mirror of https://github.com/PCSX2/pcsx2.git
2bc2464ca8
- Before: The card was reinserted after it was accessed X times (X is 128). - After: We add another timeout limit: if card was accessed at least Y times and since then Z ms have elapsed, reinsert. - Previous limit still stays. Currently, X stays 128, Y is set to 2 times, and Z is set to 1800ms (if a game polls the card once a sec, it will see it reinserted on the 5th access = 4s after the initial access). Y and Z might need some fine tunning and testing with more games. git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4435 96395faa-99c1-11dd-bbfe-3dabce05a288 |
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3rdparty | ||
bin | ||
cmake | ||
common | ||
debian-unstable-upstream | ||
debian-upstream | ||
fps2bios | ||
locales | ||
nsis | ||
pcsx2 | ||
plugins | ||
tools | ||
CMakeLists.txt | ||
build-plugins.sh | ||
build.rb | ||
clean_msvc.cmd | ||
detect_missing_file_in_cmake.sh | ||
generate_pot.sh | ||
pcsx2-codeblocks.workspace | ||
pcsx2_suite_2008.sln | ||
pcsx2_suite_2010.sln | ||
rebuild.sh |