3rdparty
spu2-x: Remove liba52.
2010-10-07 09:32:42 +00:00
bin
10001 updates to the GameIndex file. Thanks to konajona, pgert and Lana :)
2010-10-26 12:28:59 +00:00
cmake
cmake: * make FindGlew more robust & consistent
2010-10-19 13:33:57 +00:00
common
Merge newHostVM branch. Feature overview:
2010-11-17 05:49:11 +00:00
debian-unstable-upstream
debian: do not bundle ZeroGSShaders. Now the tarball is 100% free :)
2010-10-09 11:37:41 +00:00
debian-upstream
debian: do not bundle ZeroGSShaders. Now the tarball is 100% free :)
2010-10-09 11:37:41 +00:00
fps2bios
Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
2010-04-25 00:31:27 +00:00
nsis
Made the installer create a cheats directory as per request.
2010-09-28 22:02:42 +00:00
pcsx2
Merge newHostVM branch. Feature overview:
2010-11-17 05:49:11 +00:00
plugins
newHostVM: Linux fixes.
2010-11-17 03:18:36 +00:00
tools
Removed from GSDX Build (VS2010 side) residues of CG/OpenGL/Glew etc...
2010-05-29 18:09:38 +00:00
CMakeLists.txt
cmake: Upgrade cmake requierement to 2.8. (there is some incompatible change in foreach arguments...)
2010-07-28 14:51:02 +00:00
build-plugins.sh
Got rid of various obsolete files, and moved the codeblocks workspace file.
2009-09-09 10:02:12 +00:00
build.rb
Fixed up the Linux build. A couple minor OnePad changes.
2009-07-11 17:21:23 +00:00
clean_msvc.cmd
Minor fixes to selecting isos and changing cdvd source types.
2010-04-27 16:20:49 +00:00
detect_missing_file_in_cmake.sh
cmake: Update some missing files. Compile Devel by default.
2010-05-22 05:07:07 +00:00
pcsx2-codeblocks.workspace
Update codeblocks to take the last two commits into account.
2010-10-07 09:39:38 +00:00
pcsx2_suite_2008.sln
Screwed up my last i18n commit -- forgot that gettext/poedit needs explicit text literals to work from, so my pxE_* macros won't work. This version should be better.
2010-05-31 15:18:49 +00:00
pcsx2_suite_2010.sln
Committing "blood's" work on building PCSX2 and plugins under msvc 2010.
2010-04-30 19:46:43 +00:00
rebuild.sh
Correct the script, so that Linux is compilable. (If rebuild.sh is run before compiling.)
2009-09-07 00:50:36 +00:00