Commit Graph

533 Commits

Author SHA1 Message Date
chaosgrimmon 7895170bc7
Delete public/images/pokemon/variant/exp/back/673_2.png 2024-08-22 23:40:45 -04:00
chaosgrimmon 2022f43e0d
Delete public/images/pokemon/variant/exp/back/672_2.png 2024-08-22 23:40:38 -04:00
chaosgrimmon fa1798f30b
[Sprite] Add rare Gogoat exp back
Palette taken from png
2024-08-22 23:39:49 -04:00
chaosgrimmon 1424c5dc2f
[Sprite] Add rare Skiddo exp back
Palette taken from png
2024-08-22 23:38:26 -04:00
sodam 6ea0f3f18b
[Enhancement] Support for special characters(♪.★,♥,♣) in game font (issue#3180) (#3535)
* added  specialCharacters: "♪.★,♥,♣"

* did refactoring...maybe

* added note
2024-08-21 20:32:03 -07:00
chaosgrimmon 34bf932722
[Sprite] Trim exp Rellor palette (#3674)
* [Sprite] Trim exp Rellor palette

* [Sprite] Trim Rellor exp Palette

* [Sprite] Trim Rellor exp palette
2024-08-21 18:48:39 -07:00
chaosgrimmon 6b21a777a1
[Sprite] Index Rookidee, remove stray pixel (#3653)
* [Sprite] Index front static Rookidee

* [Sprite] Index front exp Rookidee

* [Sprite] Index back static Rookidee

* [Sprite] Index shiny front static Rookidee

* [Sprite] Index back exp Rookidee

* [Sprite] Index shiny back static Rookidee

* [Sprite] Index shiny back static Rookidee

* [Sprite] Index shiny back exp Rookidee
2024-08-21 15:27:25 -07:00
NightKev 098811c006
Main -> Beta (#3635)
* Fixed issue with falsy issue within condition to get a stat for IV scanner

* add fix setting code to prevent form/variant bug when default form/variant setting is wrong.
in addition, that fix code include gender fix, so i revert old gender fix.
update wrong log message.

* [Hotfix] Fix Memory Mushroom not showing relearner moves (#3619)

* Fix Memory Mushroom not showing relearner moves

* Fix rollout test

* Rewrite player faint logic in FaintPhase (#3614)

* 867 runerigus sprite (#3629)

cropped static frames, fixed cropped sprite
set runerigus exp to use the shiny exp's animation
verified all hex colors are unchanged

- fixed ultra necrozma exp front variant swapped arrays.
- xatu female eye color fix

* [Bug] Preventing the MBH from being stolen in Endless (#3630)

* Endless MBH Fix

* add import

* Revert "add import"

This reverts commit 814a4059c2.

* Revert "Endless MBH Fix"

This reverts commit 8eb4481301.

* removed newline

---------

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: frutescens <info@laptop>

* [Bug] Fix type-hints for immunity (#3620)

* enable mock containers to be found by name

* enable mock text to be found by name

* add test coverage for type-hints

Only for "immunity" and "status moves"

* fix wrong message key of curse(ghost type) (#3631)

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>

* [Hotfix] Steal-able Mini Black Hole Pt 2  (#3632)

* Still have no idea where Eternatus is given the MBH....

* typedocs

---------

Co-authored-by: frutescens <info@laptop>

* [Hotfix] Abilities that prevent ATK drops no longer stop other stat drops (#3624)

* Abilities that prevent ATK drops no longer stop other stat drops

* Apply suggestions from code review

Co-authored-by: Mumble <kimjoanne@protonmail.com>

* Add `isNullOrUndefined()` utility function

---------

* Grip Claw now shows the proper pokemon nickname (#3634)

Co-authored-by: frutescens <info@laptop>

---------

Co-authored-by: Opaque02 <66582645+Opaque02@users.noreply.github.com>
Co-authored-by: KimJeongSun <leo@atlaslabs.ai>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-08-19 02:18:43 +01:00
cam abced6cf02
[Sprite] Lumineon female spritesheet fix (#3608)
fix from Vari
2024-08-18 04:17:21 +01:00
cam 5f6cb6ce00
[Sprite] Floette animation fix - Xatu female variant fix (#3610)
* 177-178 icons, variant icons

* 178 icons

* [HotFix][Sprite] Xatu female variants added

* [HotFix][Sprite] Floette json: update to match images

* Xatu variant- reverted _masterlist

reverted _masterlist.json
added anim files for both female variants

* [fix] Xatu female: show variants, added back sprite anim

Edited _masterlist on correct keys
added anim json for back sprites
2024-08-18 04:14:25 +01:00
Frederico Santos 193b074608 feat: update 2024-08-17 17:22:36 +01:00
Frederico Santos 06c110e257 feat: Add August Variant Update event banner 2024-08-17 05:33:31 +01:00
chaosgrimmon 0eb1262f40
[Sprite] Add variant icons for Beta 2 (#3586)
* [Sprite] Variant Icons for Beta 2

* [Sprite] Use INDEXED color mode
2024-08-16 22:21:33 +01:00
cam 60b68c936a
[Sprite] Turtwig and Arceus icons (#3579)
fix from @Opaquer on discord
https://discord.com/channels/1125469663833370665/1273029028210671748/1273995744910639246
2024-08-16 22:18:20 +01:00
Madmadness65 4e74007af6 Remove unused duplicate ribbon sprites
I already excluded them from the item atlas in my previous commit.
2024-08-14 21:33:49 -05:00
Madmadness65 f6d9a11044 Compress item atlas
Also resized the Herb graphics to be 32x32 like the rest of the items.
2024-08-14 20:58:20 -05:00
Matthew 29b441facb
August 2024 Variant Update (#3470) 2024-08-13 22:30:29 +01:00
prime 38ba0c089f
[Pokemon/Form/Item] Ultra Necrozma (#3514)
* Still attempting to merge ultra necrozma

* Added translations from Adri1

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

---------

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
2024-08-13 21:40:16 +01:00
Leo Kim 14b3907b11
[Enhancement] Add favorite filter in Starter UI (#3431)
* add favorite filter. add favorite starter attribute

* add error handling for undefined favorite attribute

* add placeholders in each locales

* add favorite icon from great art team

* update favorite icon to code

* update korean translation

* align icons

* initialize the starter preferences if they don't exist

* update requested changes
2024-08-09 10:32:30 -04:00
Opaque02 9eb57c0c66
[QoL] IV scanner update to hide the prompt and let you see the stats mid battle on the stats screen (#3285)
* IV scanner PR fix

Updated locales to have updated keys for IV scanner in menu

Updated legacy UI to work with IV scanner changes

Updated code to have player and enemy battle stats for ease of use

Updated logic to make the player side work exactly the same as previously since there should be no HP stat shown for players. Also updated the colours so there's no more grey option for unknown stats

Added HP, updated logic and colours. Need to undo changes to player pokemon to not be as squished because of no HP, and need to see what happens for trainers

Fixing up some git errors

Fixed a bug with double battles not updating the pokemon properly

Updated settings to allow for the ability to skip the IV scanning prompts

Adding functionality to IV scanner to skip prompt and see IVs mid battle

* Merged with latest + fixed bug with IV scanner vs pokemon info container getRootSpeciesId being different

* Updated as per merge comment

* Updating to fix comments

* Updated comments

* Update src/locales/fr/settings.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/de/settings.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/pt_BR/settings.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/ko/settings.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/zh_CN/settings.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/zh_TW/settings.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Updating text of IV scanner to be gold

* Updated text colour to use one of the existing golds instead of a custom gold

* Japanese locale

* Updating docs

---------

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
2024-08-08 01:04:12 -04:00
Jannik Tappert 60d19c9a2c
[Feature] Unique Evil Team Admins (#3384)
* Hardcoded Pokemon should have proper names

* Add evil admin placeholder images

* Add admin names to locale files

* Add evil team admin dialogue

* current things.

* rename

* team galactic wants to be special

* Revert debug changes

* Added Trainer Names and Titles

* [Hotfix] Fix interactions of some moves not changing types (#3183)

* [Hotfix] Fix wild spawns not having their HA (#3190)

* Add evil admin placeholder images

* Add admin names to locale files

* Add evil team admin dialogue

* Added new sprites

* Make simple admin trainer pools

* Add Korean localization

* Revert this

* [Feature] Named Evil Team Admins

* Dateien removed

* Revert override

* French only needs one pair of evil team bosses :)

* Some things Temp Mentioned in the PR

* Removed NoDuplicates again...Because it only works on the speciality pool....
Also reordered the second admin wave. So we guarantee it is never the same one

* German dialogue

* Offset

* Jördis just better

* Credit for the artists (see https://www.deviantart.com/icejkai/art/Magma-Admin-Courtney-Trainer-Sprite-544510574)

* Order

* Added tsdoc and named it more clear

* Fixed formatting and made it a void function

* Changed offset to number and updated tsdoch

* Improve readability

* Removed extra lines

* Fix this

* Revert override

* colress gets his own pool because @blitzy wants it (and i agree)

* Added Rood (some plasma sage guy)

* has voucher is not false by default. So only it will be set true for evil team leaders, gym leaders, elite 4 and champions

* Apply suggestions from code review

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>

* Added the localization also to japanese

* Update src/locales/ko/trainers.ts

Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

* CA

* Removed Colress

* Colress Last Stand

---------

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
2024-08-07 10:31:02 -04:00
Tempoanon 98ae2bc665
[Localization] Add Japanese Localization (#3332)
* Update fonts

* Add locales/ja files

* Add some more files

* Add more ui stuff

* Fix failing typescript doc being generated

* Add the 4 ui handlers

* Add i18n.ts

* Try something in text.ts

* Fix some more errors

* Add ja type icons

* Add missed message keys

* Update src/plugins/i18n.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/ui/text.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/plugins/i18n.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Apply TLs from xsn34kzx

Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>

* Translate essential text (move, ability descriptions)

* Translate missed move/ability

* Translated battle.ts

- All phrases are taken from USUM script via Poké Corpus https://abcboy101.github.io/poke-corpus/ 
(I used the USUM script because it is in hiragana/katakana. If we decide to change these phrases to Kanji later, I will refer to the SV script to modify them again.)
-

* Update battle.ts

* Update battle.ts

* Update src/locales/ja/battle.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update battle.ts

---------

Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com>
2024-08-06 20:36:07 -04:00
chaosgrimmon ed1605de58
[Sprite] Clean up extra Drifblim-related files (#3371)
* Delete public/images/pokemon/variant/back/426_3.png

* Delete public/images/pokemon/variant/back/426_3.json
2024-08-06 10:15:54 -04:00
Madmadness65 b6da93a092
Add ORAS Champion theme for Mixed music (#3351) 2024-08-04 19:45:29 -05:00
chaosgrimmon 0572ac4b91
[Sprite] Trim Skeledirge back exp palettes (#3350)
* [Sprite] Trim Skeledirge exp back palette

* [Sprite] Trim Skeledirge shiny back exp palette
2024-08-04 17:53:53 -04:00
NightKev 0241abcf61
[Bug] Fix evil team admins (#3341)
* Rename `flare_admin_m copy.json` to `flare_admin_f.json`

* Also fix the Magma Admins
2024-08-04 14:00:49 -04:00
NightKev 10aa85e9db
Fix name of files for Aqua Admin (M) (#3323) 2024-08-03 17:04:57 -05:00
Tempoanon 7048fbe06f
[Feature] Implement generic evil team admins (#3234)
* [Hotfix] Fix interactions of some moves not changing types (#3183)

* [Hotfix] Fix wild spawns not having their HA (#3190)

* Add evil admin placeholder images

* Add admin names to locale files

* Add evil team admin dialogue

* Added new sprites

* Make simple admin trainer pools

* Add Korean localization

* Increase evil boss money multiplier from 2.25 to 2.5

---------

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-08-03 16:34:05 -04:00
Madmadness65 153d8ba557
[Sprite] Move Victini graphics to Generation 5 atlases (#3320)
* Move Victini graphics to Generation 5 atlases

* Minor change
2024-08-03 15:03:59 -05:00
chaosgrimmon bb6ec94c02
[Sprite/Misc] Repo Icon cleanup (#3311)
* [Sprite] Missing Gen 7 variant icons

Taken from current icon spritesheet

* [Sprite] Remove non-Gen 6 icon

* Delete public/images/pokemon/icons/variant/6/742_3.png

* Delete public/images/pokemon/icons/variant/6/743_2.png

* Delete public/images/pokemon/icons/variant/6/743_3.png

* Delete public/images/pokemon/icons/variant/6/777_2.png

* Delete public/images/pokemon/icons/variant/6/777_3.png

* Delete public/images/pokemon/icons/variant/6/779_2.png

* Delete public/images/pokemon/icons/variant/6/779_3.png

* Delete public/images/pokemon/icons/variant/6/354-mega_2.png

* Delete public/images/pokemon/icons/variant/6/354-mega_3.png

* [Sprite] Missing Mega Banette variant icons

Taken from the Gen 6 variant icon folder

* [Sprite] Missing Poltchageist/Sinistcha form icons

Renamed duplicates of alternate forms
2024-08-03 15:12:32 -04:00
cam 03ba575ee5
[Sprite] Wo-Chien back sprite (#3307)
* [Fix][Sprite] 4083 Galarian Farfetch'd exp

Fixed cropped feet on exp for default & shiny.
Rearranged spritesheet to fit new size.
Both sritesheets have identical sprite framing.
Both json are identical.

* [Fix][Sprite] 1001 Wo-Chien exp fix

cleaned up tips of antlers
slightly improved back sprite
default + shiny. identical json, identical framing
2024-08-02 17:12:06 -04:00
chaosgrimmon abbf4974fd
[Sprite] Shiny animated Clawitzer using wrong palette (#3297)
* [Sprite] Recolour shiny Clawitzer

Palette taken from back counterpart

* [Sprite] Recolour shiny Clawitzer

Palette taken from back counterpart
2024-08-02 01:50:08 -04:00
cam 17cc8b5c5e
[Sprite] Victreebil's stem not connected to the head (#3292)
* [Fix][Sprite] 4083 Galarian Farfetch'd exp

Fixed cropped feet on exp for default & shiny.
Rearranged spritesheet to fit new size.
Both sritesheets have identical sprite framing.
Both json are identical.

* [Sprite] 71- Fixed  missing stem

fixed missing stem segment on victreebil's head
default and shiny
png positions are identical
json are identical
2024-08-01 22:01:09 -04:00
chaosgrimmon b0f8f0e901
[Sprite] Add female Ursaring variant palettes (#3282)
* [Sprite] Female Ursaring variant fronts

Taken from male counterpart

* [Sprite] Female Ursaring variant backs

Taken from male counterpart

* [Sprite] Female Ursaring variants
2024-08-01 10:25:50 -04:00
chaosgrimmon 4cf445b780
[Sprite] Mega Latias and Mega Latios back sprite fixes #3137 (#3194)
* [Sprite] Mega Eon Duo back exps

* [Sprite] Mega Eon Duo shiny back exps
2024-07-29 16:46:46 -04:00
cam 1b5d7a8e54
[Fix][Sprite] 4083 Galarian Farfetch'd exp (#3216)
Fixed cropped feet on exp for default & shiny.
Rearranged spritesheet to fit new size.
Both sritesheets have identical sprite framing.
Both json are identical.
2024-07-29 16:43:24 -04:00
Frederico Santos e98ef1c757
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality

feat: Add link to Discord in menu UI

feat: Add Discord and Google login functionality

Add container around discord and google icons

refactor: Update environment variable names for Discord and Google client IDs

feat: Add "Or use" translation for login options in multiple languages

feat: Update menu UI translations for multiple languages

Code review fixes

refactor: Update Discord and Google client IDs in environment variables

* refactor: Add missing properties to initLoggedInUser function

* Update src/locales/de/menu-ui-handler.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* make i18n debugging an optional env setting

this also reduces output noise in tests

* set development default also to "0"

* fix inaccurate docs for TypeImmunityAbAttr (#2957)

* chore: Add beta branch to GitHub Actions tests workflow

* chore: Add beta branch to GitHub Actions linter and gh-pages workflow

* Update src/locales/ko/menu-ui-handler.ts

Co-authored-by: lnuvy <lnuvy.code@gmail.com>

* Update src/locales/ko/menu.ts

Co-authored-by: lnuvy <lnuvy.code@gmail.com>

* Localization(pt): translated bgm-name.ts (#2955)

* Localization(pt): translated bgm-name.ts

* fix

* update VITE_I18N_DEBUG in .env files

* chore: Update environment variables for beta and production environments

* chore: Add beta branch to GitHub Actions deploy workflow

* Hardcoded Pokemon should have proper names (#2941)

* Refactor challenges and add fresh start (#2963)

* [Balance] Update many TM learnsets (#2879)

* Update TMs for more Indigo Disk changes

* Fix typo, more Stored Power

* Refactor challenges and add fresh start (#2964)

* Refactor challenges and add fresh start

* Add achievement for fresh start challenge

* [Bug] Fix off-by-one error in damage calc (#2970)

* Fix random damage roll to be 85-100% instead of 85-99%

* Update battle.test.ts to reflect the fix

* [Bug] Grounded on Terrain fixes (#2969)

* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases

Was cancelling moves even if targeted mons weren't on the terrain.

* [Bug `]Pokemon.isGrounded` does not exist

Replaced with `Pokemon.isGrounded()`, which does.

* [Bug] Psychic Terrain priority move cancel ignoring ungrounded

* [Bug] Semi-invulnerable should not be grounded

* Update game-stats-ui-handler.ts (italian) (#2965)

* [Bugfix] Fix a bug during bgm-bar initialization (#2822)

* Prevent sizing error

* Make reboot not necessary for show BGM

* Makes the BGM Bar active by default

  + It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary

* [Mirror][Localization] Translate game victory sentences #2254 (#2906)

* Translate forgotten sentences on phases

* Translate to de forgotten sentences on phases

* Translate to es forgotten sentences on phases

* Translate to fr forgotten sentences on phases

* Translate to it forgotten sentences on phases

* Translate to ko forgotten sentences on phases

* Translate to pt br forgotten sentences on phases

* Translate to zh cn forgotten sentences on phases

* Translate to zh tw forgotten sentences on phases

* remove duplicate message

* remove duplicate message

* Update src/locales/pt_BR/battle.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/de/battle.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/battle.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update battle.ts [Localization(it)]

* Update src/locales/zh_CN/battle.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

---------

Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* [Mirror][Localization] Translate summary #2336 (#2907)

* Translate pokemon summary

* Translate pokemon summary to fr

* Translate pokemon summary to de

* Translate pokemon summary to es

* Translate pokemon summary to it

* Translate pokemon summary to ko

* Translate pokemon summary to pt br

* Translate pokemon summary to zh cn

* Translate pokemon summary to zh tw

* Fix import

* Update partially for en and ko

* Update interface name for en

* Merge trainerLabel&Text and calculate typeLabel width

* Update src/locales/es/pokemon-summary.ts

Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>

* Apply translations key to all languages with interface TranslationEtries

* Update ko/translationKey of status

* Update ko/translationKey of pokemonInfo

* Update de/translationKeys of memostring and metFragment

* Update de/translationKeys of memostring and metFragment 2

* Update src/locales/ko/pokemon-summary.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/ko/pokemon-summary.ts

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Update src/locales/pt_BR/pokemon-summary.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/ko/pokemon-summary.ts

* Update src/locales/pt_BR/pokemon-summary.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update pokemon-summary.ts [Localization(it)]

* remove unused code

* Update src/locales/zh_CN/pokemon-summary.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/zh_CN/pokemon-summary.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/zh_CN/pokemon-summary.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/es/pokemon-summary.ts

Co-authored-by: Arxxer <javiptn7@gmail.com>

* Update src/locales/es/pokemon-summary.ts

Co-authored-by: Arxxer <javiptn7@gmail.com>

---------

Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>

* [Localization] Localization arena flyout (Active Battle Effects) (#2932)

* localizing Active Battle Effects (working)

* Localize Active Battle Effects

* Change return value

* Modify arena terrain desc

* Update src/locales/zh_CN/arena-flyout.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/de/arena-flyout.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/fr/arena-flyout.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update arena-flyout.ts (IT)

* Update src/locales/pt_BR/arena-flyout.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/es/arena-flyout.ts

Co-authored-by: Arxxer <javiptn7@gmail.com>

* Change util function name

---------

Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>

* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)

* The stat messages can now be plural (#2600)

* The stat messages are now plural

* "And" can now be localized

* Revert Override

* Update src/locales/fr/battle.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/battle.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/battle.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/zh_CN/battle.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/ko/battle.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/ko/battle.ts

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* Update src/locales/es/battle.ts

Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>

* Update src/locales/es/battle.ts

Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>

* Update src/locales/de/battle.ts

* Update src/locales/pt_BR/battle.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/pt_BR/battle.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/data/battle-stat.ts

* Update src/locales/zh_CN/battle.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Changed the way the multiple is handeled to use the i18n way

* Missed one file

* Apply suggestions from code review

* Apply suggestions from code review

* Changed the tests so they work now with the i18n hting

* Fixed some other tests (chinese still makes problems...

* Fix tests for chinese

* Tests

* Update src/test/battle-stat.spec.ts

* Update src/locales/zh_CN/battle.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Apply suggestions from code review

---------

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)

* add option to adjust shop overlay opacity

* add localization

* fix bug

* Update src/locales/fr/settings.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/zh_CN/settings.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/fr/settings.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* update default value

* update setting values

* re-add value 10

* Update src/locales/pt_BR/settings.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/ko/settings.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/es/settings.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Update settings.ts

---------

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* [Bug] Fix battler tags lapsing at incorrect times (#2944)

* Fix battler tags lapsing at incorrect times

* Document FlinchedTag

* Update French pokemon-summary.ts (#2976)

* [Test] Prevent tests from running if overrides are different from the default values (#2110)

* mock default overrides in test setup

* change beforeEach to beforeALl

* move some more enums into the enums directory

* replace modules that import i18n into overrides with modules that don't

* add pre tests and update vitest configs, scripts

* replace tabs with spaces

* fix vitest server port overlap warning

* add missing overrides and clean up workspace config

* change test name

* include spec files in main test suite

* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)

* show targets for move targeting multiple pokemon

* dont allow selecting target if multiple

* fix targeting

* cleanup

* more cleanup

* only highlight targets is move is not status

* fix tests failing

* fix tests

* change "immediately" to "auto"

* nevermind just remove auto

* remove status move condition

* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)

* initial rewrite of applyAbAttrsInternal

* clean up applyAbAttrsInternal

* remove the await because it wraps non Promises in a promise

* add TODO comment about promises

* fix broken costar test, hopefully

* Update typescript and typedoc (#2988)

* update typescript and typedoc to latest versions

* forgot to add the package-lock

* add fixes for breaking type gen

* update workflow (#2989)

* [Qol/Balance] Dynamax cannon tweak (#2540)

* Dynamax Cannon fix

* Update src/locales/fr/move.ts

Added fr translation.

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/move.ts

Adding an important missing precision in French description

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/de/move.ts

German locale commit.

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/zh_CN/move.ts

Chinese locale commit, checked by a native speaker

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/ko/move.ts

Korean locale added

Co-authored-by: returntoice <dieandbecome@gmail.com>

* fixed trailing space in Chinese locale

* added es locale

* Different Dynamax Cannon fix. This one is the one

* Dynamax Cannon fix localisations

* Update src/locales/fr/move.ts

Added fr locale

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/de/move.ts

German translation ^^

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/pt_BR/move.ts

pt-BR translation

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/de/move.ts

Eslint fix, good catch @Enoch

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/ko/move.ts

Korean locale ^^

Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

* Update src/locales/zh_CN/move.ts

zh_CN locale

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_TW/move.ts

zh_TW locale

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update move.ts

linting mistake due to how my comment was written

* Update move.ts

linting mistake due to how my comment was written

* Update move.ts [Localization(it)]

* WIP test

* WIP test part 2

* [Test] Add Unit Tests for Dynamax Cannon

* removed some unnecessary cases in the test to reduce testing overhead

* Update src/locales/ko/move.ts

Updated kr locale

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* [Test] Adjust Unit Tests for Dynamax Cannon

---------

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>

* [Test] Fix/Extend Unit Test for Hard Press (#2992)

* [Test] Update tests to enable no-crits override (#2971)

* Update tests to enable no-crits override

* Rename variable maxHP to initialHP

* [Localization]Localized move-trigger text (#2913)

* [Localization]Localized move-trigger text

* [Localization]Localized zh-cn move-trigger text

* [Localization]fix typo

* [Localization]fix typo

* Update src/locales/pt_BR/move-trigger.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* [Localization]add pokemonName to move-trigger.ts

* [Localization]add pokemonName to move-trigger.ts

* Update zh_TW move-trigger.ts

* Update zh_CN move-trigger.ts

* Update move.ts

* Update src/locales/ko/move-trigger.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/ko/move-trigger.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update move-trigger.ts

* Update src/locales/de/move-trigger.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* [Localization]add affix to target pokemon names

* Update src/locales/fr/move-trigger.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* localized type

---------

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* [Bug] Fix description of rare candy to have proper amount of level (#2903)

* [Bug] Fix description of rare candy to have proper amount of level

* Update en locales

* Add locales

* Add locales

* Update src/locales/de/modifier-type.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/modifier-type.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/fr/modifier-type.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/modifier-type.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/ko/modifier-type.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/ko/modifier-type.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/zh_CN/modifier-type.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/zh_CN/modifier-type.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/pt_BR/modifier-type.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/pt_BR/modifier-type.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update modifier-type.ts (IT)

* Update src/locales/es/modifier-type.ts

Co-authored-by: Arxxer <javiptn7@gmail.com>

* Update src/locales/es/modifier-type.ts

Co-authored-by: Arxxer <javiptn7@gmail.com>

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>

* move status effect enum into separate file (#2998)

* add .env.test (#2997)

block i18n debug output by default

* [QoL] Create default overrides class and export that with custom overrides (#2999)

* Create default overrides class and export that with custom overrides

* add comment to mock import and replace typecast with type narrowing

* change modifier override type to pick keys from modifierTypes

* [Feature][FUN] add breedersInSpace splash message (#2631)

* add spaceBreeder splash message

* fix typo (whops)

* Add pt_BR translation

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* replace text & key with breedersInSpace

* add french tanslation

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* remove obsolete array split in splash-messages.ts

* Update src/locales/pt_BR/splash-messages.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/es/splash-messages.ts

Co-authored-by: Asdar <asdargmng@gmail.com>

* Update splash-messages.ts (Italian)

* Update src/locales/zh_CN/splash-messages.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/ko/splash-messages.ts

Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

---------

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

* [Enhancement] Pokemon generation number tooltip (#2642)

* Create tooltip to show Pokemon generation

* Add option to toggle generation tooltip

* Use roman numeral for generation tooltip

* Revert "Add option to toggle generation tooltip"

This reverts commit 414b2366fc.

* Update src/locales/de/battle-info.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/fr/battle-info.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/pt_BR/battle-info.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/zh_TW/battle-info.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_CN/battle-info.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/ko/battle-info.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update battle-info.ts (IT)

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)

* Updated code to allow user to unlock all pokemon from the manage data menu option

* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs

* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward

* Fixed some code reviews

* [Bug] vite port (for development) (#3003)

* make vite-port configurable

and make it default 8000

* add retries for `does not trigger by non damage moves` test

* feat: Update isBeta check in utils.ts to use import.meta.env.MODE

The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.

* refactor: Update trainerId and secretId in game data

This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.

* Adds bg glow behind starters with unlocked passives (#2497)

* [Localization] Localize missed things in battlers-tag.ts (#3004)

* Localize missed things in battlers-tag

* Change orders of configs

* Add missed phase

* Update src/locales/zh_CN/battle.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_CN/battle.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_TW/battle.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_TW/battle.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_TW/battler-tags.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_CN/battler-tags.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

---------

Co-authored-by: RimKnight <rimknight852@gmail.com>

* [Feature] Fully implement Octolock (#2985)

* implement octolock

* Add tests

* [Bug] Fix import of overrides in a test (#3009)

* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)

* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last

* Optimizes move search and early return

* Reverts check for virtual moves

* [Bug] Making FormChangeItems Untransferrable (#2695)

* Made FormChangeItems untransferrable. Replaced getTransferrable()

* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.

* [Bug] Fix Clear terrains upon Trainer Battle (#2027)

* Clear terrains upon Trainer Battle

* Adjusted comment

* Fix item reward overrides going out of bounds (#3012)

* [Localization] Localize Berry Heal message (#2996)

* Localize berry heal message (HP/PP)

* Change location of translation

* conflict resolve

* Update src/locales/de/battle.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

Update src/locales/de/battle.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

Update src/locales/de/battle.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/zh_CN/battle.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/zh_TW/battle.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/fr/battle.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/pt_BR/battle.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/pt_BR/battle.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update battle.ts (Berries ITALIAN)

---------

Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)

* [Sprite] Improves Corviknight Palette usage (#3020)

* [Sprite] Compress Corviknight exp

* [Sprite] Compress Corviknight exp

* [Sprite] Compress Corviknight exp

* [Sprite] Compress Corviknight exp

* [Sprite] Compress Corviknight exp

* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)

* Update French battler-tags.ts

* Update battle.ts

* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)

* [Bug] Struggle Recoil should ignore Magic Guard (#3017)

* Drafted testable conditions for Magic Guard

* Weather Test

* Update src/test/abilities/magic_guard.test.ts

InnerThunder

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* Implemented checks for poison/toxic/burn

* Added tests for recoil moves and volatile status

* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle

* Removed stray file

* Fixed Typedoc errors

* Implemented innerthunder's feedback

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)

* refactor power calc, fix battery & power spot

* fix hard press unit test

* fix hard press

* refactor tests

* use sypOn hp instead

* rename method

* cleanup tests

* improve tests

* use slow vs fast pokemon

* fix steely spirit test

* fix steely spirit for real this time

* remove unnecessary test

* address pr feedback

* add removed code

* [QoL] Offset the status indicator to keep pokeball in view (#2966)

* Offset the status indicator to keep pokeball in view

* Only use offsetX when the Pokemon is the enemy

* Adjust position to accomodate boss health bar

* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)

Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.

* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)

* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)

This reverts commit 39bdfea0c8.

* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)

* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)

* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)

* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch

* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure

* ReceivedMoveDamageMultiplierAbAttr patch: removed newline

* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable

* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency

* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done

* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests

* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override

* Fixed unit tests

* Added a comment and cleaned up an existing one

* [Localization] Brought german localization up to date (#3010)

* Fixed errors in the german localization

* Fresh Start Challenge

* Update src/locales/de/move-trigger.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Apply suggestions from code review

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* [Bug] Remove redundant damage number popups (#3024)

* Remove magic number from Belly Drum's attr

* Remove redundant damage number popup

* Fix merge issue and remove another duplicate damage number instance

* [Move] Implements Conversion 2 (#2943)

* Creates function to get type resistances, implements conversion 2

* Removes unimplemented tag, adds condition for move history to exist

* Cleans up type selection, creates i18n entries for typeChanged

* Uses typeChanged i18n in Conversion move

* More detailed docs, early return with stellar/unknown type

* Adds note that it wont track type-changing moves properly

* Rephrases doc description, adds partial since it can't track type-changing moves

* Updates localization, removes typeChanged entry to use move-trigger entry

* Missed locale de entry in last commit

* Adds comment for reason of .partial()

* Fixes localization error due to revert, removes improper merge conflict from prior commit

* [BUG] Fixes bug with Metronome freezing the game (#2819)

* Tests MovePhase with new PokemonMove instead of moveset search

* Accounts for metronome call on charging moves

* Update comment in ChargeAttr to be clearer

* Add missing passive background graphic for legacy UI

Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.

* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)

* localize ability messages

* Update src/locales/de/ability-trigger.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Modify parameter name, fix eslint

* Korean Translation, modify some wrong param

* Add missed message

* Update src/locales/de/ability-trigger.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update ability-trigger.ts (Partial) (Italian)

* Localize type name

* Localize type name > Libero, Protean

* param bug fix

* Update src/data/ability.ts

* Update zh-cn

* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)

* Update src/locales/fr/ability-trigger.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/pt_BR/ability-trigger.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/fr/ability-trigger.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

---------

Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update egg.ts (italian) (#3038)

* [Sprite] Revert Larvesta, fixing stray pixels (#3042)

* [Sprite] Remove normal Larvesta stray pixels

Taken from original commit

* [Sprite] Revert shiny Larvesta stray pixels

Taken from original commit

* [Sprite] Match variant Larvesta colours

* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)

* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)

* Update muddy-water.json

* Update sludge-wave.json

* Update surf.json

* [Sprite] Fix Cofagrigus sprite (#3045)

* Fix Cofagrigus sprite

* Base sprite fix

* Created json variant file... manually

* Fix FR typo (#3051)

* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)

* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)

* stop loading pride-update banner (#3057)

* [Item] Add Scope Lens and Leek (#2666)

* [Item] Add Scope Lens and Leek

* Add Entry to pt_BR

* Localize for pt_BR

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Fix & Clean Unit Tests

---------

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)

* Replacement of the BGM in the slum biome (by Andr06)

* Modification of BGM credits in README.md

* Replacement of the BGM name by the title chosen by its composer in all languages

* Update BGM loop point for biome 'SLUM'

* [Bug] implemented multi target damage penalty (#2329)

* fix: damage multiplier by  the number of targets

* fix: used actual number value rather than the number holder

* test: added unit test for counting targets

* multi-target: fixed names of the unit tests.

* test: simple-test changes

* test: changed multi-target test code

* test: testing damage decreasement

* test: multi-target test fix

* resolved conflicts in test

---------

Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>

* [BUG] Uturn faint switch bug fix (#2980)

* reordering adding switch phases for u-turn

* reverting some temp changes

* generalizing function

* adding PR suggestions

* nit indenting

* [Sprite] Remove extra Oinkologne sprites (#3067)

* Delete public/images/pokemon/female/916.png

* Delete public/images/pokemon/exp/female/916.json

* Delete public/images/pokemon/exp/female/916.png

* Delete public/images/pokemon/female/916.json

* [Sprite] Mega Mewtwo sprite fixes (#3065)

* [Sprite] Add static epic Mega Mewtwo Y

Colours taken from exp, as consistent/exp rare backs share palettes.

* [Sprite] Fix transparent pixels on Mega Mewtwo X

* [Sprite] Fix transparent pixels on Mega Mewtwo X

* [Sprite] Add static epic Mega Mewtwo Y

Now exists, and is a paletteswap

* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)

* Replacement of the BGM in the sea biome (by Andr06)

* Modification of BGM credits in README.md

* Replacement of the BGM name by the title chosen by its composer in all languages

* Update BGM loop point for biome 'SEA'

* [Balance] Add 12 new TMs and remove 3 (#2733)

* Added Counter TM

* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate

* Placed TMs in proper order, added to pool

* Add Secret Power to the pool

* Add TM for Synthesis

* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed

* Remove species specific TMs

* Remove Secret Power TM until implementation

* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)

* [Refactor/Test] Update Dynamax Cannon Unit Tests

* Adjust Test Names

* fix: update SameSite attribute in setCookie function to None

* fix: update SameSite attribute in setCookie function to Strict

* feat: Add prompt=none to Discord OAuth authorization URL

* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler

* feat: Improve cookie handling in getCookie function

* feat: Delete duplicate cookies with the same name in getCookie function

* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)

* modify trace trigger description (refered from official translation)

modify trace trigger description (refered from official translation)

* modify trace trigger description (refered from official translation)

modify trace trigger description (refered from official translation)

* Fix broken `multi_target` tests and remove RNG-based failures (#3095)

* Prevent RNG from breaking the Quick Draw tests (#3096)

* Make EXP boosting items stack additively and not multiplicatively (#3094)

Fixes #2040

* [Bug] Fixes Encore bug with multi-target moves missing (#3060)

* Pushes move history even when multi target move misses

* Move pushMoveHistory out of Move Pending condition

* Add remaining relearn moves (#2894)

* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)

* refactor accuracy calc

* update doc

* move accuracy multiplier calculation outside phases

* update wonder skin unit test

* rename method

* add docs

* add unit tests

* address feedback

* rename method

* fix imports

* improve tests

* add test for ohko move accuracy

* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)

* Batfix, Goldeen, Chomp, Golett, genies

* Fix Dudunsparce using Reborn shiny backsprite for whatever reason

* Fix female Hisuian Sneasel missing variants

* Marshadow epic front and Zenith, Sylveon back

* Fix Zubat line back sprite inconsistencies

* Fix Noivern shiny back

* [Move] Finish implementation of Glaive Rush (#2720)

* Finish implementation of Glaive Rush

* Fix test RNG

* Add code/test for Multi-Lens interaction

* Fix off-by-one error in test caused by rounding issues

* Update for code changes

* Fix BattlerTag name

* [Bug] fix not changing moveset after add to starter #1932 (#2396)

* [Bug] Enemies can properly use stuff cheeks (#3090)

* [Feature] Added pokemon nicknames/renaming (#2570)

* Added basic temp renaming

* Made nickname persistant after reloading

* Localization and cancel button

* Fixed instant rename on active pokemon

* Small bugfix to prevent console errors

* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.

* Changed evolution message. Removed log messagesc

* Added localization keys for other languages

* Removed empty lines

* French translation

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Chinese translation

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Portuguese (Brazil) translation

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Korean translation

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update menu.ts

* Update menu.ts [Localization(it)]

* Changed most .getNameToRender() instance to getPokemonNameWithAffix()

* Changed wild encounter messages back to just use the name without affix.

* Added localization for the party ui rename selection

* Escaping nickname characters to support all characters

* Better Error handling

* Update src/field/pokemon.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

---------

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* [Sprite] Show Partner Eevee variants (#3097)

* [Sprite] Show Partner Eevee variants

Taken from non-partner Eevee

* [Sprite] Show Partner Eevee variants

Taken from non-partner Eevee

* [Sprite] Show Partner Eevee variants

* Allow Necrozma forms to play their special music (#3054)

* [BUG] fixing multi-hit and move messages on faint (#2981)

* fixing order of messages, scences, to render messages before fainting

* updated fix for effectiveness text rendering order for multi hit moves

* fixing messages not appearing for multi-hit moves on faint

* updated multi-hit condition)

* fixing PR conflicts

* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict

* writing better comments

* removing space diff in overrides

* adding fainting check for self damage moves

* emergency fixing broken last commit

* additional comments for multi-hit problem

* updating comments, jsdoc style

* fixing linter, destiny bond errors

* splitting up varaible comments to be in JSDoc format

* fixing tests and merge mistakes

* adding rendering of multihit moves that only hit once

* fixing comment formatting_tabs and spaces

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>

* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)

* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore

* Add comment and definition to argument

* [Visual] Achievement icons (#2617)

* Text Changes to MonoGen Challenges

* Item Texture Files

* MonoGen Ribbons added

* Resolving merge conflict

* Updated texture files? I think

* Changed image names and added new localizations for  syntax

* Removed unused ribbons

* [Feature] replace bug-report template with form (#2772)

* replace bug-report template with form

* update bug_report.yml

* add palceholders for data & session file

* Update item atlas

* Update item atlas again

This time, after merging main into the PR.

* [Sprite] Show Partner Eevee variants (#3097)

* [Sprite] Show Partner Eevee variants

Taken from non-partner Eevee

* [Sprite] Show Partner Eevee variants

Taken from non-partner Eevee

* [Sprite] Show Partner Eevee variants

* Merged with beta's new items

* Fixed typedoc issues

* Removing localizations

* Text Changes to MonoGen Challenges

* Item Texture Files

* MonoGen Ribbons added

* Resolving merge conflict

* Updated texture files? I think

* Changed image names and added new localizations for  syntax

* Removed unused ribbons

* Update item atlas

* [Feature] replace bug-report template with form (#2772)

* replace bug-report template with form

* update bug_report.yml

* add palceholders for data & session file

* Update item atlas again

This time, after merging main into the PR.

* Merged with beta's new items

* Fixed typedoc issues

* Removing localizations

* Allow Necrozma forms to play their special music (#3054)

* Allow Necrozma forms to play their special music (#3054)

* MonoGen Ribbons added

* Text Changes to MonoGen Challenges

* Item Texture Files

* MonoGen Ribbons added

* Updated texture files? I think

* Changed image names and added new localizations for  syntax

* Fixed typedoc issues

* Revert "Text Changes to MonoGen Challenges"

This reverts commit 3bf79acc6a.

* Text Changes to MonoGen Challenges

* Item Texture Files

* MonoGen Ribbons added

* Resolving merge conflict

* Updated texture files? I think

* Changed image names and added new localizations for  syntax

* Removed unused ribbons

* Update item atlas

* [Feature] replace bug-report template with form (#2772)

* replace bug-report template with form

* update bug_report.yml

* add palceholders for data & session file

* Update item atlas again

This time, after merging main into the PR.

* Merged with beta's new items

* Fixed typedoc issues

* Removing localizations

* Text Changes to MonoGen Challenges

* Item Texture Files

* MonoGen Ribbons added

* Resolving merge conflict

* Updated texture files? I think

* Changed image names and added new localizations for  syntax

* Removed unused ribbons

* Update item atlas

* Update item atlas again

This time, after merging main into the PR.

* Merged with beta's new items

* Fixed typedoc issues

* Removing localizations

* MonoGen Ribbons added

* Text Changes to MonoGen Challenges

* Item Texture Files

* MonoGen Ribbons added

* Updated texture files? I think

* Changed image names and added new localizations for  syntax

* Fixed typedoc issues

* Revert "Text Changes to MonoGen Challenges"

This reverts commit 3bf79acc6a.

* Please fix this.

* Revert "[Feature] replace bug-report template with form (#2772)"

This reverts commit aa69b10777.

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>

* Re-add changes accidentally deleted by #2617

* Fix some broken images in item atlas & achievement

Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.

* fix: Remove unnecessary cookie setting in removeCookie function

* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header

The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.

* [QoL] Starter UI selection update to allow removing specific pokemon from party  (#1983)

* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected

* Updated code to be able to remove pokemon, including the side icons and cursor locations

* Fixed popstarter to work with any index

* Updating code to allow navigation of starter icons

* Updating code to allow navigation of party starter icons

* Updaing navigation of party icons

* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons

* Updated logic to include the ability to navigate and interact with the starter icons

* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)

* Removed some unnecessary comments

* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty

* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future

* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes

* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it

* Changed how navigation worked based on popular demand

* Fixed code review comments

* Accidentally left in a whole block of commented code. Intentionally removing it now

* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party

* Updated the text to say the party is invalid

* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party

* Added comments on some code

* Updated locales to include the key for trying to start with invalid parties during a challenge

* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't

* Removed comment as per review

* [Bug] Ability changing on evolution fix (#2995)

* Prevent Pokemon with their second ability from evolving into their HA

* Add check for fusions too

* Localization(pt): Updated move.ts (#3078)

* Localization(pt): Updated move.ts and fixed King's Shield

* more fixes

* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)

* [Bug] Fix hustle not applying attack boost (#3101)

* [Sprite] Mega Latis using opposite's eye colour (#3102)

* [Sprite] Mega Latis using opposite eyes

Taken from counterpart Lati

* [Sprite] Update Mega Latios eyes

* [Sprite] Update Mega Latias eyes

* [Sprite] Mega Latias duplicated palette value

Colour taken from non-exp Mega Latias

* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)

* Fix Thousand Arrows not hitting through Magnet Rise

* Add integration test for Thousand Arrows vs. Magnet Rise

* ESLint

* Remove unnecessary checks in integration tests

* [Move] Aeroblast is a wind move (#3109)

* Hardcoded Pokemon should have proper names

* Aeroblast is a wind move

* [Refactor] Replaces the single and double battles overrides with a single override (#3104)

`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`

Also updates all uses of the old overrides with the new one

* fix `Overrides` capitalization (#3111)

* [Balance] More TM fixes (#3081)

* More TM fixes

* Leaf Storm

* Removed sexy matcha

* [Refactor] Code readability update (#3085)

* Clean up/clarify `src/field/pokemon.ts` a bit

Code provided by DerTapp on Discord

* Update `PokemonSpeciesForm.getAbilityCount()`

* Update `PokemonSpeciesForm.getAbility()`

* Add explicit `Abilities.NONE` checks

* Add tests

* Add jsdoc and implement test suggestions

* [Move] Implement Stockpile, Spit Up, Swallow (#2960)

* feat: Implement Stockpile, Spit Up, Swallow

* chore: Minor, likely unnecessary null checks

* feat: Localization

* Undo non-English localizations (unsure if they went through proper channels)

* ko localization

from @EnochG1

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* linting fix

* add tests, tiny (non-functional) tweaks

* Remove unnecessary cast

* Update src/data/move.ts

(oops)

* remove some unnecessary comments, rename something for clarity

---------

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)

* [Test] Add test for rollout move (#3114)

* add test for rollout move

Co-authored-by: Zach Day <zachdayz@gmail.com>

* fix tests still using `SINGLE_BATTLE_OVERRIDE`

---------

Co-authored-by: Zach Day <zachdayz@gmail.com>

* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)

* Fix Hyper Beam, etc. permanently recharging

* Fix override in hyper beam test

* [QoL] New Starter Select UI with Filter (#2916)

* update images for new UI

* add updated starter UI with filter code

* update starter-select test code

* update win filter condition to pass test

* remove unnecessary console log

* update test code to match current filter UI

* merge update

* apply bugfix & chrry-pick small issues fix which are handled beta branch

* resolve conflicts

* fix lint errors

* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling

* update filter bar label color change when activated

* fix lint error

* fix lint

* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now

* add passive dropdown in unlocks filter

* fix lint

* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis

* optimize updateStarterValueLabel function which is bottleneck of UI update latency

* apply translation of gen filter label. fix lint

* add # candies sort option

* merge beta

* resolve confilcts

* fix offset of starter and start cursor

* make compatible with starter UI

* add missing feature

* add images for legacy UI. adjust the position and size of the starterContainerWindow

* [Localization] Implement Form localization (#3030)

* Implement Pokemon forms localization

* Update French pokemon-form.ts

* Update French pokemon-form.ts

* Update pokemon-form.ts

* Add battle forms korean translation from returntoice

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Add cosplay forms korean translation from returntoice

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Add pichu form korean translation from returntoice

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Add castform forms korean translation by returntoice

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Add remaining forms korean translation by returntoice

Co-authored-by: returntoice <dieandbecome@gmail.com>

* French typo corrections pokemon-form.ts

* Update Korean pokemon-form.ts

* Modify froakiBattleBond

like rockruff of OwnTempo case, it is froakie, not greninja.

* Modify zygardePc

Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite

* Modify mispelling

* Added german forms

* Changed Gigadynamax and Unendynamax so it fits at all

* Add partner pikachu and eevee form localization

* Add mimikyu forms localization

* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt

* Update pokemon-form.ts

* Update partners

* Fix conflicts

* Fix useless ? by flx-sta

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Fix switch use by flx-sta

* Fix conflicts

* Please work !!!!!!!

* Update src/locales/fr/pokemon-form.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/pokemon-form.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Add pt_br primal localization

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Add pt_br pikachu localization

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Add pt_br castform localization

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Add pt_br 3g localization

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Add zh_cn localization

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Add pt_br other localization

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Add es castform localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es burmy localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es shellos localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es rotom localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es basculin localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es deerling localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es froakie localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es scatterbug localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es furfrou localization

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* Add es xerneas localization

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* Add es zygarde localization

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* Add es pumpkaboo localization

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* Add es flabebe localization

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* Add es oricorio localization

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* Add es minior localization

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* Add es magearna localization

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* Add es marshadow localization

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* Add es sinistea ocalization

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* Add es eiscue localization

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* Add es indeedee localization

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* Add es rockruff localization

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* Add es mimikyu localization

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* Add es zarude localization

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* Add es squawkabilly localization

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* Add es tatsugiri localization

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* Add es gimmighoul localization

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* Add es poltchageit localization

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* Add es paldeaTauros localization

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* Add es primal localization

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* Add es pikachu localization

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* Add es partner localization

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* Fix typedocs error

* Fix typedocs error

* cn form prefix added

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Fix german translate error

* Fix typo Zh_CN

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* Update pokemon-form.ts [Localization(it)]

* Update src/locales/es/pokemon-form.ts

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* Fix megas forms bug and add forgotten forms

* Fix wrong ko config

* Add fr localization for new forms

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* Add de localization for new forms

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Remove forgotten debug line

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* Optimize battle forms

* Update pokemon-form.ts (additional forms, italian localization)

* The same typo is in the zh_TW placeholder text too.

Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>

* Fix forgotten megaY

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Add capitalizeString to utils

* Fix typedoc error

* Update src/data/pokemon-species.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Add ko localization for new forms

Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>

---------

Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
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Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
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* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)

* [Bug] Fix tags not resetting on switch (#3119)

Fixes #2982

* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)

* [Bug] Make on-summon abilities trigger after the switch check (#3118)

* Make on-summon abilities trigger after the switch check

* Add test

* [Ability] Cloud Nine now displays a message on activation

Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though

* [QoL] Summary Option for Caught Pokemon (#2921)

* Option to view Summary before adding new Pokemon to party

* Fixed issues described by HopsWas

* Adjusted makeRoomForConfirmUi to improve window spacing

* Fixed ESLint issue + addressed OrangeRed review

* Fixed Github pages issue

* Removed duplicate unshiftPhase

* Fixed phase order

* Don't start from beginning of catch function

* Option to view Summary before adding new Pokemon to party

* Fixed issues described by HopsWas

* Adjusted makeRoomForConfirmUi to improve window spacing

* Fixed Github pages issue

* Fixed phase order

* Quick fix

* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases

* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"

This reverts commit ea7d0ce59e, reversing
changes made to 4c565958da.

* Added a better conditional that reflects its source and purpose

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>

* [Bug] Fix HP rounding issues (#2968)

* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)

* Adds frenzyMissFunc trigger on NO_EFFECT hit result

* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt

* Makes comment on CONFUSED tag clearer

* Changes all integer usages to number in battler-tags

* Update getBattlerTag function to use number instead of integer

* [Tests] Updating Leftovers test (#3123)

* Bug Fix

* Update src/system/game-stats.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Fixing a test

* Fixed import

* Revert "Bug Fix"

This reverts commit 834844978e.

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)

* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)

* Bug Fix

* Update src/system/game-stats.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Fixing a test

* Revert "Fixing a test"

This reverts commit 1bdbe2da5a.

* Test Re-Run

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)

* Adjust how counter attacks target to account for uturn/voltswitch

* Creates move flag for metal burst/comeuppance to redirect in some cases

* Remove debug printing

* Bit shifts the redirect counter flag

* Removes extraneous class from prior testing

* Remove vitest timestamp file that was accidentally added

* [Misc] Change fresh start achievement icon to reviver seed

Mystic ticket icons in the achievements just confuse players

* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)

* Fix reins et al being available without unlocking second mon

* Small fix

* Parentheses for safety

* Add documentation to new function

* Bug Fix (#3129)

Co-authored-by: Frutescens <info@laptop>

* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)

* Fixed OHKO moves being affected by accuracy and evasion battle stats

* Added related tests for Fissure, unskipped related test for Hustle

* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback

* Fixed accuracy test for Fissure

* [Fix][Sprite] Politoed Back Sprites (#3130)

* [Fix][Sprite] Politoed Back Sprites

Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.

* [Fix][Sprite] Politoed Back Sprites  - Reformatted JSON to texturepacker standard

Reformatted json.

* [Bug] Hotfix for Starter select UI with Filter (#3121)

* fix remove pokemon menu

* fix dropdown all is not changing bug

* fix bug when go down with no starter on start button

* fix starter corsor bug on deletion. out of screen cursor bug

* fix challenge log

* fix lint error

* [Bug] fix and condition of shiny and passive (#3136)

* Fixed form names not working in starter select (#3139)

* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)

* Prevent evolution causing a swap from the second ability to the HA

* Add tests

* Update `starter-select-ui-handler.ts`

* [Feature] [Item] Add White Herb item (#2719)

* More work

* More work

* Should be finished

* Fixed an error in checking target

* Moved white herb effect to StatChangePhase, 50% chance of consumption

* Added graphics for White Herb

* Balance and documentation

* Add localization entry for White Herb apply msg

* Add new keys to other localization files

* German translations

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update item sprite atlas

* Redo item atlas

* Remove whitespace in move.ts

* Moved decrement outside conditional

* Fix item atlas

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* [Localization] Translated missing portuguese entries and some fixes (#3142)

* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)

* Fixed modifiers not displaying on summary screen

* Addressed Typedoc issues

* Documentation added

---------

Co-authored-by: Frutescens <info@laptop>

* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)

* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms

* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants

* Simplified variant check. Fixed spelling on unit test

* Bugfix for legacy eggs

* Removed formIndex variable

* Changed unit test

* Added new line to unit test function

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)

* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)

* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)

* Update src/data/arena-tag.ts

Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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2024-07-28 00:47:00 +01:00
AJ Fontaine 0c18e95fa4
[Bug] Fix Meditite back and female variant sprites (#2929) 2024-07-09 09:58:16 -04:00
chaosgrimmon 67d5d70a7b
[Sprite] Shiny Minior Fixes (#2876)
* [Sprite] Shiny Meteor Minior not in shell

Taken from non-shiny sprite and animation.

* [Sprite] Back shiny Meteor Minior not in shell

Taken from non-shiny sprite and animation.

* [Sprite] Shiny exp Minior Cores wrong colours

* [Sprite] Shiny exp Minior Core backs wrong colours
2024-07-06 19:47:47 -04:00
Dakurei 7847aa1644
[Enhancement] Fixes sizing and legacy theme problem for bgm-bar (#2603)
* Adds TextStyle for bgm-bar ui

* Makes the ui bgm-bar truly dynamic + cleans up unused code

  + Removes all hard-coded characters from the string to allow for different typographical rules in different languages

* Applies the necessary modifications to locales following the deletion of the hard-coded character to form strings

* Use same style as above + reduce shadow offset

* Creates and loads a resource for the bgm-bar ui

  + Can be redesigned by someone with more talent if needed, since it won't affect the ability bar

* Using the new resource in bgm-bar ui

* Use of more space by default following deletion of the 'noteText' text zone
2024-07-05 20:50:19 +01:00
chaosgrimmon 4c34858e89
[Sprite] Fix Espeon's tail partially missing (#2795)
* [Sprite] Fixes Espeon tail

Taken from initial commit, pre-Texture Packer compression

* [Sprite] Fixes (replaced) shiny Espeon tail

Taken from initial commit, pre-Texture Packer compression

* [Sprite] Fix variant Espeon tails
2024-07-04 21:43:42 -04:00
chaosgrimmon 38ed57f063
[Sprite] Shiny Spritzee colour correction (#2781)
* [Sprite] Exp shiny Spritzee

* [Sprite] Exp non-shiny Spritzee
2024-07-04 01:24:29 -04:00
chaosgrimmon 63599ef52e
[Sprite] Female Scyther missing variant palettes (#2770)
* [Sprite] Missing female Scyther front variant palettes

Taken from existing male counterpart.

* [Sprite] Missing female Scyther back variant palettes

Taken from existing male counterpart.

* [Sprite] Adding female Scyther variants
2024-07-03 12:45:43 -04:00
chaosgrimmon 7f8e796fae
[Sprite] Shiny Galarian Darmanitan Standard form using Unovan Zen form sprites (#2755)
* [Sprite] Correct Galarian Darmanitan front sprite

* [Sprite] Correct Galarian Darmanitan back sprite
2024-07-02 10:19:04 -04:00
Dakurei 5edc989246
Fix - EBU R 128 filter applied too strongly for some peoples (#2721)
Instead of using the recommended LUFS of -23, use the LUFS of -14 used by Youtube
    And locking in a maximum peak value of -1.0dB to avoid the saturation still present at -14 LUFS for some tracks
2024-07-01 18:22:14 -05:00
chaosgrimmon 95c4ed017a
[Sprite] Swap static epic Dudunsparce back names (#2739)
* Rename 982-three-segment_3.png to 982-temp_3.png

temp change to swap non-destructively

* Rename 982_3.png to 982-three-segment_3.png

* Rename 982-temp_3.png to 982_3.png
2024-07-01 11:04:20 -04:00
chaosgrimmon 5e3dcc3ad9
[Sprite] One more Mimikyu Disguised form tag (#2711) 2024-06-29 17:26:42 -04:00
chaosgrimmon bc94858c40
[Sprite] Fixes Busted Mimikyu variants and icons; Fixes #2683 (#2690)
* [Sprite] Gives Disguised form explicit identifier

`null` defaults to `disguised`, as is desired.

* [Sprite] Renamed Disguised form has exp sprites

* [Sprite] Add Busted Mimikyu to masterlist

* Rename static non-shiny front 778.png to 778-disguised.png

* static non-shiny front

* exp non-shiny front

* static non-shiny back

* exp non-shiny front

* static non-shiny back

* static shiny front

* static shiny front

* non-shiny icon

* exp non-shiny back

* shiny icon

* static var front

* exp non-shiny back

* exp shiny front

* exp shiny front

* exp shiny back

* static shiny back

* exp var front

* static var back

* Delete public/images/pokemon/variant/exp/778_3.png

* Delete public/images/pokemon/variant/exp/778_3.json

* exp shiny back

* exp shiny back

* rare icon

* epic icon

* exp var back

* static var front BUSTED

* static var back BUSTED

* exp var front BUSTED

* exp var back BUSTED

* [Sprite] Static Mimikyu Busted sprite fix

Fixes eyeholes on torso

* [Sprite] Exp Mimikyu sprite fixes

Fixes eyeholes on torsos

* Trim static shiny front sprite size

Addresses issue #2683

* [Sprite] Match static shiny Disguised w non-shiny

Addresses issue #2683
2024-06-29 13:54:02 -04:00
Dakurei 6865b6b846
Application of EBU R 128 to all BGM (#2691)
+ Avoids disparities between tunes, and tunes that were too loud and tended to saturate
2024-06-28 16:06:50 -05:00
Madmadness65 15671a6922
Add new custom biome music by Firel (#2681) 2024-06-28 11:26:06 -05:00
Madmadness65 67a21b8a94
[Enhancement] Add battle music for Koraidon & Miraidon (#2654)
* Add battle music for Koraidon & Miraidon

* German track title
2024-06-27 18:59:24 -05:00
Madmadness65 da49424457 Lower volume of Metropolis track
It was too loud compared to the rest of the music, so this has been corrected.
2024-06-27 17:52:26 -05:00
Yonmaru40 59cf02e64b
[localization] Zh_cn type image change (#2639)
* Add files via upload

* Delete public/images/types_zh-CN.png.png

* Add files via upload
2024-06-26 21:33:28 -05:00
chaosgrimmon f3eeb6abea
[Sprite] Fix variant icons from Gen7 (#2624)
* [Sprite] Remove unused icons from 6v

* [Sprite] Fix variant icons from Gen7

* [Sprite] Compress icons_7v
2024-06-26 16:18:28 -04:00
Amani H f7f8988cdb
[Item] Add Light Ball, Thick Club, Metal Powder, and Quick Powder (#1899)
* Add Light Ball, Thick Club, and Metal/Quick Powder

* Fix Typo, Account for Fusions

* Fix Errors with Fusions

* Group Items into Generator

* Refactor Generator and Type, Fix Localization (en)

* Adjust Generator, Add Override Type

* Fix Enum Import

* Localize for de, es, fr, it, ko, zh_CN, zh_TW

* Add Unit Tests

* Add Type

* Fix Items Atlas

* Change Cubone Passive Ability, Adjust Weight
2024-06-26 13:48:10 -05:00
Madmadness65 edb4c7e4a2 Add missing shiny icons for legacy UI
This will resolve the error of the graphic being missing when loading the game.
2024-06-25 20:53:06 -05:00
Teju Rajbabu c8db3bff4c
[QOL] UI Improvement - Shiny Icon (#2372)
* Test changes to change variant label color based on Tint

* Revert "Test changes to change variant label"

This reverts commit 0ad0f62930.

* minimal recovery changes

* Finalized recovery and implemented ShinyIcon

* add setY in MockSprite

* added back some unintentional removed code

* added shiny_icons

* Initial test for tier change

* implemented Shiny Icon full functionality

* slight setY change for non-Base starters
2024-06-25 13:48:48 -04:00
chaosgrimmon 92791ae27a
[Sprite] Compress Mega Gyarados Palette (#2586)
* [Sprite] Compress Mega Gyarados Common Palette

* [Sprite] Compress Mega Gyarados Variant Palette

* [Sprite] Compress Mega Gyarados Default Palette
2024-06-25 10:12:35 -04:00
Madmadness65 bbc07e22bf
Add evil team music (#2582) 2024-06-24 22:51:13 -05:00
Amani H 136652caa9
[Item] Implement Eviolite Behavior (#2161)
* Add Eviolite with Unit Tests

* Localize for de, es, fr, it, ko, zh_CN, zh_TW

* Adjust German Localization

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Adjust Italian Localization

* Change Multiplier Type

* Adjust Unit Test Import

* Change Constructor

* Make Unit Tests Localized

* Comment Out of Reward Pool

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
2024-06-24 21:00:59 -05:00
Matthew d2f4c5b59c
[UI] UI Small Adjustments (#2525)
* UI Small Adjustments

* Fix Unit Tests

* Null check event display before clear

* better empty move placeholder debug name
2024-06-23 12:09:23 -04:00
chaosgrimmon d32119f921
[Sprite] Reposition Glameow Animation Frames (#2502)
* [Sprite] Glameow Front

Taken from 2f17903d30/public/images/pokemon

* [Sprite] Shiny Glameow Front

Taken from 2f17903d30/public/images/pokemon/shiny

* [Sprite] Shiny Glameow Back

Taken from 2f17903d30/public/images/pokemon/back/shiny

* [Sprite] Glameow Back

Taken from 2f17903d30/public/images/pokemon/back
2024-06-22 10:03:03 -04:00
chaosgrimmon a148020598
[Bug] Stop Mega X/Y crashes and restore animations (#2492)
This affects Charizard and Mewtwo Megas.
2024-06-21 12:44:41 -04:00
Matthew f016e2dbca
fix type sprites displaying wrong for languages with a hyphen (#2454) 2024-06-20 09:59:30 -04:00
Matthew 3d9b134332
[UI] Update Challenge UI (#2393)
* Update Challenge UI

* Update interpolation and localization

* Update src/locales/de/challenges.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/challenges.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
2024-06-19 20:40:08 +01:00
chaosgrimmon 2a2cb41130
[Bug] Prevent Variant Mega Blastoise Crashes (#2401)
* [Sprite] Temporary Front Exp Mega Blastoise Variants

* [Sprite] Temporary Back Exp Mega Blastoise Variants
2024-06-19 09:45:21 -04:00
chaosgrimmon 2ef376e4df
[Sprite] Opaque pixels on exp shiny Mimikyu (#2345)
* [Sprite] Opaque pixels on exp shiny Mimikyu

* [Sprite] Opaque pixels on exp back shiny Mimikyu
2024-06-17 13:24:57 -04:00
chaosgrimmon 4e8a2e87d2
[Sprite] Replace Togedemaru Animation Datafiles (#2255)
* [Sprite] Replace Exp front Togedemaru .json

animation stretched 11% upon artist request: https://discord.com/channels/1125469663833370665/1229465263532019712/1251422382745325609

* [Sprite] Replace exp back Togedemaru .json

taken from exp/back/shiny/777.json

* [Sprite] Extend exp front shiny Togedemaru .json

animation stretched 11% upon artist request: https://discord.com/channels/1125469663833370665/1229465263532019712/1251422382745325609
2024-06-15 12:14:59 -04:00
Matthew fc73a26372
[Bug] Fixed Alolan Persian Animations (#2236)
* Fixed Alolan Persian Animations

* Update Masterlist
2024-06-14 20:15:00 -04:00
Matthew 709cf00451
Remove Unneeded Icons (#2207) 2024-06-14 17:23:02 -04:00
chaosgrimmon fd3c0cdb3e
[Sprite] Fix Cursola mixed animation spritesheets (#2204)
* [Sprite] Give shiny Cursola fixed spritesheet

Replaced with the correct base shiny, which has purple eyes

* [Sprite] Revert exp nonshiny Cursola replacement 

Taken from https://raw.githubusercontent.com/pagefaultgames/pokerogue/b1704781192697a8042c0dc4e1098f242706cacf/public/images/pokemon/exp/864.png
2024-06-14 16:50:09 -04:00
Matthew Olker dcf66eee03 remove ZoneIdentifier files 2024-06-14 12:55:05 -04:00
Matthew Olker 02d5654be4 Pride Update 2024-06-14 12:42:37 -04:00
chaosgrimmon 5bdc6537e0
[Bug] Fix Animation for Variant Exp Meadow Vivillon (#2195)
* [Bug] Epic Drifblim using Drifloon sprite

* [Bug] Give Vivillon-Meadow appropriate Animation Frames

Taken from 666-fancy_2.json

* [Bug] Give Vivillon-Meadow appropriate Animation Frames

Taken from 666-fancy_2.json
2024-06-13 22:26:10 -04:00
Matthew dc30dd33b2
[QoL] Reorganize Enum Locations (#2185)
* moving enums

* import updates

* fix tsconfig paths importing (#2184)

* reverse index.ts addition

---------

Co-authored-by: Devin Korb <meepdarknessmeep@gmail.com>
2024-06-13 18:44:23 -04:00
Matthew Olker e6c24dceab Revert "[QoL] Reorganize Enum Locations (#2142)"
This reverts commit cf06ff3b8d.
2024-06-13 11:30:47 -04:00
Matthew cf06ff3b8d
[QoL] Reorganize Enum Locations (#2142)
* moving enums
2024-06-13 11:11:12 -04:00
MrWaterT 2b848b83e6
[Localization][Bug] Korean Font update and expand coverage (#1823)
* update i18n.ts : add fontFace

* Update PokePT_Wansung.ttf with size adjustment

https://github.com/MrWaterT/PokePT_Wansung v2.3

* Enlarge font size

* Bypass Typedoc

* Cleanup i18n.ts

consist spaces in {}
remove hangul jamo unicodeRange

* Update PokePT_Wansug.ttf to fix 'f'

https://github.com/MrWaterT/PokePT_Wansung v2.4

* Adjust hangul glyphs size

* Remove double loading

maybe from 073c8aa and #2066
2024-06-13 00:00:36 -04:00
flx-sta 3b21f80043
potentially fix PokePT_Wansung font lower f (remove that abomination above it) (#2158) 2024-06-12 19:38:10 -04:00
Ei e336466cc9
[Bug] Fixed the extra pixels in plains_bg (#2154) 2024-06-12 19:19:38 -04:00
Matthew Olker 8c596c6f33 update zh font to unicode to fit both 2024-06-10 23:21:19 -04:00
Greenlamp2 8af02ff2dc
deleted palete unused in masterlist to fix tests (#2065) 2024-06-11 03:36:21 +02:00
Matthew 5248160112
add zh localization font (#2066) 2024-06-10 21:36:09 -04:00
Madmadness65 32d222c9cd
Implement Arceus Plates and Silvally Memories (#1195)
* Implement Arceus Plates and Silvally Memories

* German localization for items

* Run linter on changes, add items to zh_TW localization

* linter cleanup

* Finish localization for other languages

Names for items sourced from Bulbapedia. Names for the items in Portuguese could not be reliably sourced, so they were as directly translated as possible.

* Add custom Blank Memory item

Currently does nothing, but the idea is that it would be used if the all-in-one form change item idea is followed through.

* Update item atlas

* Use move.type instead of type.value

The type effectiveness now works again.

* Update comments

* Fix type changing affecting only Silvally

* Condense switch cases down to a single line

As per Brain Frog's suggestion.
2024-06-10 09:58:34 -04:00
Tempoanon f6ad30b58f
[Feature] Add evil teams assets (#1577)
* Fix tinted caught icon false positive

* Remove unused import

* Rename and optimize

* Block comment

* Draft of evil team grunt pokemon pools

* Add graphics and music

* Add grunt spawn logic

* Add Giovanni

* Add team leader graphics

Giovanni and Ghetsis already have sprites, so they do not need added.

* Add teams for other evil team bosses

* Fix some typos and change hp bars to 2/2/2

* Fix sprites and add random team boss

* Add forced grunt encounter and update dialogue

* Update locales

* also lint en trainers

* More merge conflicts

* Deleted some duplicate images

* Correctly renamed the grunt files

* Forgot about team rocket

* New Magma Sprites

* Adjusted the trimming. Now they dont have as huge of a shadow bbelow them

* Fix grunt sprites

* Add real dialogue

* German Localization of the Dialogue

* Changes

* Tweak waves grunts spawn on

* Fix some typos in dialogue

* Y is canon

* Disable evil team spawns

* Fix another merge conflict

---------

Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: Jannik Tappert <tappertjannik@googlemail.com>
2024-06-09 19:02:29 -04:00
Matthew ce3a9c9c87
artist request base shiny revert (#1980) 2024-06-09 12:28:56 +10:00
Madmadness65 67a0ae49b3
Add new Gym Leader, Elite Four, and Champion music (#1971) 2024-06-08 20:51:37 -05:00
Madmadness65 bf5b6e3f6b
[Enhancement] Add more legendary battle music; add music preference setting (#1753)
* Add more legendary battle music; add music preference setting

* Replace BDSP tracks

"Souless", they say. Naysayers, I say.

* Update for settings menu refactor

* Remove unnecessary Reshiram/Zekrom music calls

The default legendary battle music is the Reshiram & Zekrom battle theme anyways, so removing these lines make it functionally identical.

* Update for settings menu refactor AGAIN
2024-06-07 21:52:14 -05:00
Madmadness65 a224f5e822 Add Partner Pikachu & Eevee party icons
This also necessitated giving them unique front & back sprites too, even if they are currently just duplicates of the normal forms. This change will help players identify when they are using/have encountered a Partner Pikachu or Eevee.
2024-06-07 13:58:48 -05:00
MadridPawmot f3de114d2b
[enhancement] Added Sailor trainer class (#1411)
* Add files via upload

* Update trainer-type.ts

* Update biomes.ts

* Update trainer-config.ts

* Update trainer-names.ts

* Update trainer-names.ts

* Update trainers.ts

* Update trainers.ts

* Added German translation

Thanks to CodeTappert

* Update trainers.ts

* Update trainers.ts

* Update trainers.ts

* Update trainers.ts

* Update trainers.ts

* Update trainers.ts

* Update trainers.ts to resolve conflicts

* Fixed syntax error

* Update biomes.ts

* Re-added possible biomes for the Sailor trainer class

* Added data for dialogue lines for the sailor class

* Added dialogue from FRLG

* Added locale

* Added locale

* Added locale

* Update trainers.ts

* Added locale

* Added locale

* Added Korean translation

* Added locale

* Added Portuguese translation

* Added locale

* Added locale

* Added Mandarin Chinese translation

* Added Cantonese Chinese translation

* Added images

* Recentered sprite

* Added Spanish translation for the dialogue

* Delete duplicate

* Delete duplicate

* Updated dialogue with requested changes

* Update Spanish translation to reflect the changes

* Update dialogue.ts

* Update dialogue.ts

* Update dialogue.ts

* Update dialogue.ts

* Update dialogue.ts

* Update dialogue.ts

* Update dialogue.ts
2024-06-06 11:55:32 -05:00
Adrian T 8d6a0bb0a1
[Ability] Implement Ice Face (#1755)
* implement ice face ability

* remove showing ability bar

* fixes

* add documentations

* move code out of phases.ts

* add hardcoded eiscue check, localization

* add KO locale

* remove unnecessary constructor

* use && instead of || to specify ice form on eiscue
2024-06-06 11:49:50 -04:00
MrWaterT ba66f2c916
[Bug] Remove text on summary bg (#1709) 2024-06-06 11:31:31 -04:00
Benjamin Odom 5e52be676f
[QoL] Add Time of Day Widget to Arena Flyout (#1846)
* Time of Day Sample

* Add Proper Time of Day Tracking

* Add Settings
2024-06-05 22:57:55 -05:00
chaosgrimmon 7da8bdfdb6
[Bug] Epic Drifblim using Drifloon sprite (#1788) 2024-06-04 09:26:03 -04:00
Benjamin Odom 98cff12fd1
[QoL] Add Arena Info Flyout for Weather, Terrain, etc. (#1734)
* Initial Commit

* Add Time of Day Icons and Remove Fight UI Dependancy

* Rename to Match

* Update battle-scene.ts

* Add Settings

* Add Comments
2024-06-03 21:18:09 -05:00
MrWaterT b9575d3ffc
[Localization] Korean Font update (#1678)
* Update PokePT_Wansung.ttf

https://github.com/MrWaterT/PokePT_Wansung v2.1

* Update PokePT_Wansung.ttf with é

https://github.com/MrWaterT/PokePT_Wansung v2.2
2024-06-03 21:59:23 -04:00
chaosgrimmon eddc6d73bf
[Bug] Fix undesired opaque pixels (#1719) 2024-06-02 09:41:05 -05:00
chaosgrimmon 59b1e58507
[Bug] Female variant Rhyhorn line missing .json palette [#1681] (#1718)
* [Bug] Female variant Rhyperior missing .json palette

Adds the missing variant back palette map. Taken from the male variant back.

* [Bug] Female variant Rhyperior missing .json palette

Adds the missing variant front palette map. Taken from the male variant.

* [Bug] Female variant Rhydon line missing .json palette 

Lets the game know that variants, both front and back, for Rhydon, Rhyhorn, and Rhyperior exist.

* [Bug] Female variant Rhydon, Rhyperior missing .json palette 

Adds the missing variant front palette maps. Taken from the male variants.

* [Bug] Female variant Rhydon, Rhyperior missing .json palette 

Adds the missing variant back palette maps. Taken from the male variant backs.
2024-06-02 09:40:37 -05:00
chaosgrimmon 289b42441f
[Bug] Add variant Larvesta icons (#1717)
* [Bug] Add variant Larvesta icons

The game wants them in pokemon_cons_5v.json, where they are currently not. All Solosis and Tympole_3 sprites placements adjusted for adequate spacing.

* [Bug] Add variant Larvesta icons 

Adds the icons to the spritesheet, and moves around some other icons for optimal use of space and spacing.
2024-06-02 09:39:01 -05:00
Greenlamp2 060b1b2ccc
Menu - Controls Rebind - Gamepad & Keyboard (Cleaner git log) (#1666)
* squased merge rebind_menu

* azerty to qwerty

* add a check to preven a crash in firefox

* reset navigation menu on quit

* removed dual lock mekanism

* navigation display update icons on new bind

* added submit binding

* removed attribute no longer used

* change protected to abstract

* remove last bind protection since action and cancel are protected + renamed default controller to controller

* removed default alt qwerty keys in config

* fix some errors for doc

* fix tests

* fix some more errors for docs

* fix some more errors for docs final ?

* added alt bind for menu navigation + update icons on delete/home
2024-06-01 13:56:32 +01:00