pcsx2/common/Vulkan
Connor McLaughlin 344d27ea5a Vulkan: Add ComputeShaderPipelineBuilder 2022-11-23 11:45:37 +00:00
..
Builders.cpp Vulkan: Add ComputeShaderPipelineBuilder 2022-11-23 11:45:37 +00:00
Builders.h Vulkan: Add ComputeShaderPipelineBuilder 2022-11-23 11:45:37 +00:00
Context.cpp GS:HW: Add option to spin CPU during readbacks 2022-10-24 14:33:17 +01:00
Context.h GS:HW: Add option to spin CPU during readbacks 2022-10-24 14:33:17 +01:00
EntryPoints.h Common:Vk: Load VK_EXT_calibrated_timestamps 2022-10-24 14:33:17 +01:00
EntryPoints.inl Common:Vk: Load VK_EXT_calibrated_timestamps 2022-10-24 14:33:17 +01:00
Loader.cpp Common: Remove unused code 2022-08-27 13:52:12 +01:00
Loader.h Vulkan/Context: Use static loading for vk_mem_alloc 2022-04-15 19:41:12 +01:00
ShaderCache.cpp Vulkan/ShaderCache: Don't delete cache when running 2 instances 2022-03-30 12:38:08 +02:00
ShaderCache.h Common: Add Vulkan helper classes 2022-01-08 05:19:45 +00:00
ShaderCompiler.cpp GS/Vulkan: Fix warning when compiling RGBA8->RGB5A1 shader 2022-02-20 14:03:33 +00:00
ShaderCompiler.h Common: Add Vulkan helper classes 2022-01-08 05:19:45 +00:00
StreamBuffer.cpp GS/Vulkan: Prefer coherent for upload and cached for download buffers 2022-02-02 00:30:56 +00:00
StreamBuffer.h Vulkan/StreamBuffer: Use VulkanMemoryAllocator 2022-01-08 05:19:45 +00:00
SwapChain.cpp VulkanHostDisplay: Avoid redundant resizes 2022-06-04 18:10:46 +01:00
SwapChain.h VulkanHostDisplay: Avoid redundant resizes 2022-06-04 18:10:46 +01:00
Texture.cpp Vulkan: Force textures to be allocated in device local memory 2022-01-08 05:19:45 +00:00
Texture.h Common: Add Vulkan helper classes 2022-01-08 05:19:45 +00:00
Util.cpp Vulkan: Implement adaptive vsync (FIFO-relaxed) 2022-02-07 01:42:40 +00:00
Util.h Vulkan: Implement adaptive vsync (FIFO-relaxed) 2022-02-07 01:42:40 +00:00
vk_mem_alloc.cpp Common: Add Vulkan helper classes 2022-01-08 05:19:45 +00:00