pcsx2/plugins/GSdx
Gregory Hainaut 5b91dc45e0 gsdx ogl: reduce requirement for SW renderer
Clip Control is only used for the HW renderer.

It will help Nvidia DX10 GPU on Windows. Potentially old AMD GPU too.
Unfortunately Ivy bridge still misses texture copy

Note on Linux, you can use the free Mesa driver.

Otherwise, it is time to save money for a future upgrade :)
2017-04-04 18:37:26 +02:00
..
PSX gsdx: use shared_ptr instead of raw GSWnd* 2017-02-26 19:09:16 +01:00
docs gsdx: Add some comment on GSTextureCache + schematics 2014-11-08 21:30:14 +01:00
res GSdx: Unscale Point and Line Direct3D11 port 2017-04-01 11:16:25 +02:00
vsprops gsdx:windows: Remove SSSE3 and AVX configurations 2017-01-27 11:06:30 +01:00
xbyak gsdx: cpu detection take 3! Don't use 64 bits type in Xbyak::Cpu 2017-04-01 11:14:18 +02:00
CMakeLists.txt gsdx:cmake: Fix logo dependency issue 2017-03-30 22:55:34 +01:00
GLLoader.cpp gsdx ogl: reduce requirement for SW renderer 2017-04-04 18:37:26 +02:00
GLLoader.h gsdx ogl: reduce requirement for SW renderer 2017-04-04 18:37:26 +02:00
GLState.cpp gsdx ogl: use an invalid value for stencil state 2016-10-14 19:01:18 +02:00
GLState.h gsdx ogl: only print an error when VRAM is low 2016-07-09 11:43:28 +02:00
GS.cpp GSdx: Main & Hacks window update 2017-04-01 11:16:25 +02:00
GS.h gsdx: Add an automatic CRC hack level 2017-03-28 23:05:24 +02:00
GSAlignedClass.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSAlignedClass.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSBlock.cpp gsdx: Defer vector initialisation to GS/GPUinit 2016-07-27 23:34:14 +01:00
GSBlock.h gsdx: Defer vector initialisation to GS/GPUinit 2016-07-27 23:34:14 +01:00
GSCapture.cpp gsdx:windows: Fix deprecated ATL attributes warning 2017-01-13 23:52:25 +00:00
GSCapture.h gsdx: Fix minor user visible typos 2017-01-13 23:52:02 +00:00
GSCaptureDlg.cpp gsdx:windows: Change m_colorspace to INT_PTR 2016-07-23 02:19:28 +01:00
GSCaptureDlg.h gsdx:windows: Change m_colorspace to INT_PTR 2016-07-23 02:19:28 +01:00
GSClut.cpp Whoops, over zealous with removing things. 2017-01-09 22:37:15 +00:00
GSClut.h gsdx sw: handle the invalidation of the palette when written by the GS 2016-09-03 00:21:56 +02:00
GSCodeBuffer.cpp gsdx: use prefix increment operator for non-primitive type 2016-08-12 23:11:26 +02:00
GSCodeBuffer.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSCrc.cpp Add crc hack for project metafalica 2017-03-27 12:51:43 +02:00
GSCrc.h GSdx: Remove/move CRC hacks 2017-01-15 20:07:10 +01:00
GSDevice.cpp gsdx: use shared_ptr instead of raw GSWnd* 2017-02-26 19:09:16 +01:00
GSDevice.h gsdx: use shared_ptr instead of raw GSWnd* 2017-02-26 19:09:16 +01:00
GSDevice9.cpp gsdx: use shared_ptr instead of raw GSWnd* 2017-02-26 19:09:16 +01:00
GSDevice9.h GSdx: Unscale Point and Line Direct3D11 port 2017-04-01 11:16:25 +02:00
GSDevice11.cpp GSdx: Unscale Point and Line Direct3D11 port 2017-04-01 11:16:25 +02:00
GSDevice11.h GSdx: Unscale Point and Line Direct3D11 port 2017-04-01 11:16:25 +02:00
GSDeviceDX.cpp Revert "gsdx:windows: Fix Windows 7 compile" 2016-05-29 14:33:58 +01:00
GSDeviceDX.h GSdx: Unscale Point and Line Direct3D11 port 2017-04-01 11:16:25 +02:00
GSDeviceNull.cpp gsdx: use shared_ptr instead of raw GSWnd* 2017-02-26 19:09:16 +01:00
GSDeviceNull.h gsdx: use shared_ptr instead of raw GSWnd* 2017-02-26 19:09:16 +01:00
GSDeviceOGL.cpp gsdx ogl: reduce requirement for SW renderer 2017-04-04 18:37:26 +02:00
GSDeviceOGL.h gsdx: split texture filtering option 2017-03-10 18:05:34 +01:00
GSDialog.cpp GSdx: Improve robustness of ComboBoxInit() 2017-02-01 11:29:38 +00:00
GSDialog.h gsdx: Generic GSSetting 2016-01-18 23:59:27 +01:00
GSDirtyRect.cpp gsdx: use prefix increment operator for non-primitive type 2016-08-12 23:11:26 +02:00
GSDirtyRect.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSDrawScanline.cpp gsdx: workaround AVX2 generated code by GCC 2017-04-01 14:05:40 +02:00
GSDrawScanline.h GSdx: vs2010 fix and minor changes 2013-06-23 10:46:24 +00:00
GSDrawScanlineCodeGenerator.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSDrawScanlineCodeGenerator.h gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSDrawScanlineCodeGenerator.x64.avx.cpp GSDX: Cleanup warnings on MSVC (#1694) 2016-12-21 23:21:07 +00:00
GSDrawScanlineCodeGenerator.x64.avx2.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSDrawScanlineCodeGenerator.x64.cpp gsdx sw JIT: dynamically select SSE41 at runtime even on SSE2 build (scanline) 2016-11-19 17:00:33 +01:00
GSDrawScanlineCodeGenerator.x86.avx.cpp GSDX: Cleanup warnings on MSVC (#1694) 2016-12-21 23:21:07 +00:00
GSDrawScanlineCodeGenerator.x86.avx2.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSDrawScanlineCodeGenerator.x86.cpp GSDX: Cleanup warnings on MSVC (#1694) 2016-12-21 23:21:07 +00:00
GSDrawingContext.cpp gsdx sw: help debug 2016-09-03 00:10:23 +02:00
GSDrawingContext.h gsdx debug: dump mipmap register could be useful now :) 2016-09-25 20:00:51 +02:00
GSDrawingEnvironment.h gsdx: use correct format in printf 2016-08-13 12:48:35 +02:00
GSDump.cpp gsdx: initialize members in constructor of objects 2015-09-23 09:46:53 +02:00
GSDump.h gsdx-debug: add 2 extra frames in GS dump 2015-05-11 13:45:24 +02:00
GSFunctionMap.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSFunctionMap.h gsdx: use range loop instead of for_each 2017-01-30 17:58:39 +01:00
GSHwHack.cpp GSdx: Move Ace Combat 4 CRC hack to aggressive level and fix spelling issues 2017-03-31 23:36:35 +02:00
GSLinuxDialog.cpp gsdx: split texture filtering option 2017-03-10 18:05:34 +01:00
GSLocalMemory.cpp GSdx: Memory Wrapping Windows port 2017-04-01 11:16:25 +02:00
GSLocalMemory.h gsdx tc: merge page coverage code 2017-01-24 19:38:16 +01:00
GSLzma.cpp gsdx: small x64 printf warning fixes 2016-11-19 17:00:32 +01:00
GSLzma.h gsdx linux replayer: allow to repack gs dump 2016-10-22 13:22:28 +02:00
GSOsdManager.cpp CP update 2017-01-26 17:12:13 +01:00
GSOsdManager.h Revert "Update Copyright notices/disclaimers 2017" 2017-01-26 17:12:13 +01:00
GSPerfMon.cpp gsdx:freebsd: Fix compilation 2016-05-21 13:34:18 +01:00
GSPerfMon.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSPng.cpp gsdx: fix warning: variable ‘success’ might be clobbered by ‘longjmp’ or ‘vfork’ [-Wclobbered] 2017-01-11 18:23:34 +01:00
GSPng.h gsdx: Make GSJobQueue non-inheritable 2016-12-08 01:18:17 +00:00
GSRasterizer.cpp gsdx sw: rcp introduce bad rounding on the grandient 2017-03-05 10:53:07 +01:00
GSRasterizer.h gsdx: Make GSJobQueue non-inheritable 2016-12-08 01:18:17 +00:00
GSRenderer.cpp gsdx: split texture filtering option 2017-03-10 18:05:34 +01:00
GSRenderer.h gsdx: split texture filtering option 2017-03-10 18:05:34 +01:00
GSRendererCL.cpp gsdx opencl: warning+compilation fixes 2017-02-08 19:42:54 +01:00
GSRendererCL.h gsdx cl: fix various compilation issues and a couple of warnings 2017-01-24 19:38:31 +01:00
GSRendererCS.cpp GSdx: Direct3D port of HPO special/V2 2017-04-01 11:16:25 +02:00
GSRendererCS.h GSdx: Direct3D port of HPO special/V2 2017-04-01 11:16:25 +02:00
GSRendererDX.cpp GSdx: Add merge sprite hack to GSdx hacks dialog 2017-04-01 11:16:25 +02:00
GSRendererDX.h GSdx: Unscale Point and Line Direct3D11 port 2017-04-01 11:16:25 +02:00
GSRendererDX9.cpp GSdx: Unscale Point and Line Direct3D11 port 2017-04-01 11:16:25 +02:00
GSRendererDX9.h GSdx: Unscale Point and Line Direct3D11 port 2017-04-01 11:16:25 +02:00
GSRendererDX11.cpp GSdx: Unscale Point and Line Direct3D11 port 2017-04-01 11:16:25 +02:00
GSRendererDX11.h GSdx: Unscale Point and Line Direct3D11 port 2017-04-01 11:16:25 +02:00
GSRendererHW.cpp GSdx: Add merge sprite hack to GSdx hacks dialog 2017-04-01 11:16:25 +02:00
GSRendererHW.h GSdx: Add merge sprite hack to GSdx hacks dialog 2017-04-01 11:16:25 +02:00
GSRendererNull.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSRendererNull.h gsdx tc: re-implement frame lookup 2016-04-04 21:30:37 +02:00
GSRendererOGL.cpp GSdx: Add merge sprite hack to GSdx hacks dialog 2017-04-01 11:16:25 +02:00
GSRendererOGL.h GSdx: Add merge sprite hack to GSdx hacks dialog 2017-04-01 11:16:25 +02:00
GSRendererSW.cpp gsdx sw: sync thread if current target pages are already used by input texture 2017-03-15 18:30:46 +01:00
GSRendererSW.h gsdx sw: do const q division in ConvertVertexBuffer 2017-03-10 20:45:14 +01:00
GSScanlineEnvironment.h gsdx: defer GSScanlineConstantData init 2016-11-28 19:40:25 +01:00
GSSetting.cpp GSdx: Add merge sprite hack to GSdx hacks dialog 2017-04-01 11:16:25 +02:00
GSSetting.h GSdx: Add merge sprite hack to GSdx hacks dialog 2017-04-01 11:16:25 +02:00
GSSettingsDlg.cpp GSdx: Add merge sprite hack to GSdx hacks dialog 2017-04-01 11:16:25 +02:00
GSSettingsDlg.h gsdx: split texture filtering option 2017-03-10 18:05:34 +01:00
GSSetupPrimCodeGenerator.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.h gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.x64.avx.cpp CP update 2017-01-26 17:12:13 +01:00
GSSetupPrimCodeGenerator.x64.avx2.cpp CP update 2017-01-26 17:12:13 +01:00
GSSetupPrimCodeGenerator.x64.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.x86.avx.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.x86.avx2.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.x86.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSShaderOGL.cpp gsdx ogl: of course some driver don't work with GL_ARB_enhanced_layouts 2016-10-23 12:48:23 +02:00
GSShaderOGL.h gsdx ogl: add a pretty name to various opengl opengl 2016-06-09 18:27:58 +02:00
GSState.cpp GSdx-PCRTC: Minor modification to NTSC saturation 2017-03-29 19:37:44 +02:00
GSState.h GSdx-PCRTC: Move hacks away from GetDisplayRect() 2017-02-21 10:54:28 +01:00
GSTables.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTables.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTexture.cpp gsdx: initialize members in constructor of objects 2015-09-23 09:46:53 +02:00
GSTexture.h gsdx mipmap:ogl: add capabilities to automatically generate mipmap layer 2016-10-13 20:16:38 +02:00
GSTexture9.cpp gsdx mipmap: extend texture/cache to support a layer parameter 2016-10-13 20:16:38 +02:00
GSTexture9.h gsdx mipmap: extend texture/cache to support a layer parameter 2016-10-13 20:16:38 +02:00
GSTexture11.cpp gsdx mipmap: extend texture/cache to support a layer parameter 2016-10-13 20:16:38 +02:00
GSTexture11.h gsdx mipmap: extend texture/cache to support a layer parameter 2016-10-13 20:16:38 +02:00
GSTextureCache.cpp GSdx: Memory Wrapping Windows port 2017-04-01 11:16:25 +02:00
GSTextureCache.h GSdx: Add an Enumeration for CRC Hack level 2017-02-21 10:54:03 +01:00
GSTextureCache9.cpp gsdx: Skip texture cache read if any dimension is 0 2016-11-09 22:39:53 +00:00
GSTextureCache9.h gsdx tc: implement a read function of Source texture 2016-04-04 21:29:31 +02:00
GSTextureCache11.cpp gsdx: Skip texture cache read if any dimension is 0 2016-11-09 22:39:53 +00:00
GSTextureCache11.h gsdx tc: implement a read function of Source texture 2016-04-04 21:29:31 +02:00
GSTextureCacheOGL.cpp gsdx: Skip texture cache read if any dimension is 0 2016-11-09 22:39:53 +00:00
GSTextureCacheOGL.h Merge pull request #1222 from PCSX2/gsdx-black-fmv 2016-04-21 09:25:36 +02:00
GSTextureCacheSW.cpp gsdx: use range loop instead of for_each 2017-01-30 17:58:39 +01:00
GSTextureCacheSW.h gsdx tc: use unsigned constant 2017-01-30 17:54:29 +01:00
GSTextureFX.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTextureFX9.cpp GSdx: Direct3D port of HPO special/V2 2017-04-01 11:16:25 +02:00
GSTextureFX11.cpp GSdx: Unscale Point and Line Direct3D11 port 2017-04-01 11:16:25 +02:00
GSTextureNull.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTextureNull.h gsdx mipmap: extend texture/cache to support a layer parameter 2016-10-13 20:16:38 +02:00
GSTextureOGL.cpp gsdx: by default new will throw std::bad_alloc 2016-10-13 20:44:59 +02:00
GSTextureOGL.h gsdx mipmap:ogl: add capabilities to automatically generate mipmap layer 2016-10-13 20:16:38 +02:00
GSTextureSW.cpp gsdx mipmap: extend texture/cache to support a layer parameter 2016-10-13 20:16:38 +02:00
GSTextureSW.h gsdx mipmap: extend texture/cache to support a layer parameter 2016-10-13 20:16:38 +02:00
GSThread.h gsdx: add atomic for transaction scope object 2016-02-22 19:12:50 +01:00
GSThread_CXX11.h gsdx: Don't use atomic for exit variable 2017-01-07 13:54:45 +01:00
GSUniformBufferOGL.h gsdx ogl: prefix member in GSUniform object with m_ 2016-06-09 18:27:58 +02:00
GSUtil.cpp gsdx: Add an automatic CRC hack level 2017-03-28 23:05:24 +02:00
GSUtil.h gsdx: Add an automatic CRC hack level 2017-03-28 23:05:24 +02:00
GSVector.cpp gsdx: Defer vector initialisation to GS/GPUinit 2016-07-27 23:34:14 +01:00
GSVector.h gsdx: split GSVector.h into smaller files 2017-03-19 13:50:13 +01:00
GSVector4.h gsdx: split GSVector.h into smaller files 2017-03-19 13:50:13 +01:00
GSVector4i.h gsdx: split GSVector.h into smaller files 2017-03-19 13:50:13 +01:00
GSVector8.h gsdx: split GSVector.h into smaller files 2017-03-19 13:50:13 +01:00
GSVector8i.h gsdx: split GSVector.h into smaller files 2017-03-19 13:50:13 +01:00
GSVertex.h gsdx: Add color component to OGL shaders 2016-10-14 18:13:20 +02:00
GSVertexArrayOGL.h Changed the GSBufferOGL interface from map and upload to map and unmap. This allows rendering directly into the OGL buffer instead of having to do copy at some point. 2017-01-03 10:43:56 +01:00
GSVertexHW.h gsdx: Use alignas instead of __aligned 2016-05-21 13:23:11 +01:00
GSVertexList.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSVertexList.h gsdx: use size_t for loop index when it used countof macro 2013-06-29 12:02:03 +00:00
GSVertexSW.cpp GSdx: one more try to fix vs2010 2013-06-10 20:43:03 +00:00
GSVertexSW.h gsdx: Use alignas instead of __aligned 2016-05-21 13:23:11 +01:00
GSVertexTrace.cpp gsdx ogl: improve ST/Q precision 2017-03-11 00:24:38 +01:00
GSVertexTrace.h gsdx ogl: improve ST/Q precision 2017-03-11 00:24:38 +01:00
GSWnd.cpp gsdx ogl: reduce requirement for SW renderer 2017-04-04 18:37:26 +02:00
GSWnd.h gsdx ogl: AMD users upgrade to 13.8 now ;) 2013-08-03 08:29:01 +00:00
GSWndDX.cpp gsdx: reduce the complexity on window creation 2017-02-26 19:09:16 +01:00
GSWndDX.h gsdx: s/_WINDOWS/_WIN32/ 2016-01-27 22:41:45 +00:00
GSWndEGL.cpp gsdx egl: report an error if we fail to bind the openGL API 2016-10-22 13:22:28 +02:00
GSWndEGL.h gsdx egl: report an error if we fail to bind the openGL API 2016-10-22 13:22:28 +02:00
GSWndOGL.cpp gsdx linux: add vsync support for free driver 2016-06-04 13:17:59 +02:00
GSWndOGL.h gsdx linux: add vsync support for free driver 2016-06-04 13:17:59 +02:00
GSWndWGL.cpp gsdx ogl: improve error message on windows 2017-02-18 22:25:27 +01:00
GSWndWGL.h gsdx ogl: improve error message on windows 2017-02-18 22:25:27 +01:00
GSdx.cpp gsdx ogl: reduce requirement for SW renderer 2017-04-04 18:37:26 +02:00
GSdx.def Added callbacks for OSD Log and Monitor. Added wrappers in PCSX2 main for callbacks. Added some basic info calls (e.g. Saving loading FPS) 2017-01-03 10:43:56 +01:00
GSdx.h gsdx: Add template version of GetConfig 2017-03-28 23:05:24 +02:00
GSdx.rc GSdx: Add merge sprite hack to GSdx hacks dialog 2017-04-01 11:16:25 +02:00
GSdx.vcxproj gsdx: Remove unused and incomplete GSDeviceSW 2017-03-21 23:21:26 +00:00
GSdx.vcxproj.filters gsdx: Remove unused and incomplete GSDeviceSW 2017-03-21 23:21:26 +00:00
boost_spsc_queue.hpp gsdx: Avoid "using namespace std" in spsc queue 2017-03-21 00:10:35 +00:00
config.h GSdx: Remove useless check and add debug messages 2017-01-30 15:29:28 +01:00
linux_replay.cpp gsdx-replayer:linux: Fix strict-aliasing warnings 2016-12-12 18:14:38 +00:00
resource.h GSdx: Add merge sprite hack to GSdx hacks dialog 2017-04-01 11:16:25 +02:00
stdafx.cpp GSdx: Memory Wrapping Windows port 2017-04-01 11:16:25 +02:00
stdafx.h gsdx: Avoid const strings in header file 2017-03-30 01:10:48 +01:00
targetver.h windows: Set _WIN32_WINNT to 0x0600 (Windows Vista) 2016-03-13 13:41:16 +00:00