mirror of https://github.com/PCSX2/pcsx2.git
7f9f6590b7
2. Game database: now always loads from pcsx2 folder (was using cwd) details: Portable mode: folders and file names at the ini now always saved relative in portable mode -> pcsx2 folder can be moved around, renamed, etc, and everything keeps running as normal. Note: last elf/iso folder paths are kept absolute at the ini, and so are the last/recent iso file names. This is to allow moving pcsx2 folder around without needing to select them again. The case of putting the ISO files inside the pcsx2 folder and expecting it to work when moving the folder around is still not solved for now (but the iso can always be selected manually). Maybe will get fixed soon. Reminder: to run in portable mode, create an empty file named "portable.ini" at the pcsx2.exe folder. git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4485 96395faa-99c1-11dd-bbfe-3dabce05a288 |
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3rdparty | ||
bin | ||
cmake | ||
common | ||
debian-unstable-upstream | ||
debian-upstream | ||
fps2bios | ||
locales | ||
nsis | ||
pcsx2 | ||
plugins | ||
tools | ||
CMakeLists.txt | ||
build-plugins.sh | ||
build.rb | ||
clean_msvc.cmd | ||
detect_missing_file_in_cmake.sh | ||
generate_pot.sh | ||
pcsx2-codeblocks.workspace | ||
pcsx2_suite_2008.sln | ||
pcsx2_suite_2010.sln | ||
rebuild.sh |