pcsx2/plugins/GSdx
lightningterror 434a06cb72 gsdx-gui: Remove partial and full crc hack levels on release builds.
Normal users shouldn't really need to choose partial or full since
automatic already does that.
Keep the options on debug for testing only.
2021-04-08 21:17:07 +02:00
..
Renderers GSdx: Don't use constexpr vector constructors at runtime 2021-03-22 02:09:31 -04:00
Window gsdx-gui: Remove partial and full crc hack levels on release builds. 2021-04-08 21:17:07 +02:00
docs gsdx: Add some comment on GSTextureCache + schematics 2014-11-08 21:30:14 +01:00
res gsdx-hw: Implement per pixel alpha blending (PABE). 2021-02-06 15:41:10 +01:00
vsprops msbuild: update project to cpp17 (#3745) 2020-09-24 06:39:30 -04:00
xbyak gsdx: cpu detection take 3! Don't use 64 bits type in Xbyak::Cpu 2017-04-01 11:14:18 +02:00
CMakeLists.txt GSdx: Fix issues on macOS 2020-12-06 14:02:43 -06:00
GS.cpp gsdump: implement renderer overrides, fix linux GSRT, remove GS assert 2021-03-22 23:37:24 -04:00
GS.h gsdump: implement renderer overrides, fix linux GSRT, remove GS assert 2021-03-22 23:37:24 -04:00
GSAlignedClass.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSAlignedClass.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSBlock.cpp GSdx: Don't use constexpr vector constructors at runtime 2021-03-22 02:09:31 -04:00
GSBlock.h gsdx: Use constexpr to initialize avx vectors without avx instructions 2021-03-05 17:33:26 -06:00
GSCapture.cpp gsdx:windows: Handle capture dialog filenames properly 2021-03-27 18:51:17 +00:00
GSCapture.h Capture: Swap int return types with bool 2021-03-12 13:22:40 +00:00
GSClut.cpp GSdx: Don't use constexpr vector constructors at runtime 2021-03-22 02:09:31 -04:00
GSClut.h gsdx: Use constexpr to initialize avx vectors without avx instructions 2021-03-05 17:33:26 -06:00
GSCodeBuffer.cpp GSdx GSCodeBuffer: std::vector instead of std::list, to speedup linear scan. Using range loop on destruction. 2017-08-30 11:43:18 +02:00
GSCodeBuffer.h GSdx GSCodeBuffer: std::vector instead of std::list, to speedup linear scan. Using range loop on destruction. 2017-08-30 11:43:18 +02:00
GSCrc.cpp gsdx-hw: Remove Bully crc hack. 2021-03-14 21:19:02 +01:00
GSCrc.h gsdx-hw: Remove Bully crc hack. 2021-03-14 21:19:02 +01:00
GSDrawingContext.cpp gsdx-ogl: Adjust some gl debug logs. 2020-06-14 00:02:26 +02:00
GSDrawingContext.h gsdx-sw: Remove s_n (draw number) parameter from GetSizeFixedTEX0. 2020-05-14 03:28:07 +02:00
GSDrawingEnvironment.h gsdx: use correct format in printf 2016-08-13 12:48:35 +02:00
GSDump.cpp gsdx:windows: Fix screenshot/GS dump path issues 2018-07-23 00:51:02 +01:00
GSDump.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSLocalMemory.cpp GSdx: Purge D3D11 Software 2020-09-21 20:30:20 -04:00
GSLocalMemory.h gsdx: Prefix std:: to vector 2017-09-08 09:56:28 +02:00
GSLzma.cpp gsdx: Prefix std:: to min and max 2017-09-08 09:56:28 +02:00
GSLzma.h gsdx: Fix GS dump readback EOF handling 2017-06-03 14:52:01 +02:00
GSPerfMon.cpp GSdx: Fix issues on macOS 2020-12-06 14:02:43 -06:00
GSPerfMon.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSPng.cpp gsdx:windows: Fix screenshot/GS dump path issues 2018-07-23 00:51:02 +01:00
GSPng.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSState.cpp gs: remove some pesky asserts 2021-03-22 02:07:54 -04:00
GSState.h gsdx: Cleanup/update Wild Arms offset hack. 2019-02-13 10:28:07 +01:00
GSTables.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTables.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSThread.h gsdx: add atomic for transaction scope object 2016-02-22 19:12:50 +01:00
GSThread_CXX11.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSUtil.cpp Capture: Optimizations with filenames, audio, and capture mainFrame gui 2021-03-12 13:22:40 +00:00
GSUtil.h GS: fix unix compatibility 2021-02-27 20:43:40 +00:00
GSVector.cpp GSdx: Don't use constexpr vector constructors at runtime 2021-03-22 02:09:31 -04:00
GSVector.h gsdx: split GSVector.h into smaller files 2017-03-19 13:50:13 +01:00
GSVector4.h GSdx: Re-add __forceinline to GSVector functions 2021-03-22 02:09:31 -04:00
GSVector4i.h GSdx: Re-add __forceinline to GSVector functions 2021-03-22 02:09:31 -04:00
GSVector8.h GSdx: Re-add __forceinline to GSVector functions 2021-03-22 02:09:31 -04:00
GSVector8i.h GSdx: Re-add __forceinline to GSVector functions 2021-03-22 02:09:31 -04:00
GSdx.cpp gsdx-gui: Remove partial and full crc hack levels on release builds. 2021-04-08 21:17:07 +02:00
GSdx.def Capture: Optimizations with filenames, audio, and capture mainFrame gui 2021-03-12 13:22:40 +00:00
GSdx.h GS: fix unix compatibility 2021-02-27 20:43:40 +00:00
GSdx.rc GSdx-GUI: Fix alignment of font 2021-01-27 16:50:10 +01:00
GSdx.vcxproj GS: initial switch to unicode 2021-02-27 20:43:40 +00:00
GSdx.vcxproj.filters vcxproj: Remove opencl. 2020-09-18 19:14:32 +02:00
config.h GSdx: Fix issues on macOS 2020-12-06 14:02:43 -06:00
linux_replay.cpp gsdx-replayer:linux: Fix strict-aliasing warnings 2016-12-12 18:14:38 +00:00
resource.h GSdx-GUI: Conservative Buffer Allocation + GPU Palette Conversion + Misc fixes 2021-01-08 08:51:13 -05:00
stdafx.cpp GSdx: Fix issues on macOS 2020-12-06 14:02:43 -06:00
stdafx.h GSdx: Compiler check for const initialization of vectors 2021-03-22 02:09:31 -04:00
targetver.h windows: Set _WIN32_WINNT to 0x0600 (Windows Vista) 2016-03-13 13:41:16 +00:00