Commit Graph

19301 Commits

Author SHA1 Message Date
refractionpcsx2 8887930fd5 GS/SW: Don't use fast reciprocal stq calculation, it's too inaccurate 2024-05-15 18:13:46 +01:00
refractionpcsx2 c8047c1a61 Audio: Clamp final output to avoid cracking at high volumes 2024-05-15 11:15:00 +01:00
refractionpcsx2 566ea8ea9b Core: Refactor a lot of timer work and fix a couple of bugs
EE/IOP Timers: improve clock sync, disable v/h sync when SINT enabled.

Some changes based on tests from PS2

[SAVEVERSION+]
2024-05-15 10:54:26 +01:00
Connor McLaughlin 67f1d6e24b
FullscreenUI: Fix deadlock/abort in Graphics Settings
Regression from b9f4a01138.

Closes #11249.
2024-05-15 01:33:28 +10:00
KamFretoZ e520dc2605 Qt/SaveState: Simplify warning message. 2024-05-14 16:09:21 +10:00
KamFretoZ b9f4a01138 FSUI: Automatically hide advanced graphics settings
depending on global advanced settings visibility
2024-05-14 16:08:15 +10:00
PCSX2 Bot aeff832ffc PAD: Update to latest controller database. 2024-05-14 00:17:21 +02:00
JordanTheToaster 3cb12cce84 Qt: Fix copy paste fail 2024-05-13 22:37:51 +01:00
JordanTheToaster fc2a750f85 3rdparty: Update LZMA/7zipSDK to 23.01 2024-05-13 14:17:33 +01:00
Biendeo e3ccb500d8 USB: Add d-pad controls to RBDrumKitDevice 2024-05-12 14:49:08 +10:00
Stenzek 0aea297b73 GS/DX12: Fix incorrect resource state of ImGui font 2024-05-12 14:48:51 +10:00
Stenzek 20dbcfd2eb GS/HW: Avoid barriers on second alpha pass when only writing to Z
Completely redundant. We also don't need to use the drawlist.
2024-05-12 11:55:37 +10:00
Stenzek ba7096c9fa GS/Vulkan: Always issue first barrier on RDNA3
It turns out *not* doing this causes GPU resets on RDNA3, specifically
Windows drivers. Despite the layout changing enforcing the execution
dependency between previous draws and the first input attachment read,
it still wants the region/fragment-local barrier...
2024-05-12 11:55:37 +10:00
Connor McLaughlin 4cc4a6561c GS: Fix use-after-free on lost device 2024-05-12 11:54:48 +10:00
Connor McLaughlin 95843dc84a GS/HW: Fix invalid self copy from move in DX renderers 2024-05-12 11:54:48 +10:00
Connor McLaughlin fdb751ed1a GS/HW: Fix possible texture leak on skipped draw 2024-05-12 11:54:48 +10:00
Connor McLaughlin 612c24e0c0 GS/HW: Fix incorrect StretchRect() in double buffer copy 2024-05-11 20:26:18 +10:00
lightningterror da9e3fdc32 GS/HW: Rename alpha_one to alpha_eq_one pxAssert.
It slipped.
2024-05-10 22:17:30 +02:00
lightningterror 58defda298 GS/HW: Better name get alpha values for blend. 2024-05-10 21:23:28 +02:00
lightningterror 8b9b7f7baf GS/HW: Optimize sw/hdr colclip on some blend formulas.
Alpha is either As or Af.
`Cd*Alpha, Cd*(1 - Alpha).`
When Alpha <= 128 we can let hw blend do it's thing as it won't be able to wrap.
2024-05-10 21:23:28 +02:00
lightningterror 8ad08706aa Achievements: Fix function parameter should be passed by const reference warnings.
Codacy.
2024-05-10 20:00:43 +02:00
lightningterror 4035f1c554 Gif: Fix the scope of the variable can be reduced warnings.
Codacy.
2024-05-10 20:00:43 +02:00
lightningterror f0c331e32b IopBios: Fix function parameter should be passed by const reference warnings.
Codacy.
2024-05-10 20:00:43 +02:00
lightningterror 43fb79d669 R5900: Fix the scope of the variable can be reduced warnings.
Codacy.
2024-05-10 20:00:43 +02:00
lightningterror a4cc42c6ad Mdec: Cleanup file.
Constants, initializations.
2024-05-10 20:00:43 +02:00
lightningterror 2e89f6ad4d Mdec: Clang format. 2024-05-10 20:00:43 +02:00
Benjamin Moir 9b03b236fe VMManager: Clear protected pages before changing extra memory mode 2024-05-10 22:33:01 +10:00
refractionpcsx2 052951fbb0 EE: Correct update of EE cycles on low cycle counts when overclocking 2024-05-10 01:39:00 +01:00
TheLastRar e53abb1989 DEV9: Add DHCP logger
Enabled by setting `EthLogDHCP = true` in PCSX2.ini
2024-05-09 15:48:35 +10:00
TheLastRar dc20521b01 DEV9: Fix incorrect cmake entry 2024-05-09 15:48:35 +10:00
Benjamin Moir 4081d07dd8 CDVD: Improve handling of host: paths in cdvdLoadElf 2024-05-09 15:48:03 +10:00
TheLastRar 85888a9a81 DEV9: Better error handling on UDP_FixedPort creation 2024-05-09 15:47:27 +10:00
TheLastRar d7101c3be5 DEV9: Slightly simplify UDP socket closing 2024-05-09 15:47:27 +10:00
TheLastRar b3bb40980e DEV9: Improve support for sending multicast packets 2024-05-09 15:47:27 +10:00
TheLastRar cf3ad3f855 DEV9: Adjust comments in UDP_Session 2024-05-09 15:47:27 +10:00
TheLastRar c6e7e15599 DEV9: Correct capitalisation on UDP log messages 2024-05-09 15:47:27 +10:00
TheLastRar a0f6036337 DEV9: Eliminate some c-style casts in UDP_Session 2024-05-09 15:47:27 +10:00
Benjamin Moir 2fc4d02dd6 SaveState: Reset VM when save state fails to load 2024-05-09 13:45:06 +10:00
Benjamin Moir c6cd6b5eb3 Misc: Remove unused ps macros from Memory.h
The psHu64, psHu128 and psSu64 macros are also unused, but are kept for completeness.
2024-05-09 13:45:06 +10:00
Benjamin Moir 5f7e97c27c [SAVEVERSION+] EE: Expose advanced option for extra memory 2024-05-09 13:45:06 +10:00
TheLastRar 49d5e69e70 gitignore: Add deps-build path 2024-05-09 13:44:19 +10:00
Stenzek 7bc5427908 Qt: Fix remove game directory button being enabled w/o selection 2024-05-07 12:41:03 +10:00
Stenzek 1881139b0a Error: Fix negative formatting of HRESULT 2024-05-07 12:41:03 +10:00
Stenzek 339dc2313b CrashHandler: Use SetUnhandledExceptionFilter() and terminate on crash
Fixes zombie processes sticking around.
2024-05-07 12:41:03 +10:00
Stenzek 9752a037be HostSys: Simplify page fault handler installation
And include whether it was a write or a read access.
2024-05-07 12:41:03 +10:00
Stenzek d8cd336674 CI/Flatpak: Update to SDL2 2.30.3 2024-05-07 12:41:03 +10:00
PCSX2 Bot 7264e397e2 PAD: Update to latest controller database. 2024-05-06 18:17:50 +02:00
JordanTheToaster 3114332c89 Qt: Add label next to audio buffer size 2024-05-06 23:34:34 +10:00
TheLastRar f67611cbe6 DEV9: Inherit from QStyledItemDelegate for address fields in hosts table 2024-05-06 12:26:14 +10:00
xujibbs 11264e6c08 Mark %d ms for translation 2024-05-06 12:25:46 +10:00