pcsx2/plugins/GSdx/Renderers/Common
Kojin d624927022 gsdx-osd: Scale based on window size
Switch to scaling on the window size instead of a hardcoded monitor res
2018-12-20 15:32:04 +01:00
..
GSDevice.cpp GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSDevice.h GSdx-ogl: Switch shader numbers main18 and main19. 2018-12-10 18:31:59 +01:00
GSDirtyRect.cpp GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSDirtyRect.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSFastList.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSFunctionMap.cpp GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSFunctionMap.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSOsdManager.cpp gsdx-osd: Update manager to support DX11 2018-12-20 15:32:04 +01:00
GSOsdManager.h GSdx-osd: Remove/purge OSD Indicator code. 2018-11-18 14:15:17 +01:00
GSRenderer.cpp gsdx-osd: Scale based on window size 2018-12-20 15:32:04 +01:00
GSRenderer.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSTexture.cpp GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSTexture.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSTextureCache.cpp GSdx: Purge Direct3D9 Render entirely. (#2762) 2018-12-20 00:54:51 +01:00
GSTextureCache.h GSTextureCache: Initialize palette texture if needed and not done yet. 2018-12-11 16:36:14 +01:00
GSVertex.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSVertexList.cpp GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSVertexList.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSVertexTrace.cpp GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSVertexTrace.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00