mirror of https://github.com/PCSX2/pcsx2.git
cmake: * make FindGlew more robust & consistent
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3946 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -2,13 +2,17 @@
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# Try to find GLEW library and include path.
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# Once done this will define
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#
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# GLEW_FOUND
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# GLEW_INCLUDE_PATH
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# GLEW_LIBRARY
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# GLEW_FOUND - system has GLEW
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# GLEW_INCLUDE_DIR - the GLEW include directories
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# GLEW_LIBRARY - link these to use GLEW
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#
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if(GLEW_INCLUDE_DIR AND GLEW_LIBRARY)
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set(GLEW_FIND_QUIETLY TRUE)
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endif(GLEW_INCLUDE_DIR AND GLEW_LIBRARY)
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IF (WIN32)
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FIND_PATH( GLEW_INCLUDE_PATH GL/glew.h
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FIND_PATH( GLEW_INCLUDE_DIR GL/glew.h
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$ENV{PROGRAMFILES}/GLEW/include
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${PROJECT_SOURCE_DIR}/src/nvgl/glew/include
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DOC "The directory where GL/glew.h resides")
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@ -20,7 +24,7 @@ IF (WIN32)
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${PROJECT_SOURCE_DIR}/src/nvgl/glew/lib
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DOC "The GLEW library")
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ELSE (WIN32)
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FIND_PATH( GLEW_INCLUDE_PATH GL/glew.h
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FIND_PATH( GLEW_INCLUDE_DIR GL/glew.h
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/usr/include
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/usr/local/include
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/sw/include
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@ -29,19 +33,19 @@ ELSE (WIN32)
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FIND_LIBRARY( GLEW_LIBRARY
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NAMES GLEW glew
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PATHS
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/usr/lib64
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/usr/lib32
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/usr/lib
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/usr/local/lib64
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/usr/local/lib32
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/usr/local/lib
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/sw/lib
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/opt/local/lib
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DOC "The GLEW library")
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ENDIF (WIN32)
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IF (GLEW_INCLUDE_PATH)
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SET( GLEW_FOUND 1 CACHE STRING "Set to 1 if GLEW is found, 0 otherwise")
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ELSE (GLEW_INCLUDE_PATH)
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SET( GLEW_FOUND 0 CACHE STRING "Set to 1 if GLEW is found, 0 otherwise")
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ENDIF (GLEW_INCLUDE_PATH)
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# handle the QUIETLY and REQUIRED arguments and set GLEW_FOUND to TRUE if
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# all listed variables are TRUE
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(GLEW DEFAULT_MSG GLEW_LIBRARY GLEW_INCLUDE_DIR)
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mark_as_advanced(GLEW_LIBRARY GLEW_INCLUDE_DIR)
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MARK_AS_ADVANCED( GLEW_FOUND )
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@ -120,7 +120,7 @@ endif(JPEG_FOUND)
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# GLEW
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if(GLEW_FOUND)
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include_directories(${GLEW_INCLUDE_PATH})
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include_directories(${GLEW_INCLUDE_DIR})
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endif(GLEW_FOUND)
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# OpenGL
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