pcsx2/plugins/spu2-x/src
gregory.hainaut@gmail.com 9cb19121e0 onepad: create a key_status object to handle key activities with a single press/release interface
GSdx: remove some linux dialog options which were already controlled by PCSX2


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4780 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-06-28 21:30:06 +00:00
..
Linux SPU2-X: 2011-06-25 13:24:22 +00:00
Windows SPU2-X: Version bump. 2011-06-27 22:54:25 +00:00
ADSR.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
CMakeLists.txt onepad: create a key_status object to handle key activities with a single press/release interface 2011-06-28 21:30:06 +00:00
Config.h SPU2-X: 2011-06-25 13:24:22 +00:00
DPLII.h [copyright] 2010-07-08 16:40:44 +00:00
Debug.cpp SPU2-X: Added preliminary support for SPU2setLogDir(). Should probably be tested better, but bleh. I so want to rewrite all of this stuff in a nice wx-based cross-platform manner. >_< 2010-05-29 11:55:53 +00:00
Debug.h [copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see. 2010-07-04 22:49:00 +00:00
DecodeDPLII.cpp [copyright] 2010-07-08 16:40:44 +00:00
Dma.cpp SPU2-X: Minor change on the ADPCM decoder. 2 other known decoders do this as well. 2011-01-16 21:02:37 +00:00
Dma.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
Global.h SPU2-X: Version bump. 2011-06-27 22:54:25 +00:00
Lowpass.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
Lowpass.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
Mixer.cpp SPU2-X: 2011-06-25 13:24:22 +00:00
Mixer.h SPU2-X: 2011-02-20 21:00:08 +00:00
PS2E-spu2.cpp SPU2-X: Updated the spu2replay engine so it works again. Windows-only still, and it lacks a proper gui, but it can be used to dump the actions the game is doing and replay them later without the rest of the emulator. 2011-06-25 23:45:58 +00:00
PS2E-spu2.h SPU2-X: Implemented SPU2reset method for handling a PS2 reset. 2011-06-08 20:30:57 +00:00
PrecompiledHeader.cpp [copyright] 2010-07-08 16:40:44 +00:00
ReadInput.cpp SPU2-X: Little mistake in input area IRQ code. 2011-06-15 16:24:42 +00:00
RegLog.cpp SPU2-X: Testing showed that writing effect area registers is not entirely ineffective as previously assumed while effect area writing is enabled on that core. The new assumption is that internal registers reflect the values of the external ones while effect area writing is disabled. Also increased logging level of these registers. 2011-06-24 18:41:56 +00:00
RegTable.cpp SPU2-X: Both cores now (ignore previous commit) 2011-06-24 23:09:45 +00:00
Reverb.cpp SPU2-X: Apply Neill's recommended 2/3 multiplier to the input. The results still are not like on the PS2, but we're now as good as Neill's research allows. We'll have to do our own from here on. 2011-06-27 17:17:29 +00:00
SndOut.cpp SPU2-X: moving some code out of a header. 2011-03-10 22:56:29 +00:00
SndOut.h SPU2-X: moving some code out of a header. 2011-03-10 22:56:29 +00:00
SndOut_Portaudio.cpp spu2x: On linux uses by default the ALSA api when no inifile exists 2011-04-14 20:59:00 +00:00
Spu2replay.cpp SPU2-X: Updated the spu2replay engine so it works again. Windows-only still, and it lacks a proper gui, but it can be used to dump the actions the game is doing and replay them later without the rest of the emulator. 2011-06-25 23:45:58 +00:00
Spu2replay.h SPU2-X: Updated the spu2replay engine so it works again. Windows-only still, and it lacks a proper gui, but it can be used to dump the actions the game is doing and replay them later without the rest of the emulator. 2011-06-25 23:45:58 +00:00
Timestretcher.cpp SPU2-X: 2011-03-28 00:03:06 +00:00
WavFile.cpp Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself. 2011-03-25 05:06:49 +00:00
WavFile.h Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself. 2011-03-25 05:06:49 +00:00
Wavedump_wav.cpp GregMiscellaneous: spu2x: 2010-10-19 20:29:01 +00:00
defs.h SPU2-X: 2011-06-25 13:24:22 +00:00
iconvert.cpp [copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see. 2010-07-04 22:49:00 +00:00
regs.h SPU2-X: 2011-02-20 21:00:08 +00:00
spdif.h [copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see. 2010-07-04 22:49:00 +00:00
spu2freeze.cpp SPU2-X: Forgot to bump the savestate version. 2011-06-25 19:43:21 +00:00
spu2sys.cpp SPU2-X: We had two SPDIF modes reversed. I don't really understand the SPDIF modes but these are the bits the library sets. Fixes Gradius 3+4, issue 925. 2011-06-25 15:43:38 +00:00