..
baseclasses
gsdx: add svn:eol-style metadata
2011-02-19 10:57:28 +00:00
res
gsdx ogl: load shader from C code instead of an external file
2013-05-18 09:17:30 +00:00
vsprops
GSDX: missed the property files, VS is awkward about saving them.
2012-08-06 05:43:51 +00:00
xbyak
GSdx: the x64 ABI on windows is not so nice after all.
2011-02-28 11:08:52 +00:00
CMakeLists.txt
GSdx: only enable AMD hack for AMD GPU. Remove the older geometry shader hack fixed since 6 monthes
2012-10-28 10:14:42 +00:00
GPU.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GPU.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GPUDrawScanline.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GPUDrawScanline.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GPUDrawScanlineCodeGenerator.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GPUDrawScanlineCodeGenerator.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GPUDrawingEnvironment.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GPULocalMemory.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GPULocalMemory.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GPURenderer.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GPURenderer.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GPURendererSW.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GPURendererSW.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GPUScanlineEnvironment.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GPUSettingsDlg.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GPUSettingsDlg.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GPUSetupPrimCodeGenerator.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GPUSetupPrimCodeGenerator.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GPUState.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GPUState.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GPUVertex.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GS.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GS.h
gcc:
2013-04-14 10:48:50 +00:00
GSAlignedClass.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSAlignedClass.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSBlock.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSBlock.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSCapture.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSCapture.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSCaptureDlg.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSCaptureDlg.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSClut.cpp
GSDX: Implemented CLUT temporary buffer wrapping by mirroring writes and hopefully fixed all CSA related bugs. There are fewer asserts on register values in the code now.
2013-04-10 17:55:02 +00:00
GSClut.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSCodeBuffer.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSCodeBuffer.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSCrc.cpp
GSdx: Added a crc hack for Steambot Chronicles, made by miseru99. It doesn't look perfect but at least it's rather playable now. Thanks miseru99 :)
2013-02-11 17:10:22 +00:00
GSCrc.h
GSdx: Added a crc hack for Steambot Chronicles, made by miseru99. It doesn't look perfect but at least it's rather playable now. Thanks miseru99 :)
2013-02-11 17:10:22 +00:00
GSDevice.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSDevice.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSDevice9.cpp
GSDX: Applying patch for 2 small errors in GSDX provided by mathew1800.
2013-04-04 19:39:46 +00:00
GSDevice9.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSDevice11.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSDevice11.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSDeviceDX.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSDeviceDX.h
GSdx: New hack from KrossX lets users configure their own texture coordinate offset via hacks dialog. This can be used to fine tune correction of upscale glitches versus the problems that come with it. I guess this is able to correct nearly all ghosting and bad text issues games can have! Thanks for this nice patch, KrossX :)
2013-02-12 10:57:48 +00:00
GSDeviceNull.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSDeviceNull.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSDeviceOGL.cpp
gsdx ogl: load shader from C code instead of an external file
2013-05-18 09:17:30 +00:00
GSDeviceOGL.h
gsdx ogl: load shader from C code instead of an external file
2013-05-18 09:17:30 +00:00
GSDeviceSW.cpp
gcc:
2013-04-14 10:48:50 +00:00
GSDeviceSW.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSDialog.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSDialog.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSDirtyRect.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSDirtyRect.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSDrawScanline.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSDrawScanline.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSDrawScanlineCodeGenerator.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSDrawScanlineCodeGenerator.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSDrawScanlineCodeGenerator.x64.avx.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSDrawScanlineCodeGenerator.x64.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSDrawScanlineCodeGenerator.x86.avx.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSDrawScanlineCodeGenerator.x86.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSDrawingContext.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSDrawingEnvironment.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSDump.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSDump.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSFunctionMap.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSFunctionMap.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSLinuxDialog.cpp
gsdx ogl:
2013-02-23 15:35:56 +00:00
GSLinuxLogo.h
gsdx-ogl: All the Windows versions get a fancy logo on top, so...
2012-01-08 04:59:29 +00:00
GSLocalMemory.cpp
GSDX: Nothing is fixed, the last two revisions did not happen.
2013-02-08 15:36:54 +00:00
GSLocalMemory.h
GSDX: Nothing is fixed, the last two revisions did not happen.
2013-02-08 15:36:54 +00:00
GSPerfMon.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSPerfMon.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSRasterizer.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSRasterizer.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSRenderer.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSRenderer.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSRendererCS.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSRendererCS.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSRendererDX.cpp
GSdx: New hack from KrossX lets users configure their own texture coordinate offset via hacks dialog. This can be used to fine tune correction of upscale glitches versus the problems that come with it. I guess this is able to correct nearly all ghosting and bad text issues games can have! Thanks for this nice patch, KrossX :)
2013-02-12 10:57:48 +00:00
GSRendererDX.h
GSdx: New hack from KrossX lets users configure their own texture coordinate offset via hacks dialog. This can be used to fine tune correction of upscale glitches versus the problems that come with it. I guess this is able to correct nearly all ghosting and bad text issues games can have! Thanks for this nice patch, KrossX :)
2013-02-12 10:57:48 +00:00
GSRendererDX9.cpp
GSdx: New hack from KrossX lets users configure their own texture coordinate offset via hacks dialog. This can be used to fine tune correction of upscale glitches versus the problems that come with it. I guess this is able to correct nearly all ghosting and bad text issues games can have! Thanks for this nice patch, KrossX :)
2013-02-12 10:57:48 +00:00
GSRendererDX9.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSRendererDX11.cpp
GSdx: New hack from KrossX lets users configure their own texture coordinate offset via hacks dialog. This can be used to fine tune correction of upscale glitches versus the problems that come with it. I guess this is able to correct nearly all ghosting and bad text issues games can have! Thanks for this nice patch, KrossX :)
2013-02-12 10:57:48 +00:00
GSRendererDX11.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSRendererHW.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSRendererHW.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSRendererNull.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSRendererNull.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSRendererOGL.cpp
gsdx ogl:
2013-02-23 15:35:56 +00:00
GSRendererOGL.h
gsdx ogl:
2013-02-23 15:35:56 +00:00
GSRendererSW.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSRendererSW.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSScanlineEnvironment.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSSetting.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSSetting.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSSettingsDlg.cpp
GSDX: Applying patch for 2 small errors in GSDX provided by mathew1800.
2013-04-04 19:39:46 +00:00
GSSettingsDlg.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSSetupPrimCodeGenerator.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSSetupPrimCodeGenerator.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSSetupPrimCodeGenerator.x64.avx.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSSetupPrimCodeGenerator.x64.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSSetupPrimCodeGenerator.x86.avx.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSSetupPrimCodeGenerator.x86.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSState.cpp
GSDX: Fixed GetTextureMinMax's vertex tracer interaction properly and added some comments.
2013-04-10 15:57:21 +00:00
GSState.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSTables.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSTables.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSTexture.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSTexture.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSTexture9.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSTexture9.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSTexture11.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSTexture11.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSTextureCache.cpp
GSdx, SPU2-X: Remove old code and disable a now useless warning.
2013-02-12 18:41:33 +00:00
GSTextureCache.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSTextureCache9.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSTextureCache9.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSTextureCache11.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSTextureCache11.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSTextureCacheOGL.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSTextureCacheOGL.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSTextureCacheSW.cpp
GSDX: Nothing is fixed, the last two revisions did not happen.
2013-02-08 15:36:54 +00:00
GSTextureCacheSW.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSTextureFX.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSTextureFX9.cpp
GSdx: New hack from KrossX lets users configure their own texture coordinate offset via hacks dialog. This can be used to fine tune correction of upscale glitches versus the problems that come with it. I guess this is able to correct nearly all ghosting and bad text issues games can have! Thanks for this nice patch, KrossX :)
2013-02-12 10:57:48 +00:00
GSTextureFX11.cpp
GSdx: New hack from KrossX lets users configure their own texture coordinate offset via hacks dialog. This can be used to fine tune correction of upscale glitches versus the problems that come with it. I guess this is able to correct nearly all ghosting and bad text issues games can have! Thanks for this nice patch, KrossX :)
2013-02-12 10:57:48 +00:00
GSTextureFXOGL.cpp
gsdx ogl: load shader from C code instead of an external file
2013-05-18 09:17:30 +00:00
GSTextureNull.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSTextureNull.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSTextureOGL.cpp
gsdx ogl: use immutable texture, it would avoid multiple validation from the driver
2013-05-17 16:55:55 +00:00
GSTextureOGL.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSTextureSW.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSTextureSW.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSThread.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSThread.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSUniformBufferOGL.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSUtil.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSUtil.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSVector.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSVector.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSVertex.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSVertexArrayOGL.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSVertexHW.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSVertexList.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSVertexList.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSVertexSW.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSVertexSW.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSVertexTrace.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSVertexTrace.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSWnd.cpp
gsdx ogl: install a GLX error handler before the context creation. Allow to print a nice message when the user doesn't support opengl 3.3
2013-04-07 14:37:14 +00:00
GSWnd.h
zzogl:
2012-10-21 18:10:13 +00:00
GSdx.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSdx.def
gsdx: add svn:eol-style metadata
2011-02-19 10:57:28 +00:00
GSdx.gcc.cbp
gsdx: remove completely the SDL backend. Let's hope I didn't break too much VS
2012-08-15 10:22:19 +00:00
GSdx.gcc.workspace
GSdx: renamed None to something else because X11 defined it for itself.
2011-02-23 09:16:00 +00:00
GSdx.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSdx.icc.cbp
gsdx: remove completely the SDL backend. Let's hope I didn't break too much VS
2012-08-15 10:22:19 +00:00
GSdx.props
gsdx: add svn:eol-style metadata
2011-02-19 10:57:28 +00:00
GSdx.rc
GSdx: New hack from KrossX lets users configure their own texture coordinate offset via hacks dialog. This can be used to fine tune correction of upscale glitches versus the problems that come with it. I guess this is able to correct nearly all ghosting and bad text issues games can have! Thanks for this nice patch, KrossX :)
2013-02-12 10:57:48 +00:00
GSdx.vcxproj
gsdx: remove completely the SDL backend. Let's hope I didn't break too much VS
2012-08-15 10:22:19 +00:00
GSdx.vcxproj.filters
gsdx: remove completely the SDL backend. Let's hope I didn't break too much VS
2012-08-15 10:22:19 +00:00
GSdx_vs11.vcxproj
Make PCSX2 compile with Visual Studio 2012 (3/3): Upgrade the project files and fix a few project names. Update the .sln to point to the right project files.
2012-08-19 19:54:12 +00:00
GSdx_vs11.vcxproj.filters
[VS2012] For some reason when I made the conversion I totally forgot to copy these, and I didn't notice that until yesterday.
2012-09-05 18:04:09 +00:00
GSdx_vs2008.vcproj
gsdx: remove completely the SDL backend. Let's hope I didn't break too much VS
2012-08-15 10:22:19 +00:00
config.h
gsdx ogl: New config option to disable separate shader program. Not enabled by default
2013-05-17 18:28:51 +00:00
linux_replay.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
resource.h
GSdx: New hack from KrossX lets users configure their own texture coordinate offset via hacks dialog. This can be used to fine tune correction of upscale glitches versus the problems that come with it. I guess this is able to correct nearly all ghosting and bad text issues games can have! Thanks for this nice patch, KrossX :)
2013-02-12 10:57:48 +00:00
stdafx.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
stdafx.h
gcc:
2013-04-14 10:48:50 +00:00