..
Linux
SPU2-X:
2011-06-25 13:24:22 +00:00
Windows
SPU2-X: Version bump.
2011-06-27 22:54:25 +00:00
ADSR.cpp
Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
2010-04-25 00:31:27 +00:00
CMakeLists.txt
onepad: create a key_status object to handle key activities with a single press/release interface
2011-06-28 21:30:06 +00:00
Config.h
SPU2-X:
2011-06-25 13:24:22 +00:00
DPLII.h
[copyright]
2010-07-08 16:40:44 +00:00
Debug.cpp
SPU2-X: Added preliminary support for SPU2setLogDir(). Should probably be tested better, but bleh. I so want to rewrite all of this stuff in a nice wx-based cross-platform manner. >_<
2010-05-29 11:55:53 +00:00
Debug.h
[copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see.
2010-07-04 22:49:00 +00:00
DecodeDPLII.cpp
[copyright]
2010-07-08 16:40:44 +00:00
Dma.cpp
SPU2-X: Minor change on the ADPCM decoder. 2 other known decoders do this as well.
2011-01-16 21:02:37 +00:00
Dma.h
Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
2010-04-25 00:31:27 +00:00
Global.h
SPU2-X: Version bump.
2011-06-27 22:54:25 +00:00
Lowpass.cpp
Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
2010-04-25 00:31:27 +00:00
Lowpass.h
Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
2010-04-25 00:31:27 +00:00
Mixer.cpp
SPU2-X:
2011-06-25 13:24:22 +00:00
Mixer.h
SPU2-X:
2011-02-20 21:00:08 +00:00
PS2E-spu2.cpp
SPU2-X: Updated the spu2replay engine so it works again. Windows-only still, and it lacks a proper gui, but it can be used to dump the actions the game is doing and replay them later without the rest of the emulator.
2011-06-25 23:45:58 +00:00
PS2E-spu2.h
SPU2-X: Implemented SPU2reset method for handling a PS2 reset.
2011-06-08 20:30:57 +00:00
PrecompiledHeader.cpp
[copyright]
2010-07-08 16:40:44 +00:00
ReadInput.cpp
SPU2-X: Little mistake in input area IRQ code.
2011-06-15 16:24:42 +00:00
RegLog.cpp
SPU2-X: Testing showed that writing effect area registers is not entirely ineffective as previously assumed while effect area writing is enabled on that core. The new assumption is that internal registers reflect the values of the external ones while effect area writing is disabled. Also increased logging level of these registers.
2011-06-24 18:41:56 +00:00
RegTable.cpp
SPU2-X: Both cores now (ignore previous commit)
2011-06-24 23:09:45 +00:00
Reverb.cpp
SPU2-X: Apply Neill's recommended 2/3 multiplier to the input. The results still are not like on the PS2, but we're now as good as Neill's research allows. We'll have to do our own from here on.
2011-06-27 17:17:29 +00:00
SndOut.cpp
SPU2-X: moving some code out of a header.
2011-03-10 22:56:29 +00:00
SndOut.h
SPU2-X: moving some code out of a header.
2011-03-10 22:56:29 +00:00
SndOut_Portaudio.cpp
spu2x: On linux uses by default the ALSA api when no inifile exists
2011-04-14 20:59:00 +00:00
Spu2replay.cpp
SPU2-X: Updated the spu2replay engine so it works again. Windows-only still, and it lacks a proper gui, but it can be used to dump the actions the game is doing and replay them later without the rest of the emulator.
2011-06-25 23:45:58 +00:00
Spu2replay.h
SPU2-X: Updated the spu2replay engine so it works again. Windows-only still, and it lacks a proper gui, but it can be used to dump the actions the game is doing and replay them later without the rest of the emulator.
2011-06-25 23:45:58 +00:00
Timestretcher.cpp
SPU2-X:
2011-03-28 00:03:06 +00:00
WavFile.cpp
Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself.
2011-03-25 05:06:49 +00:00
WavFile.h
Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself.
2011-03-25 05:06:49 +00:00
Wavedump_wav.cpp
GregMiscellaneous: spu2x:
2010-10-19 20:29:01 +00:00
defs.h
SPU2-X:
2011-06-25 13:24:22 +00:00
iconvert.cpp
[copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see.
2010-07-04 22:49:00 +00:00
regs.h
SPU2-X:
2011-02-20 21:00:08 +00:00
spdif.h
[copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see.
2010-07-04 22:49:00 +00:00
spu2freeze.cpp
SPU2-X: Forgot to bump the savestate version.
2011-06-25 19:43:21 +00:00
spu2sys.cpp
SPU2-X: We had two SPDIF modes reversed. I don't really understand the SPDIF modes but these are the bits the library sets. Fixes Gradius 3+4, issue 925.
2011-06-25 15:43:38 +00:00