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Audio: Clamp final output to avoid cracking at high volumes
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@ -329,7 +329,7 @@ void AudioStream::ReadFrames(SampleType* samples, u32 num_frames)
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u32 num_samples = num_frames * m_output_channels;
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while (num_samples > 0)
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{
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*samples = static_cast<s16>((static_cast<s32>(*samples) * volume_mult) >> 15);
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*samples = static_cast<s16>(std::clamp((static_cast<s32>(*samples) * volume_mult) >> 15, -0x7fff, 0x7fff));
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samples++;
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num_samples--;
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}
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