mirror of https://github.com/PCSX2/pcsx2.git
cfedf41441
* Fix some issue on wnd management, mix between sdl/ogl render * create new gsdx option for ogl debug + debug_ogl_dump: start frame to dump when not 0 + debug_ogl_dump_length: length of the dump + debug_ogl_shader: print shader debug Note current dump option must be fixed to use linux path. git-svn-id: http://pcsx2.googlecode.com/svn/branches/gsdx-ogl@5067 96395faa-99c1-11dd-bbfe-3dabce05a288 |
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3rdparty | ||
bin | ||
cmake | ||
common | ||
debian-unstable-upstream | ||
fps2bios | ||
linux_various | ||
locales | ||
nsis | ||
pcsx2 | ||
plugins | ||
tools | ||
CMakeLists.txt | ||
build.sh | ||
clean_msvc.cmd | ||
pcsx2-codeblocks.workspace | ||
pcsx2_suite_2008.sln | ||
pcsx2_suite_2010.sln | ||
rebuild.sh |