pcsx2/plugins/GSdx/Window
lightningterror e72aa23436 gsdx-gui: Purge the aout (Alpha hack) from the gui, will be useless with fbmask emulation, enable blending option on d3d11.
Blending option allows us to toggle fbmask on or off with at least basic
level just like on gl.
2019-04-22 05:07:42 +02:00
..
GSCaptureDlg.cpp GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSCaptureDlg.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSDialog.cpp GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSDialog.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSLinuxDialog.cpp gsdx-gui: Update blending option. 2019-03-03 00:47:40 +01:00
GSSetting.cpp gsdx-gui: Purge the aout (Alpha hack) from the gui, will be useless with fbmask emulation, enable blending option on d3d11. 2019-04-22 05:07:42 +02:00
GSSetting.h gsdx-gui: Purge the aout (Alpha hack) from the gui, will be useless with fbmask emulation, enable blending option on d3d11. 2019-04-22 05:07:42 +02:00
GSSettingsDlg.cpp gsdx-gui: Purge the aout (Alpha hack) from the gui, will be useless with fbmask emulation, enable blending option on d3d11. 2019-04-22 05:07:42 +02:00
GSSettingsDlg.h gsdx: Remove remaining MSAA ui code 2019-01-15 19:13:14 +01:00
GSWnd.cpp gsdx-ogl: glTexturePageCommitmentEXT should be optional for sparse texture. 2019-02-07 14:32:10 +01:00
GSWnd.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSWndDX.cpp GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSWndDX.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSWndEGL.cpp gsdx-egl: Also do the same for egl pointer logs. 2019-02-09 11:16:51 +01:00
GSWndEGL.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSWndOGL.cpp gsdx-ogl: Enable function pointer support logs only when "debug_opengl" is enabled in the ini. 2019-02-09 11:10:00 +01:00
GSWndOGL.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSWndWGL.cpp gsdx-ogl: Enable function pointer support logs only when "debug_opengl" is enabled in the ini. 2019-02-09 11:10:00 +01:00
GSWndWGL.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
PFN_WND.h gsdx-ogl: generate nearly all gl entries function pointers 2019-02-07 12:34:02 +01:00