Added "Play Game with Disk" option 2016-01-25 20:58:57 +01:00
luigiblood 305f4cfb16 Fixed code and credited Happy_
Good timing needed to fully work. (Not figured out)
2016-01-22 03:17:25 +01:00
luigiblood 002cb7f5ce 64DD support tentative 2016-01-20 14:31:29 +01:00
luigiblood 530ef48eb2 64DD RTC support, Enable Disk setting 2016-01-19 19:53:18 +01:00
zilmar 0f57b5d42e [Project64] Clean up some code related to Settings Type files 2016-01-18 22:27:25 +11:00
AmbientMalice 3335cfed8d Change AiCountPerBytes to 0.
This makes Fixed Audio Timing Dynamically Calculated.
2016-01-15 12:18:59 +10:00
AmbientMalice baf6b95946 Enable FAT and disable Audio Sync globally. 2016-01-15 12:11:01 +10:00
zilmar 43f34c9aff [Project64] Add Cmd_BaseDirectory 2016-01-13 18:23:22 +11:00
zilmar 96712e6042 [Project64] Clean up some of the includes 2016-01-05 16:58:31 +11:00
zilmar 05602d1939 [Project64] Remove m_UseRegistry 2015-12-24 10:23:49 +11:00
no c1d80674fe s/common/Common 2015-12-19 18:57:27 -05:00
zilmar 95a3319735 [Project64] Update logging system to use module and severity 2015-12-14 21:51:33 +11:00
zilmar 17b24f299f [Project64] Get Breakpoint to use char * instead of wchar_t * for filename 2015-12-09 22:37:58 +11:00
zilmar a429a7fd08 [Project64] Create Project64-core 2015-12-06 21:05:39 +11:00