.. |
GLLoader.cpp
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gsdx ogl: load GL_EXT_direct_state_access for sparse texture
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2019-02-07 12:34:02 +01:00 |
GLLoader.h
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gsdx ogl: load GL_EXT_direct_state_access for sparse texture
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2019-02-07 12:34:02 +01:00 |
GLState.cpp
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GSdx: Folder Reorganization. (#2657)
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2018-11-16 19:41:37 +01:00 |
GLState.h
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GSdx: Folder Reorganization. (#2657)
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2018-11-16 19:41:37 +01:00 |
GSDeviceOGL.cpp
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gsdx ogl: use a set to store the supported extension
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2019-02-07 12:34:02 +01:00 |
GSDeviceOGL.h
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gsdx-ogl: use only core debug extension
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2019-02-07 12:34:02 +01:00 |
GSRendererOGL.cpp
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gsdx-ogl: Enable anisotropic filtering only for triangles.
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2019-01-26 14:52:30 +01:00 |
GSRendererOGL.h
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gsdx-hw: Adjust/cleanup hw hacks variable calls.
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2019-01-23 12:24:12 +01:00 |
GSShaderOGL.cpp
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GSdx: Folder Reorganization. (#2657)
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2018-11-16 19:41:37 +01:00 |
GSShaderOGL.h
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GSdx: Folder Reorganization. (#2657)
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2018-11-16 19:41:37 +01:00 |
GSTextureCacheOGL.cpp
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GSdx-TCOGL: Adjust depth format cases in Texture Cache GL.
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2018-12-10 03:11:34 +01:00 |
GSTextureCacheOGL.h
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GSdx: Folder Reorganization. (#2657)
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2018-11-16 19:41:37 +01:00 |
GSTextureOGL.cpp
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gsdx: remove dds parameter from texture save method
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2018-12-30 20:13:59 +01:00 |
GSTextureOGL.h
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gsdx: remove dds parameter from texture save method
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2018-12-30 20:13:59 +01:00 |
GSUniformBufferOGL.h
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GSdx: Folder Reorganization. (#2657)
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2018-11-16 19:41:37 +01:00 |
GSVertexArrayOGL.h
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GSdx: Folder Reorganization. (#2657)
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2018-11-16 19:41:37 +01:00 |
PFN_GLLOADER_CPP.h
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gsdx-ogl: generate nearly all gl entries function pointers
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2019-02-07 12:34:02 +01:00 |
PFN_GLLOADER_HPP.h
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gsdx-ogl: generate nearly all gl entries function pointers
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2019-02-07 12:34:02 +01:00 |
glext_extra.h
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gsdx-ogl: add a separate glext.h file
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2019-02-07 12:34:02 +01:00 |