pcsx2/plugins/GSdx
RedDevilus 541dfdfc7f GSdx-GUI: Fix alignment of font
Should fix invisible characters and move hardware renderer settings 2px down.
Also make the full window and software renderer settings consistent at 2px towards the bottom.
2021-01-27 16:50:10 +01:00
..
Renderers gsdx-hw: Get rid of some extra branches/conditions in DATE selection. 2021-01-25 23:17:42 +01:00
Window GSdx-GUI: Conservative Buffer Allocation + GPU Palette Conversion + Misc fixes 2021-01-08 08:51:13 -05:00
docs gsdx: Add some comment on GSTextureCache + schematics 2014-11-08 21:30:14 +01:00
res gsdx-hw: Remove opencl code and files from gsdx. 2020-09-18 19:14:32 +02:00
vsprops msbuild: update project to cpp17 (#3745) 2020-09-24 06:39:30 -04:00
xbyak gsdx: cpu detection take 3! Don't use 64 bits type in Xbyak::Cpu 2017-04-01 11:14:18 +02:00
CMakeLists.txt GSdx: Fix issues on macOS 2020-12-06 14:02:43 -06:00
GS.cpp GSdx: Fix issues on macOS 2020-12-06 14:02:43 -06:00
GS.h GSdx: Purge D3D11 Software 2020-09-21 20:30:20 -04:00
GSAlignedClass.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSAlignedClass.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSBlock.cpp gsdx: Defer vector initialisation to GS/GPUinit 2016-07-27 23:34:14 +01:00
GSBlock.h gsdx: Defer vector initialisation to GS/GPUinit 2016-07-27 23:34:14 +01:00
GSCapture.cpp GSdx-Capture: Abort capture if an invalid directory is given 2020-09-20 17:36:33 +01:00
GSCapture.h Capture: Share filename between GSdx and Spu2-x 2020-09-20 17:36:33 +01:00
GSClut.cpp gsdx: properly init clut ptrs v2 (#3858) 2020-10-26 13:22:07 -04:00
GSClut.h gsdx: properly init clut ptrs v2 (#3858) 2020-10-26 13:22:07 -04:00
GSCodeBuffer.cpp GSdx GSCodeBuffer: std::vector instead of std::list, to speedup linear scan. Using range loop on destruction. 2017-08-30 11:43:18 +02:00
GSCodeBuffer.h GSdx GSCodeBuffer: std::vector instead of std::list, to speedup linear scan. Using range loop on destruction. 2017-08-30 11:43:18 +02:00
GSCrc.cpp GS: Remove Unofficial CRCs (#4082) 2021-01-02 11:11:13 -05:00
GSCrc.h GS: Remove Unofficial CRCs (#4082) 2021-01-02 11:11:13 -05:00
GSDrawingContext.cpp gsdx-ogl: Adjust some gl debug logs. 2020-06-14 00:02:26 +02:00
GSDrawingContext.h gsdx-sw: Remove s_n (draw number) parameter from GetSizeFixedTEX0. 2020-05-14 03:28:07 +02:00
GSDrawingEnvironment.h gsdx: use correct format in printf 2016-08-13 12:48:35 +02:00
GSDump.cpp gsdx:windows: Fix screenshot/GS dump path issues 2018-07-23 00:51:02 +01:00
GSDump.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSLocalMemory.cpp GSdx: Purge D3D11 Software 2020-09-21 20:30:20 -04:00
GSLocalMemory.h gsdx: Prefix std:: to vector 2017-09-08 09:56:28 +02:00
GSLzma.cpp gsdx: Prefix std:: to min and max 2017-09-08 09:56:28 +02:00
GSLzma.h gsdx: Fix GS dump readback EOF handling 2017-06-03 14:52:01 +02:00
GSPerfMon.cpp GSdx: Fix issues on macOS 2020-12-06 14:02:43 -06:00
GSPerfMon.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSPng.cpp gsdx:windows: Fix screenshot/GS dump path issues 2018-07-23 00:51:02 +01:00
GSPng.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSState.cpp gsdx: run clang format on GSState.cpp 2020-12-09 08:14:31 -05:00
GSState.h gsdx: Cleanup/update Wild Arms offset hack. 2019-02-13 10:28:07 +01:00
GSTables.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTables.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSThread.h gsdx: add atomic for transaction scope object 2016-02-22 19:12:50 +01:00
GSThread_CXX11.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSUtil.cpp gsdx-hw: Remove opencl code and files from gsdx. 2020-09-18 19:14:32 +02:00
GSUtil.h gsdx-hw: Remove opencl code and files from gsdx. 2020-09-18 19:14:32 +02:00
GSVector.cpp gsdx: Defer vector initialisation to GS/GPUinit 2016-07-27 23:34:14 +01:00
GSVector.h gsdx: split GSVector.h into smaller files 2017-03-19 13:50:13 +01:00
GSVector4.h Add a few default functions in explicitly. (-Wdeprecated-copy) 2019-05-11 19:18:18 -07:00
GSVector4i.h GSdx: Fix sse2 build on clang 2020-11-24 03:16:59 -05:00
GSVector8.h gsdx: split GSVector.h into smaller files 2017-03-19 13:50:13 +01:00
GSVector8i.h gsdx: split GSVector.h into smaller files 2017-03-19 13:50:13 +01:00
GSdx.cpp GSdx-GUI: Conservative Buffer Allocation + GPU Palette Conversion + Misc fixes 2021-01-08 08:51:13 -05:00
GSdx.def gsdx: Remove psx/ps1 emulator compatibility. 2020-05-07 14:28:31 +02:00
GSdx.h gsdx-gui-win: Change date accuracy button list to a checkbox. 2020-11-08 13:01:24 +01:00
GSdx.rc GSdx-GUI: Fix alignment of font 2021-01-27 16:50:10 +01:00
GSdx.vcxproj vcxproj/vsprops/sln: Remove opencl 3rdparty libs. 2020-09-18 19:14:32 +02:00
GSdx.vcxproj.filters vcxproj: Remove opencl. 2020-09-18 19:14:32 +02:00
config.h GSdx: Fix issues on macOS 2020-12-06 14:02:43 -06:00
linux_replay.cpp gsdx-replayer:linux: Fix strict-aliasing warnings 2016-12-12 18:14:38 +00:00
resource.h GSdx-GUI: Conservative Buffer Allocation + GPU Palette Conversion + Misc fixes 2021-01-08 08:51:13 -05:00
stdafx.cpp GSdx: Fix issues on macOS 2020-12-06 14:02:43 -06:00
stdafx.h gsdx-hw: Remove opencl code and files from gsdx. 2020-09-18 19:14:32 +02:00
targetver.h windows: Set _WIN32_WINNT to 0x0600 (Windows Vista) 2016-03-13 13:41:16 +00:00