refractionpcsx2
fce7a2652d
GS/HW: Don't interfere with Tales/Urban Chaos HLE shuffles
2025-01-16 18:39:54 +00:00
refractionpcsx2
86b5e60346
GS/HW: Allow 1:1 quads to be optimized for textures. Fixes for shuffles
2025-01-16 18:16:57 +00:00
refractionpcsx2
a508d4eacf
GS/HW: Centralize new target resizing calls to fix statistics/tidy up
...
Also add an override for GSVector4i loadl to take a GSVector2i
2025-01-16 10:42:02 +00:00
refractionpcsx2
f4a978315b
GS/HW: Fixes for Tex in RT and shuffle detection
2025-01-16 01:37:46 +00:00
refractionpcsx2
f58609dbf3
GS/HW: Sync depth texture information when updating dst_match
2025-01-15 00:52:59 +00:00
refractionpcsx2
5fb9035479
GS/HW: Fix some back to back shuffles and inside source invalidation
2025-01-14 22:51:30 +00:00
refractionpcsx2
622242e877
GS/HW: Fix offset Z channel shuffle hazard. Adjust Tekken 5 CRC
2025-01-14 13:47:18 +00:00
refractionpcsx2
b179c6db3c
GS/HW: More changes some regressions
2025-01-13 19:40:58 +00:00
refractionpcsx2
e30ce7ccbe
GS/HW: More alterations for new RT in RT system
2025-01-13 15:03:35 +00:00
refractionpcsx2
6eb5a44f4b
GS/HW: Fixes to texture is target offsets
2025-01-13 15:03:35 +00:00
refractionpcsx2
017f8b2c5b
GS/HW: Further fixes for RT in RT changes in behaviour
2025-01-13 15:03:35 +00:00
refractionpcsx2
0afb3e69ff
GS/HW: Further RT in RT changes to improve compatibility
2025-01-13 15:03:34 +00:00
refractionpcsx2
c5ce895fa3
GS/HW: Further fixes to RT in RT - Still a ways to go...
2025-01-13 15:03:34 +00:00
refractionpcsx2
1d665e1b0d
GS/HW: Initial work implementing RT in RT support
2025-01-13 15:03:33 +00:00
lightningterror
6c9a2e96e1
iR3000A/iR5900: Fix dev/debug build compile.
...
Remove JITCompileInBlock leftovers.
2025-01-13 03:22:44 +01:00
JordanTheToaster
8c98f5d928
iR5900: Remove mid block jumping
2025-01-12 17:40:36 -05:00
refractionpcsx2
19f0cfcf06
GS/HW: Fix misdetection of draw as clear with fog effect
2025-01-12 23:18:38 +01:00
refractionpcsx2
4f42d95d3c
GS/HW: If HW Move is outside of target, make a new target instead
2025-01-12 23:18:38 +01:00
refractionpcsx2
68823c524f
GS/HW: Backport target expansion change from RT in RT PR
2025-01-12 23:18:38 +01:00
refractionpcsx2
05917796a5
GS/HW: Backported fixes from RT in RT PR
2025-01-12 23:18:38 +01:00
refractionpcsx2
d64da07b7d
DumpRunner: Fix "missing" messages to not break the image cycler
2025-01-12 23:18:38 +01:00
PCSX2 Bot
27074a809c
[ci skip] Qt: Update Base Translation.
2025-01-12 01:34:23 +01:00
Silent
33b366180e
Qt/Patches, Cheats: Reload lists if serial changes
2025-01-11 09:04:51 -05:00
Silent
d8e310e7bf
Qt/Patches: Use the game list serial when populating patches for the ELF
...
This makes the Game Properties window match the behaviour of the VM
when booting into a game.
Fixes #11533
2025-01-11 09:04:51 -05:00
Silent
534ddd80ae
Patch: When serial is empty, don't match files on empty serial
...
Fixes a bug where _crc.pnach files matched the regex if serial
was not set. Also grey out "All CRCs" when serial is not set,
as the option is then meaningless.
2025-01-11 09:04:51 -05:00
chaoticgd
d34f2ec142
Debugger: Add disassembler toggle to go to the PC address on pause
2025-01-11 09:03:24 -05:00
TheTechnician27
7381a02dae
SIO: Fix save state OSD warning formatting
2025-01-11 09:02:45 -05:00
RedPanda4552
333c7ef61b
Memcard: Track file size globally at open
...
Prevents FSeek64 hits on every retrieval of memcard attributes
2025-01-09 15:47:56 +01:00
RedPanda4552
77d5a04aa4
Memcard: Remove support for legacy PSX card types with headers
...
Supporting legacy PSX cards with headers required constant size checks, thrashing IOP performance.
2025-01-09 15:47:56 +01:00
TheLastRar
d3effdb176
CI/Windows: Use LLVM 19 with MSBuild and CMake
...
Now using the Chocolatey install of LLVM
2025-01-09 15:46:34 +01:00
JordanTheToaster
d7e1350b95
CI/Windows: Use Windows Server 2025
2025-01-09 15:46:34 +01:00
PCSX2 Bot
14ac653e45
[ci skip] Qt: Update Base Translation.
2025-01-09 15:45:02 +01:00
spixi
a5e4274cd2
common: Add support for MATE Desktop. ( #12174 )
...
This extends the screensaver inhibition function to MATE Desktop,
2025-01-09 15:07:09 +01:00
Ty Lamontagne
16b1095a7b
EE Cache: Shrink tag size by 4 bytes
2025-01-08 18:34:30 -05:00
Silent
3b5b3ffa91
Patch: Re-run PPT_ONCE_ON_LOAD patches when enabling them as the game is running
2025-01-08 18:30:51 -05:00
Silent
7ebcca36d2
Patch: Actually apply type 2 patches on the entry point
...
Type 2 patches were supposed to be "Type 0 + Type 1",
but in reality they only executed on vblank, making them equivalent
to Type 1.
2025-01-08 18:30:51 -05:00
PCSX2 Bot
501c543d1b
[ci skip] Qt: Update Base Translation.
2025-01-08 19:46:56 +01:00
lightningterror
4dafea65f2
GS/HW: Adjust need_aem_color and req_color conditions.
...
Improves LookupSource to not use dirty data when it shouldn't.
2025-01-06 18:09:34 +01:00
PCSX2 Bot
e7cdd89577
[ci skip] PAD: Update to latest controller database.
2025-01-06 17:01:53 +01:00
lightningterror
1a508439b3
GameDB: Rename Dynasty Warriors 3 and 4.
...
SLES-51441: Dynasty Warriors 3 - Extreme Legends -> Dynasty Warriors 3 - Xtreme Legends
SLUS-20812: Dynasty Warriors 4 - Extreme Edition -> Dynasty Warriors 4 - Xtreme Legends
2025-01-06 15:22:07 +01:00
JordanTheToaster
3548d103f4
3rdparty: Update vkmemoryallocator to v3.2.0
2025-01-06 13:55:39 +01:00
JordanTheToaster
b1d4101490
Deps: Update SDL to 2.30.11
2025-01-06 13:53:18 +01:00
Florin9doi
a714582c1c
Memcard: Support for MemCardPro2/.mc2 files. ( #12157 )
2025-01-06 13:31:04 +01:00
chaoticgd
0e7da0f1a8
Debugger: Fix AST node ownership confusion bug
2025-01-06 13:28:21 +01:00
TheTechnician27
4f7c8a77f6
Tools: Fix typo in compression tool
2025-01-04 17:17:39 -05:00
Ty Lamontagne
1842fe6db8
EE Cache: Make the SIMD path x86 only to support ARM interpreters
2025-01-03 14:17:24 -05:00
Mrlinkwii
1feb31498d
GameDB: fix some names
2025-01-02 21:19:35 +01:00
nassau-tk
f3632c44c8
GameDB: Fix&Add few Japanese Game Titles
2024-12-31 21:14:13 -06:00
PCSX2 Bot
32a6e62212
[ci skip] Qt: Update Base Translation.
2025-01-01 01:27:00 +01:00
Jordan
575ec07553
3rdparty: Update xxHash to v0.8.3 ( #12137 )
2024-12-31 18:14:47 -05:00