mirror of https://github.com/PCSX2/pcsx2.git
DEV9: Correct capitalisation on UDP log messages
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a0f6036337
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c6e7e15599
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@ -106,7 +106,7 @@ namespace Sessions
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if (ret == SOCKET_ERROR)
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{
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hasData = false;
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Console.Error("DEV9: UDP: select failed. Error Code: %d",
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Console.Error("DEV9: UDP: select failed. Error code: %d",
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#ifdef _WIN32
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WSAGetLastError());
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#elif defined(__POSIX__)
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@ -121,14 +121,14 @@ namespace Sessions
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#ifdef _WIN32
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int len = sizeof(error);
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if (getsockopt(client, SOL_SOCKET, SO_ERROR, reinterpret_cast<char*>(&error), &len) < 0)
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Console.Error("DEV9: UDP: Unkown UDP Connection Error (getsockopt Error: %d)", WSAGetLastError());
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Console.Error("DEV9: UDP: Unknown UDP connection error (getsockopt error: %d)", WSAGetLastError());
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#elif defined(__POSIX__)
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socklen_t len = sizeof(error);
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if (getsockopt(client, SOL_SOCKET, SO_ERROR, reinterpret_cast<char*>(&error), &len) < 0)
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Console.Error("DEV9: UDP: Unkown UDP Connection Error (getsockopt Error: %d)", errno);
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Console.Error("DEV9: UDP: Unknown UDP connection error (getsockopt error: %d)", errno);
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#endif
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else
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Console.Error("DEV9: UDP: Recv Error: %d", error);
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Console.Error("DEV9: UDP: Recv error: %d", error);
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}
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else
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hasData = FD_ISSET(client, &sReady);
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@ -161,7 +161,7 @@ namespace Sessions
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if (ret == SOCKET_ERROR)
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{
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Console.Error("UDP Recv Error: %d",
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Console.Error("DEV9: UDP: UDP recv error: %d",
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#ifdef _WIN32
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WSAGetLastError());
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#elif defined(__POSIX__)
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@ -70,7 +70,7 @@ namespace Sessions
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if (std::chrono::steady_clock::now() - deathClockStart.load() > MAX_IDLE)
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{
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CloseSocket();
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Console.WriteLn("DEV9: UDP: UDPFixed Max Idle Reached");
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Console.WriteLn("DEV9: UDP: Fixed port max idle reached");
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RaiseEventConnectionClosed();
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}
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return nullptr;
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@ -91,7 +91,7 @@ namespace Sessions
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if (ret == SOCKET_ERROR)
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{
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hasData = false;
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Console.Error("DEV9: UDP: Select Failed. Error Code: %d",
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Console.Error("DEV9: UDP: Select failed. Error code: %d",
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#ifdef _WIN32
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WSAGetLastError());
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#elif defined(__POSIX__)
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@ -106,14 +106,14 @@ namespace Sessions
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#ifdef _WIN32
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int len = sizeof(error);
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if (getsockopt(client, SOL_SOCKET, SO_ERROR, reinterpret_cast<char*>(&error), &len) < 0)
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Console.Error("DEV9: UDP: Unkown UDP Connection Error (getsockopt Error: %d)", WSAGetLastError());
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Console.Error("DEV9: UDP: Unknown UDP connection error (getsockopt error: %d)", WSAGetLastError());
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#elif defined(__POSIX__)
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socklen_t len = sizeof(error);
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if (getsockopt(client, SOL_SOCKET, SO_ERROR, reinterpret_cast<char*>(&error), &len) < 0)
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Console.Error("DEV9: UDP: Unkown UDP Connection Error (getsockopt Error: %d)", errno);
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Console.Error("DEV9: UDP: Unknown UDP connection error (getsockopt error: %d)", errno);
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#endif
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else
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Console.Error("DEV9: UDP: Recv Error: %d", error);
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Console.Error("DEV9: UDP: Recv error: %d", error);
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}
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else
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hasData = FD_ISSET(client, &sReady);
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@ -146,7 +146,7 @@ namespace Sessions
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if (ret == SOCKET_ERROR)
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{
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Console.Error("DEV9: UDP: Recv Error: %d",
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Console.Error("DEV9: UDP: Recv error: %d",
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#ifdef _WIN32
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WSAGetLastError());
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#elif defined(__POSIX__)
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@ -171,7 +171,7 @@ namespace Sessions
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if (std::chrono::steady_clock::now() - deathClockStart.load() > MAX_IDLE)
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{
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//CloseSocket();
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Console.WriteLn("DEV9: UDP: Max Idle Reached");
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Console.WriteLn("DEV9: UDP: Max idle reached");
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RaiseEventConnectionClosed();
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}
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@ -203,7 +203,7 @@ namespace Sessions
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//client already created
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if (!(udp.destinationPort == destPort && udp.sourcePort == srcPort))
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{
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Console.Error("DEV9: UDP: Packet invalid for current session (Duplicate key?)");
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Console.Error("DEV9: UDP: Packet invalid for current session (duplicate key?)");
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return false;
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}
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}
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@ -217,7 +217,7 @@ namespace Sessions
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if ((destIP.bytes[0] & 0xF0) == 0xE0)
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{
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isMulticast = true;
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Console.Error("DEV9: UDP: Unexpected Multicast Connection");
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Console.Error("DEV9: UDP: Unexpected multicast connection");
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}
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int ret;
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@ -319,7 +319,7 @@ namespace Sessions
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#elif defined(__POSIX__)
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ret = errno;
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#endif
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Console.Error("DEV9: UDP: Send Error %d", ret);
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Console.Error("DEV9: UDP: Send error %d", ret);
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//We can recive an ICMP Port Unreacable error, which can get raised in send (and maybe sendto?)
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//On Windows this an WSAECONNRESET error, although I've not been able to reproduce in testing
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@ -348,7 +348,7 @@ namespace Sessions
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if (ret == SOCKET_ERROR)
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{
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Console.Error("DEV9: UDP: Send Error (Second attempt) %d",
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Console.Error("DEV9: UDP: Send error (second attempt) %d",
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#ifdef _WIN32
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WSAGetLastError());
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#elif defined(__POSIX__)
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