pcsx2/pcsx2/x86
Gregory Hainaut 76237955c7 wx3.0: fix various string printing on linux
wide-char must use %ls format on linux. Don't rely on non standard %s/%S
2014-07-29 20:45:44 +02:00
..
ix86-32 pcsx2: be sure that variables are initialized 2014-07-12 16:03:06 +02:00
BaseblockEx.cpp Patch by Firnis: 2011-04-13 16:32:47 +00:00
BaseblockEx.h all: gcc warning clean (round 2) 2013-06-28 17:32:37 +00:00
aVUzerorec.S Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself. 2011-03-25 05:06:49 +00:00
iCOP0.cpp Introducing a mostly revamped Tracelog and Console log system. Various console log sources can now be toggled on/off on the fly, allowing end users to enable more verbose logging when they encounter problems. Both console and trace sources can be given automatic prefixing. 2010-08-06 05:46:09 +00:00
iCOP0.h Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins) 2010-05-03 14:08:02 +00:00
iCore.cpp pcsx2: sign compare mismatch 2/3 2014-05-03 10:18:26 +02:00
iCore.h pcsx2: sign compare mismatch 2/3 2014-05-03 10:18:26 +02:00
iFPU.cpp Refactoring: 2010-08-09 04:10:38 +00:00
iFPU.h Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins) 2010-05-03 14:08:02 +00:00
iFPUd.cpp pcsx2: gcc warning round 3 2013-06-30 11:43:12 +00:00
iMMI.cpp Refraction found an issue with an MMI op, committing the fix for him. 2010-06-10 11:56:47 +00:00
iMMI.h Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins) 2010-05-03 14:08:02 +00:00
iMisc.cpp GameDatabase / Patches: 2010-06-18 14:27:13 +00:00
iPsxMem.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
iR3000A.cpp wx3.0: fix various string printing on linux 2014-07-29 20:45:44 +02:00
iR3000A.h Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins) 2010-05-03 14:08:02 +00:00
iR3000Atables.cpp Converted IOP to use a static/global hardware register allocation. (same as I did for the EE a few weeks ago). 2010-09-23 19:44:55 +00:00
iR5900.h Partial revert of r4935. REC_FUNC_DEL is functionally distinct from REC_FUNC. Fixed REC_FUNC_DEL definition. 2011-10-12 23:49:50 +00:00
iR5900Arit.h Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins) 2010-05-03 14:08:02 +00:00
iR5900AritImm.h Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins) 2010-05-03 14:08:02 +00:00
iR5900Branch.h Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins) 2010-05-03 14:08:02 +00:00
iR5900Jump.h Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins) 2010-05-03 14:08:02 +00:00
iR5900LoadStore.h Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins) 2010-05-03 14:08:02 +00:00
iR5900Misc.cpp Cache Emulation: Updated cache emulation for new VTLB, Dead or Alive 2 (Japanese Version only) now playable. You can enable this under the Recompiler options by ticking the "Enable EE Cache" box, however it will only work with the EE in Interpreter mode. Also fixed some cache bugs from the old implementation. 2011-02-17 21:27:24 +00:00
iR5900Move.h Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins) 2010-05-03 14:08:02 +00:00
iR5900MultDiv.h Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins) 2010-05-03 14:08:02 +00:00
iR5900Shift.h Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins) 2010-05-03 14:08:02 +00:00
iVU1micro.cpp - Working on getting some old code working again which allows comparison between mVU and sVU program results. 2010-07-07 05:59:25 +00:00
ir5900tables.cpp Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins) 2010-05-03 14:08:02 +00:00
microVU.cpp Fix microVU converting pointers to u32. 2014-07-15 15:04:08 -05:00
microVU.h microVU: 2011-10-15 08:26:59 +00:00
microVU_Alloc.inl microVU: fixed a regression from r4940 that refraction caught when reviewing changes for a bug report. Might fix line of sight in MGS2 (the reported bug)? Might have something to do with the ace combat (forget which) collision detection? Might fix nothing but I'm pretty sure this is correct now. 2012-05-25 16:23:44 +00:00
microVU_Analyze.inl Merge branch 'master' of https://github.com/PCSX2/pcsx2 2014-07-05 20:48:52 +02:00
microVU_Branch.inl Left some logging in, nothing to see here. 2013-10-24 12:19:09 +00:00
microVU_Clamp.inl microVU cleanups (mostly changing pointers to references) 2011-03-31 03:08:48 +00:00
microVU_Compile.inl pcsx2: sign compare mismatch 1/3 2014-05-03 10:18:26 +02:00
microVU_Execute.inl microVU: fixed a regression from r4940 that refraction caught when reviewing changes for a bug report. Might fix line of sight in MGS2 (the reported bug)? Might have something to do with the ace combat (forget which) collision detection? Might fix nothing but I'm pretty sure this is correct now. 2012-05-25 16:23:44 +00:00
microVU_Flags.inl Removed the mVU block hack. This hack didn't help speed a lot (generally only about 2% if at all) but it caused slow downs and bugs in some games. 2012-02-22 21:04:58 +00:00
microVU_IR.h pcsx2: sign compare mismatch 1/3 2014-05-03 10:18:26 +02:00
microVU_Log.inl microVU cleanups (mostly changing pointers to references) 2011-03-31 03:08:48 +00:00
microVU_Lower.inl microVU: Reverted original Xtreme G Racing 3 change as that was a hack, found the real problem. Evil jumps on E-bits, could it get any worse???? 2013-03-30 23:50:22 +00:00
microVU_Macro.inl pcsx2: don't use 0&& to remove code 2014-07-12 12:59:23 +02:00
microVU_Misc.h microVU: Parametrised D-Bit handling. This *Shouldn't* be needed in retail games, but now it's working it could be useful for homebrew and testing. By default this is now disabled, but can be enabled by editing the parameter in microVU_Misc.h 2013-04-12 09:16:15 +00:00
microVU_Misc.inl Modified my changes from r5392, one small fix and some code movement, thanks to DarkShoelaces for pointing it out. 2012-09-13 19:55:25 +00:00
microVU_Profiler.h microVU: 2011-10-15 08:26:59 +00:00
microVU_Tables.inl Decided after discussion amongst the team to let the BIOS bugs run wild. Altered microVU to just ignore these problems and end silently (The real VU would probably do this anyway) 2013-02-24 20:29:51 +00:00
microVU_Upper.inl microVU: 2011-10-15 08:26:59 +00:00
newVif.h VIF: Fix up handling of indeterminate data with different alignment. Not sure if this will affect anything, but test results now match the PS2. 2013-10-24 16:21:45 +00:00
newVif_Dynarec.cpp wx3.0: fix various string printing on linux 2014-07-29 20:45:44 +02:00
newVif_HashBucket.h Refactoring: 2010-08-09 04:10:38 +00:00
newVif_Unpack.cpp VIF: Some optimizations for the VIF Rec, some small clean-up/optimizations for VIF itself. 2012-08-13 19:11:34 +00:00
newVif_UnpackSSE.cpp wx3.0: fix various string printing on linux 2014-07-29 20:45:44 +02:00
newVif_UnpackSSE.h VIF: Fix up handling of indeterminate data with different alignment. Not sure if this will affect anything, but test results now match the PS2. 2013-10-24 16:21:45 +00:00
sVU_Compare.h Improved EE/VTLB memory management: Removes various psM/psR/psS/psH pointers and replaces them with a single unified eeMem pointer. Members of eeMem correspond to Main, Scratchpad, Hardware, etc. This simplifies the EE's memory allocation, improves compiler optimization, gets rid of some macro mess, and allows templated code to deduce the size of memory buffers automatically. 2010-08-16 15:57:01 +00:00
sVU_Debug.h Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins) 2010-05-03 14:08:02 +00:00
sVU_Lower.cpp pcsx2: Implemented Threaded VU1 :D 2011-08-12 02:31:49 +00:00
sVU_Micro.cpp Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins) 2010-05-03 14:08:02 +00:00
sVU_Micro.h Big gif transfer code rewrite! 2011-07-24 13:02:50 +00:00
sVU_Upper.cpp pcsx2: gcc warning round 3 2013-06-30 11:43:12 +00:00
sVU_zerorec.cpp sVU_zerorec.cpp: Correctly guard against invalid VU indexes 2014-07-14 22:44:31 -04:00
sVU_zerorec.h Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins) 2010-05-03 14:08:02 +00:00