mirror of https://github.com/PCSX2/pcsx2.git
Qt/Patches, Cheats: Reload lists if serial changes
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@ -56,6 +56,7 @@ GameCheatSettingsWidget::GameCheatSettingsWidget(SettingsWindow* dialog, QWidget
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m_model_proxy->setFilterFixedString(text);
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m_ui.cheatList->expandAll();
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});
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connect(m_dialog, &SettingsWindow::discSerialChanged, this, &GameCheatSettingsWidget::reloadList);
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dialog->registerWidgetHelp(m_ui.allCRCsCheckbox, tr("Show Cheats For All CRCs"), tr("Checked"),
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tr("Toggles scanning patch files for all CRCs of the game. With this enabled available patches for the game serial with different CRCs will also be loaded."));
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@ -81,6 +81,7 @@ GamePatchSettingsWidget::GamePatchSettingsWidget(SettingsWindow* dialog, QWidget
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connect(m_ui.reload, &QPushButton::clicked, this, &GamePatchSettingsWidget::onReloadClicked);
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connect(m_ui.allCRCsCheckbox, &QCheckBox::checkStateChanged, this, &GamePatchSettingsWidget::reloadList);
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connect(m_dialog, &SettingsWindow::discSerialChanged, this, &GamePatchSettingsWidget::reloadList);
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dialog->registerWidgetHelp(m_ui.allCRCsCheckbox, tr("Show Patches For All CRCs"), tr("Checked"),
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tr("Toggles scanning patch files for all CRCs of the game. With this enabled available patches for the game serial with different CRCs will also be loaded."));
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@ -156,7 +156,15 @@ void GameSummaryWidget::onDiscPathChanged(const QString& value)
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// force rescan of elf to update the serial
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g_main_window->rescanFile(m_entry_path);
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repopulateCurrentDetails();
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auto lock = GameList::GetLock();
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const GameList::Entry* entry = GameList::GetEntryForPath(m_entry_path.c_str());
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if (entry)
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{
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populateDetails(entry);
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m_dialog->setSerial(entry->serial);
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m_ui.checkWiki->setEnabled(!entry->serial.empty());
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}
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}
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void GameSummaryWidget::onDiscPathBrowseClicked()
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@ -447,6 +447,12 @@ void SettingsWindow::setWindowTitle(const QString& title)
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QWidget::setWindowTitle(QStringLiteral("%1 [%2]").arg(title, m_filename));
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}
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void SettingsWindow::setSerial(std::string serial)
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{
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m_serial = std::move(serial);
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emit discSerialChanged();
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}
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bool SettingsWindow::getEffectiveBoolValue(const char* section, const char* key, bool default_value) const
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{
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bool value;
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@ -72,6 +72,7 @@ public:
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bool eventFilter(QObject* object, QEvent* event) override;
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void setWindowTitle(const QString& title);
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void setSerial(std::string serial);
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QString getCategory() const;
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void setCategory(const char* category);
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@ -96,7 +97,7 @@ public:
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void saveAndReloadGameSettings();
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Q_SIGNALS:
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void settingsResetToDefaults();
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void discSerialChanged();
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private Q_SLOTS:
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void onCategoryCurrentRowChanged(int row);
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