mirror of https://github.com/PCSX2/pcsx2.git
320 lines
5.9 KiB
C++
320 lines
5.9 KiB
C++
//GiGaHeRz's SPU2 Driver
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//Copyright (c) 2003-2008, David Quintana <gigaherz@gmail.com>
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//
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//This library is free software; you can redistribute it and/or
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//modify it under the terms of the GNU Lesser General Public
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//License as published by the Free Software Foundation; either
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//version 2.1 of the License, or (at your option) any later version.
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//
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//This library is distributed in the hope that it will be useful,
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//but WITHOUT ANY WARRANTY; without even the implied warranty of
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//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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//Lesser General Public License for more details.
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//
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//You should have received a copy of the GNU Lesser General Public
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//License along with this library; if not, write to the Free Software
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//Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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//
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#include "Global.h"
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#include "PS2E-spu2.h"
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#ifdef _MSC_VER
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# include "Windows.h"
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#endif
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FILE* s2rfile;
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void s2r_write16(s16 data)
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{
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fwrite(&data,2,1,s2rfile);
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}
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void s2r_write32(u32 data)
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{
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fwrite(&data,4,1,s2rfile);
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}
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#define EMITC(i,a) s2r_write32(((u32)(i&0x7)<<29)|(a&0x1FFFFFFF))
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int s2r_open(u32 ticks, char *filename)
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{
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s2rfile=fopen(filename,"wb");
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if(s2rfile)
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s2r_write32(ticks);
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return s2rfile?0:-1;
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}
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void s2r_readreg(u32 ticks,u32 addr)
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{
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if(!s2rfile) return;
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s2r_write32(ticks);
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EMITC(0,addr);
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}
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void s2r_writereg(u32 ticks,u32 addr,s16 value)
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{
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if(!s2rfile) return;
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s2r_write32(ticks);
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EMITC(1,addr);
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s2r_write16(value);
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}
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void s2r_writedma4(u32 ticks,u16*data,u32 len)
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{
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u32 i;
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if(!s2rfile) return;
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s2r_write32(ticks);
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EMITC(2,len);
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for(i=0;i<len;i++,data++)
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s2r_write16(*data);
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}
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void s2r_writedma7(u32 ticks,u16*data,u32 len)
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{
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u32 i;
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if(!s2rfile) return;
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s2r_write32(ticks);
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EMITC(3,len);
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for(i=0;i<len;i++,data++)
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s2r_write16(*data);
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}
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void s2r_close()
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{
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if(!s2rfile) return;
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fclose(s2rfile);
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}
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///////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////
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// replay code
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bool replay_mode=false;
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u16 dmabuffer[0xFFFFF];
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const u32 IOP_CLK = 768*48000;
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const u32 IOPCiclesPerMS = 768*48;
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u32 CurrentIOPCycle=0;
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u64 HighResFreq;
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u64 HighResPrev;
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double HighResScale;
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bool Running = false;
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#ifdef _MSC_VER
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int conprintf(const char* fmt, ...)
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{
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#ifdef WIN32
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char s[1024];
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va_list list;
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va_start(list, fmt);
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vsprintf(s,fmt, list);
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va_end(list);
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HANDLE handle = GetStdHandle(STD_OUTPUT_HANDLE);
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if(handle == INVALID_HANDLE_VALUE)
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return 0;
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DWORD written = 0;
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WriteConsoleA(handle, s, strlen(s), &written, 0);
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FlushFileBuffers(handle);
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return written;
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#else
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va_list list;
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va_start(list, fmt);
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int ret = vsprintf(stderr,fmt,list);
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va_end(list);
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return ret;
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#endif
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}
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void dummy1()
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{
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}
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void dummy4()
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{
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#ifndef ENABLE_NEW_IOPDMA_SPU2
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SPU2interruptDMA4();
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#endif
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}
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void dummy7()
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{
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#ifndef ENABLE_NEW_IOPDMA_SPU2
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SPU2interruptDMA7();
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#endif
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}
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u64 HighResFrequency()
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{
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u64 freq;
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#ifdef WIN32
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QueryPerformanceFrequency((LARGE_INTEGER*)&freq);
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#else
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// TODO
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#endif
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return freq;
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}
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u64 HighResCounter()
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{
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u64 time;
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#ifdef WIN32
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QueryPerformanceCounter((LARGE_INTEGER*)&time);
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#else
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// TODO
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#endif
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return time;
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}
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void InitWaitSync() // not extremely accurate but enough.
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{
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HighResFreq = HighResFrequency();
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HighResPrev = HighResCounter();
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HighResScale = (double)HighResFreq / (double)IOP_CLK;
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}
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u32 WaitSync( u32 TargetCycle )
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{
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u32 WaitCycles = (TargetCycle - CurrentIOPCycle);
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u32 WaitTime = WaitCycles / IOPCiclesPerMS;
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if(WaitTime > 10)
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WaitTime = 10;
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if(WaitTime = 0)
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WaitTime = 1;
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SleepEx(WaitTime, TRUE);
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// Refresh current time after sleeping
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u64 Current = HighResCounter();
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u32 delta = (u32)floor((Current-HighResPrev) / HighResScale + 0.5); // We lose some precision here, cycles might drift away over long periods of time ;P
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// Calculate time delta
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CurrentIOPCycle += delta;
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HighResPrev += (u64)floor(delta * HighResScale + 0.5); // Trying to compensate drifting mentioned above, not necessarily useful.
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return delta;
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}
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#ifdef WIN32
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BOOL WINAPI HandlerRoutine(DWORD dwCtrlType)
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{
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Running = false;
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return TRUE;
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}
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#endif
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#include "Windows/Dialogs.h"
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EXPORT_C_(void) s2r_replay(HWND hwnd, HINSTANCE hinst, LPSTR filename, int nCmdShow)
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{
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#ifndef ENABLE_NEW_IOPDMA_SPU2
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int events=0;
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Running = true;
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#ifdef WIN32
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AllocConsole();
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SetConsoleCtrlHandler(HandlerRoutine, TRUE);
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conprintf("Playing %s file on %x...",filename,hwnd);
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#endif
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// load file
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FILE *file=fopen(filename,"rb");
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if(!file)
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{
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conprintf("Could not open the replay file.");
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return;
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}
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// if successful, init the plugin
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#define TryRead(dest,size,count,file) if(fread(dest,size,count,file)<count) { conprintf("Error reading from file."); goto Finish; /* Need to exit the while() loop and maybe also the switch */ }
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TryRead(&CurrentIOPCycle,4,1,file);
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replay_mode=true;
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InitWaitSync(); // Initialize the WaitSync stuff
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SPU2init();
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SPU2irqCallback(dummy1,dummy4,dummy7);
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SPU2setClockPtr(&CurrentIOPCycle);
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SPU2open(&hwnd);
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CurrentIOPCycle=0;
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SPU2async(0);
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while(!feof(file) && Running)
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{
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u32 ccycle=0;
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u32 evid=0;
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u32 sval=0;
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u32 tval=0;
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TryRead(&ccycle,4,1,file);
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TryRead(&sval,4,1,file);
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evid=sval>>29;
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sval&=0x1FFFFFFF;
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u32 TargetCycle = ccycle * 768;
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while(TargetCycle > CurrentIOPCycle)
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{
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u32 delta = WaitSync(TargetCycle);
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SPU2async(delta);
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}
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switch(evid)
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{
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case 0:
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SPU2read(sval);
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break;
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case 1:
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TryRead(&tval,2,1,file);
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SPU2write(sval,tval);
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break;
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case 2:
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TryRead(dmabuffer,sval,2,file);
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SPU2writeDMA4Mem(dmabuffer,sval);
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break;
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case 3:
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TryRead(dmabuffer,sval,2,file);
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SPU2writeDMA7Mem(dmabuffer,sval);
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break;
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default:
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// not implemented
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return;
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break;
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}
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events++;
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}
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Finish:
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//shutdown
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SPU2close();
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SPU2shutdown();
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fclose(file);
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conprintf("Finished playing %s file (%d cycles, %d events).",filename,CurrentIOPCycle,events);
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#ifdef WIN32
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FreeConsole();
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#endif
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replay_mode=false;
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#endif
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}
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#endif
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