Commit Graph

426 Commits

Author SHA1 Message Date
Stenzek cd4daa115f Misc: Swap from gsl::span to std::span 2023-07-20 21:23:31 +10:00
kamfretoz 757a72fb57 Qt: More icon treatments 2023-07-15 20:46:19 +10:00
kamfretoz fbbec480af Qt: Add a reminder to New Input Profile dialog 2023-07-15 20:46:19 +10:00
refractionpcsx2 76f4a5b2fe UI: Add controller binding tooltips for additional controls 2023-07-14 13:48:24 +01:00
KrossX 32aa24f6fd GS: Add fancy downsampling shaders. 2023-07-09 14:04:06 +01:00
Stenzek 8f9f351940 Qt: Don't allow creation of memory cards with invalid names 2023-07-06 12:30:35 +10:00
Stenzek 5057dfedba Qt: Rename CreateMemoryCardDialog to MemoryCardCreateDialog
Consistency.
2023-07-06 12:30:35 +10:00
RedDevilus d9dbf2c5e9 Qt: Add Polish flag
Polish were neglected, that ends now. Flag will be used when it sees a Polish entry in the gamelist.

Fixes https://github.com/PCSX2/pcsx2/issues/9137

Bumps the gamelist cache version from 32 to 33
Adds to enumeration
And make it visible in both gamelist and per-game summary view

Update GameList.cpp
2023-07-02 21:14:40 +01:00
Stenzek 67eb2975f6 Qt: Make achievements login dialog resizeable 2023-07-01 14:17:29 +10:00
Stenzek 4192de7dac USB: Fix some default strings not being translatable 2023-07-01 14:17:29 +10:00
Stenzek 82cecc89e2 Qt: Fix dropdowns in DEV9 not translating 2023-07-01 14:17:29 +10:00
Stenzek 113e264617 Qt: Fix theme names not being translatable 2023-07-01 14:17:29 +10:00
Stenzek a705a69022 Qt: Make memory card convert dialog translatable 2023-07-01 14:17:29 +10:00
Stenzek d757360f4e Qt: Remove some unused Form strings 2023-07-01 14:17:29 +10:00
Berylskid 9c71bec4a0 UI: Remove outdated info from descritption 2023-06-28 15:56:51 +10:00
Stenzek 16e47f1d6b Qt: Move audio backend names to core and allow translation 2023-06-27 09:21:23 +02:00
Connor McLaughlin f8f54bd892 Qt: Adjust cache folder help text 2023-06-26 20:40:18 +10:00
Stenzek 5302cdcf2b Qt: Remove renderer title from top group box
Save a little vertical space.
2023-06-26 17:52:39 +10:00
refractionpcsx2 a17a7ad1ec UI: Expand Achievement login box height slightly 2023-06-24 20:06:53 +01:00
KamFretoZ b44e10df3c Qt: Removes hyperlink color override from Rcheevos 2023-06-24 22:10:33 +10:00
Stenzek c9e9f92c93 Qt: Add Setup Wizard 2023-06-24 15:18:24 +10:00
Stenzek a79ad44370 Qt: Fix crash when right clicking volume slider 2023-06-23 11:42:23 +01:00
refractionpcsx2 cc9b9a1935 UI: Fix some typo's and casing in UI 2023-06-22 18:42:03 +01:00
Stenzek adcfca4db3 Qt: Localization support 2023-06-20 22:46:00 +10:00
Stenzek ff02d41992 USB: Make GetDeviceTypes() return C strings 2023-06-20 22:46:00 +10:00
Stenzek c4d136383c Qt: Fix size of input profile dropdown 2023-06-19 23:16:37 +10:00
Stenzek 5b5016bfd4 USB: Copy configuration when creating input profile
Also reset configuration when requested.
2023-06-19 23:16:37 +10:00
KamFretoZ b476ed9186 Qt: Icon Refine 2023-06-17 18:36:37 +01:00
JordanTheToaster d8173873c1 Qt: Fix Fast Forward Boot description box
Copy pasta fail lets go gamers.
2023-06-17 15:24:11 +02:00
Stenzek 36c27188a4 VMManager: Refactor and improve boot process
[SAVEVERSION+] VM struct changes.

 - Serial/title is now linked to disc, instead of running ELF.
 - Save states can be created during BIOS boot.
 - Patches now apply based on the executing CRC, and only after the
   entry point starts executing (fixes multi-game discs).
 - Add "Fast Forward Boot" option.
 - Split achievements download and activation, downloads occur on
   initialization, but are not activated until after the ELF loads.
 - Prevent HostFS access while in PS1 mode.
 - Remove multiple sources of truth for ELF/CRC/etc.
 - Move ELF state from global scope to VMManager.
 - Prevent game fixes and hw fixes being active while booting game.
 - Simplify game update.
 - Flush recompilers after ELF loads. No point keeping boot code around
   which gets overwritten.
2023-06-17 17:38:43 +10:00
Stenzek 9d1c60239e Qt: Fix icon in memory card create dialog 2023-06-15 22:43:34 +10:00
KamFretoZ 683c8d0cc3 Qt: Icon Revamps 2023-06-15 20:51:15 +10:00
lightningterror d6e2dcd25b Qt: Fix Wunused-variable warning. 2023-06-06 12:46:46 +02:00
Stenzek 81da9fb5a4 Patch: Add new toggleable cheat and patch interface 2023-05-31 16:38:14 +01:00
Stenzek f741953ee4 Qt: Add memory cards to per-game settings 2023-05-30 18:21:00 +01:00
Stenzek 0f05967190 CommonHost: Purge and move functions to appropriate locations 2023-05-16 12:58:19 +01:00
isJuhn e3962aa794 PINE: Update to the age of Qt 2023-05-13 16:17:30 +01:00
Stenzek 80675399aa Misc: Various cleanup
Move files from Frontend directory to pcsx2 and/or subdirectories.
Get rid of double GS init.
Combine HostSettings and Host.
Combine Frontend/Achievements.h and Achievements.h.
2023-05-13 07:12:12 +01:00
Stenzek e5c1052062 GS: Add option to disable vertex shader expand
And automatically disable it on Fermi (buggy driver).
2023-05-11 16:18:01 +01:00
Stenzek 7edc4e2cb3 GS: Remove CRC hack levels
Replace it with a boolean "Disable Render Fixes" option.
2023-05-11 16:16:15 +01:00
Stenzek 920c5ab266 Qt: Expose disable shader cache option 2023-05-06 03:40:00 +01:00
lightningterror a4623c3c63 Qt: Sort checkbox upscale and renderer hw hacks in alphabetical order. 2023-05-05 00:31:01 +02:00
Connor McLaughlin e133e89b6b Qt: Fix crash in graphics settings on Linux 2023-05-03 16:39:48 +01:00
Stenzek 6736ef1d44 GS/Vulkan: Add exclusive fullscreen control option 2023-05-02 19:55:43 +01:00
Stenzek 33b2f6331c GS/HW: Allow auto flush to be applied only to sprites 2023-04-26 16:00:59 +01:00
Stenzek abc0f99ddd Qt: Move themes to its own file
It's getting a bit out of hand.
2023-04-25 21:53:30 +01:00
Stenzek b3a88d6ea7 Qt: Migrate to 6.5.0 on Windows 2023-04-25 21:53:30 +01:00
Stuart Kenny 79f4af8ab5 Qt: Delete SDLRawInput on non win32 builds 2023-04-25 15:05:30 +01:00
Berylskid cb91478590 UI: Correct Recommended Value for Show Indicators 2023-04-20 10:18:25 +01:00
Stuart Kenny 09394ee4b7 Qt: Hide SDL Raw option on non win32 builds 2023-04-13 12:14:15 +01:00
Stenzek 7f7dd60587 GS/HW: VS expand instead of GS for DX/GL/Vulkan 2023-04-13 11:12:11 +01:00
JordanTheToaster f7d87076a3 Qt: Adjust MTVU core count text
The wording here was causing confusion and unneeded arguments over what it actually means.
2023-04-13 09:39:02 +01:00
KamFretoZ 971acd3fdb Qt: Fills in the settings help description fields 2023-04-09 19:13:09 +01:00
Stenzek 398cf43782 GS: Combine HostDisplay with GSDevice
GS/DX11: Don't throw bad_alloc on surface creation fail

GS: Link device and host display construction/destruction

FullscreenUI: Replace HostDisplayTexture with GSTexture

GS: Purge HostDisplayTexture

GS: Move everything in HostDisplay to GSDevice

GS: Move ImGui rendering to GSDevice

GS: Get rid of reset/store API state
2023-04-06 08:48:07 +01:00
Stenzek 4cbdbaabdb GS/HW: Add NativePaletteDraw upscaling fix 2023-04-01 15:45:14 +01:00
Stuart Kenny 8a9df89bf6 SDLInputSource: SDL raw input as config option. 2023-04-01 02:32:01 +01:00
KamFretoZ 6c2bbdef1f Qt: Theme Polishes for Pizza and Cobalt 2023-03-31 20:16:33 +01:00
Stenzek ebeb646e4d GS/HW: Relax CPU sprite render requirements further via levels 2023-03-28 11:21:47 +01:00
KamFretoZ 42155dd11b
Qt: Add a New Light Theme and Cobalt Theme Fix (#8471) 2023-03-24 12:03:05 +00:00
Berylskid ad12a3f735
UI: Correct Recommended Values for a few items (#8465) 2023-03-22 13:25:31 +00:00
Connor McLaughlin e91aabc843 Qt: Fix graphics settings opening to other pages
Regression from 2b49614df9
2023-03-19 11:15:53 +00:00
Víctor "IlDucci 83471bdacd
Qt:i18n: Adding I18N comments for translators, minor typo fixes (#8048) 2023-03-18 16:14:55 -05:00
refractionpcsx2 2b49614df9 GS-HW: Don't bilinear dirty rects by default, added as upscale hack. 2023-03-18 17:07:29 +00:00
refractionpcsx2 8ac4b125d2 UI: Fix masking of Target Partial Invalidation with Tex in RT 2023-03-14 15:04:10 +00:00
Víctor "IlDucci b244136179
GUI/Qt: Minor text corrections, nitpicks (#8213)
- Adding the actual corrections from #8048 that were not added by #8119.
 - Fixing typos and missing ending periods.
 - Unifying the writing of certain terms:
   - Memory Card uppercased following Sony's writing (taken from PS2 manual).
   - gamefixes/game fixes -> game fixes
   - fast forward/fastforward/fast-forward -> fast-forward (taken from Oxford)
   - slowmotion/slow motion/slow-motion -> slow-motion (following the same convention as before, as I could not find this in Oxford's)
   - framebuffer/frame buffer -> framebuffer
   - Xbox name properly uppercased (for Controller settings)
 - Correcting RA's Rich Presence to separate it from Discord's Rich Presence (after discussions in the Translations channel).
 - Unification of option names in the option area and the hint area.
 - Adding a fix for the (currently broken) Stretch Height/Vertical Stretch tooltip.
2023-03-12 19:34:20 -05:00
Stenzek 93490876c9 Qt: Fix crash when changing renderer 2023-03-12 15:11:16 +00:00
Stenzek 74763d2156 Qt: Hide manual hardware fixes from global settings 2023-03-12 14:27:20 +00:00
Stenzek b849d9862d Qt: Move CRC Fix Level to HW Fixes 2023-03-12 14:27:20 +00:00
Stenzek cd575e0ed8 Qt: Move GPU Palette Conversion to HW Fixes 2023-03-12 14:27:20 +00:00
Stenzek b24b353b2d Qt: Change Profile label to Editing Profile
Hopefully less confusing this way.
2023-03-09 08:40:35 +01:00
Stenzek 18e4a04dba PAD: Add pressure option to macros 2023-03-09 08:40:35 +01:00
Stenzek 30989761e2 Qt: Fix sensitivity/deadzone showing for shift-click macro trigger 2023-03-09 08:40:35 +01:00
lightningterror c3359cea1f Qt: Disable framebuffer fetch option on d3d. 2023-03-08 20:23:01 +01:00
Stenzek 9b813f4ae3 Qt: Fix skipdraw not being hidden globally again
And slience a warning in TC.
2023-03-02 09:34:41 +00:00
Stenzek 64b38e5a4a GS/HW: Add "Merge Targets" texture-in-RT mode
Can take several targets from the cache, and create a combined/merged
source from them.

Fixes shadow maps in Destroy All Humans.
2023-03-01 21:13:37 +00:00
Stenzek 43c6e321f5 GS/HW: Add a new option to attempt to reduce large texture sizes
For Snowblind games which use 1024x1024 textures and UVs.
2023-02-28 17:39:15 +00:00
Stenzek 8b4402c517 Qt: Skipdraw shouldn't be visible in global settings 2023-02-28 11:49:26 +00:00
kamfretoz 8dac10ae36 Qt: Add a new theme, Cobalt Sky. 2023-02-25 11:00:56 +00:00
Stenzek 4583c64ff7 GS/HW: Add partial target invalidation option
Eventually hopefully we can make this the default, but it breaks too
much at the moment.

Fixes missing/corrupted textures in True Crime: New York City.
2023-02-25 08:18:34 +00:00
Stenzek f9dcac8cd0 GS/HW: Make readback-on-close a HW fix
Unfortunately it's too risky to enable by default all the time. So,
we'll make it a hw fix, and hopefully one day can make it default on.

Also makes save states readback the TC as well.
2023-02-23 17:25:03 +00:00
TheTechnician27 6ce33de287
UI: Update and Add mouseover dialog (#8119) 2023-02-18 01:58:32 +00:00
Berylskid 5df30f5bdd
OSD: Change the lower limit of OSD Scale from 100 to 50 (#8135) 2023-02-14 14:03:24 +00:00
Berylskid a615f8bf17
Qt: Change "Save State On Shutdown" to Unchecked (#8147) 2023-02-14 10:30:34 +00:00
SideProjectsLab aeb4445cad
Qt/Input: Improved how mouse movements are mapped to analog (#7910) 2023-02-11 23:58:58 +00:00
Stenzek 43572a1560 Qt: Mark widget binder functions as inline
Should also fix the unused warning without using [[maybe_unused]];
2023-02-09 10:03:55 +01:00
Stenzek 79daed63ee Qt: Handle multiplier in controller settings 2023-02-09 10:03:55 +01:00
Stenzek 21d3ad86d4 Qt: Make controller settings page scrollable 2023-02-09 10:03:55 +01:00
Stenzek 31ebe842e8 Qt: Add per-bind sensitivity/deadzone controls (shift-click) 2023-02-09 10:03:55 +01:00
RedDevilus a0e8ce4b13 Qt: Fix compatibility string
Playable rating was missing which is the most common rating for PCSX2. There are some other issues like the images look bad for star rating and some other stuff. Also resize the compatibility table width a bit.
2023-02-03 16:09:46 +00:00
TheLastRar 937bfce68e DEV9: Better match HDD size per-game UI to rest of settings 2023-01-31 21:23:05 +00:00
TheLastRar 5869d35d85 DEV9: Consider placeholderText when opening File dialog
Per-game settings store the global setting as placeholderText.
If no per-game setting is present we can prefill the dialog with the global setting, before falling back to a default value
2023-01-31 21:23:05 +00:00
TheLastRar 8d3325e6cd DEV9: Fix HDD file overwrite check 2023-01-31 21:23:05 +00:00
TheLastRar 4badb5b975 DEV9: Fix HddEnable not enabling UI correctly in per-game settings 2023-01-31 21:23:05 +00:00
TheLastRar 7e4ff233ec DEV9: Fix Per-game HDD path
SettingWidgetBinder isn't capable of handling this yet
2023-01-31 21:23:05 +00:00
TheLastRar 1c3379f082 Qt: Connect close instead of accept for the close button 2023-01-31 02:06:09 +00:00
Stenzek ed26368a3a Achievements: Fix race in notifications
GS thread might not initialize fullscreen UI before data finishes
parsing.
2023-01-28 13:40:41 +00:00
Stenzek 4fec896378 Qt: Make behavior between both update checks consistent 2023-01-27 10:37:00 +00:00
Stenzek 957ec1d3d3 VTLB: Add option to pause on TLB miss
Rather than making it contingent on dev builds.
2023-01-26 11:11:36 +00:00
Stenzek 39dde85d03 Qt: Fix -Wunused-lambda-capture warning 2023-01-26 09:28:13 +00:00
Stenzek 88c1f00b62 GS: Add audio capture and custom resolution 2023-01-21 16:56:57 +00:00