Commit Graph

19332 Commits

Author SHA1 Message Date
JordanTheToaster ce734f8a0d Qt: Add Classic Windows as theme option
But it'll bug out when switching between windows11/windowsvista.

Restart to fix.
2024-05-04 13:59:18 +10:00
Stenzek b67b555617 GS/HW: Fix blend_mix regression 2024-05-04 13:10:11 +10:00
Mrlinkwii 29b886eafb GameDB: patches for NHL 2K9 and Major League Baseball 2K9 2024-05-03 22:09:57 +01:00
Ziemas fd81349dab SPU: Only fire IRQ for Reverb reads when FxEnable 2024-05-03 21:35:51 +01:00
Connor McLaughlin 09ea13df55 CI/Linux: Remove invalid download links 2024-05-04 02:58:38 +10:00
JordanTheToaster ff3fc9b362 GameDB: CMR 2005 Timer fix 2024-05-03 17:51:05 +01:00
refractionpcsx2 3b63445f07 Timers: Fix up some timer behaviour 2024-05-02 09:07:09 +01:00
TellowKrinkle 999f0cc84f CMake: Unbreak finding base translations 2024-05-02 17:48:46 +10:00
JordanTheToaster 04957b6bda GameDB: Code Lyoko QFI fixes 2024-05-01 20:28:54 +01:00
lightningterror df6a33ef7c GS/HW: Implement dithering on blend second pass on some formulas.
Alpha = As or Af
Cs + Cd*Alpha, Cs - Cd*Alpha.
2024-05-01 14:23:25 +02:00
lightningterror 8f57d8afe0 GS/HW: Make sure when a draw is rta scaled for blend second pass. 2024-05-01 14:23:25 +02:00
lightningterror 4c24d96966 GS/HW: Ger rid of clr_blend1_2 condition.
Prefer sw blend instead when Alpha > 1 on Cd*(Alpha + 1) contitions when there's no overlap
on basic blend.
2024-05-01 14:23:25 +02:00
JordanTheToaster 8a7d5bc417 GameDB: Add missing GT fixes 2024-05-01 13:29:50 +02:00
refractionpcsx2 e46d435d28 EE/JIT: Increase size of jump for FPU MUL 2024-04-30 09:56:15 +01:00
TellowKrinkle c03cffb5c2 CMake: Don't assume all qt utils are in the same place
moc often installs to libexec, while lconvert and macdeployqt go to bin
2024-04-30 16:51:42 +10:00
Stenzek 40c7982dcf GS: Predivide ST by Q on large equal-Q triangles
In addition to sprites.

Fixes intro screen of IndyCar Series, which uses rotated sprites (tris).
Fixes some onscreen sprites in SpongeBob SquarePants - Revenge of the Flying Dutchman.
Fixes menu background in Cold Winter.
Fixes health bars in Biker Mice From Mars.
2024-04-30 16:43:23 +10:00
Stenzek fd0c82c04a GS: Use insertps/blendps instead of shuffles
Faster by one cycle on any CPU we care about these days.
2024-04-30 16:43:23 +10:00
Abel Briggs 8e5b84b097 DEV9: Fix MacOS crash upon receiving an ICMP reply
Apple (old BSD)'s raw IP sockets implementation converts the
`ip_len` field to host byte order, but also subtracts the
IP header length as well.

This caused us to effectively subtract the header length twice
and allocate the return ping in `ICMP_Session::Recv()
with a negative size, crashing PCSX2.
2024-04-30 16:42:58 +10:00
JordanTheToaster e862e68192 GameDB: God of War 2 mipmapping fixes 2024-04-29 19:58:57 +02:00
JordanTheToaster 46f6e691e0 GameDB: Crash Nitro Kart fixes 2024-04-29 17:28:02 +01:00
refractionpcsx2 5f7c2b7cd8 EE/IOP Timers: Rewrote most of the gate handling to be better.
[SAVEVERSION+]
2024-04-29 17:25:51 +01:00
refractionpcsx2 4363255234 EE/Timer: Don't reset count on setting gate 2024-04-29 17:25:51 +01:00
PCSX2 Bot d1e9a5265d PAD: Update to latest controller database. 2024-04-29 18:10:17 +02:00
JordanTheToaster a485398029 GameDB: Various fixes 2024-04-28 18:31:42 +01:00
TheLastRar 33556c70f2 DEV9: Add const to variables in TCP session 2024-04-28 17:43:57 +02:00
TheLastRar ba16a90290 DEV9: Fix incorrect error check on TCP send 2024-04-28 17:43:57 +02:00
TheLastRar 894f2f145c DEV9: Format comments in TCP session 2024-04-28 17:43:57 +02:00
TheLastRar 56b06a0495 DEV9: Correct capitalisation on log messages
Also reword a few messages
2024-04-28 17:43:57 +02:00
TheLastRar fe4693f158 DEV9: Use reinterpret_cast for sockaddr
This is UB, but is required by the api
2024-04-28 17:43:57 +02:00
TheLastRar f5de7da42f DEV9: Eliminate some c-style casts in TCP_Session 2024-04-28 17:43:57 +02:00
Stenzek 107a3fda44 GS/HW: Rename RTCorrect/Decorrect to ScaleAlpha 2024-04-28 17:40:20 +02:00
Stenzek e734eb415c GS/HW: Allow transition to RTA on full cover draw 2024-04-28 17:40:20 +02:00
Stenzek aa48256010 GS/HW: Round alpha values for indexed sample of RTA 2024-04-28 17:40:20 +02:00
Stenzek 77a03498c1 GS: Round coordinates in PrimitiveCoversWithoutGaps() 2024-04-28 17:40:20 +02:00
refractionpcsx2 1cf8c7c375 GS/HW: Remove shuffle misdetection hack 2024-04-28 16:39:37 +01:00
refractionpcsx2 f5276f13ae GS/HW: Detect shuffles using quads 2024-04-28 16:39:13 +01:00
Francisco Javier Trujillo Mata d63966b071
DEV9: Improve logic for getting MacAddress (#10937)
* Change error to normal message

* DEV9: Improve logic for getting MacAddress
2024-04-28 21:08:31 +10:00
JordanTheToaster b01871aea8 GameDB: Jak 1 and CMR 2005 fixes 2024-04-27 15:49:34 +01:00
Connor McLaughlin f5c3cd0f87 GS/HW: Ensure valid alpha doesn't get cleared on 24-bit targets 2024-04-27 20:23:17 +10:00
Stenzek 85a33971e7 Misc: Add gstreamer fallback to aplay 2024-04-26 20:30:16 +10:00
Stenzek 4e79e85f3f GH: Clarify lack of support for third-party Linux builds 2024-04-26 20:07:12 +10:00
refractionpcsx2 a0e323dae5 GS: Improve Autoflush detection with channel masks 2024-04-26 10:17:52 +01:00
refractionpcsx2 25737a1a46 GS: Improve STQ loggin in draw dumps 2024-04-26 10:17:52 +01:00
refractionpcsx2 6816f640e2 GS/HW: Improve depth deswizzle 2024-04-26 10:17:52 +01:00
Stenzek c831f5759f CI: Simplify Linux build 2024-04-26 13:09:30 +10:00
Stenzek 9f1483f01b GS/HW: Check for format combinations that make sense for CSBW
True Crime: New York City strikes again...
2024-04-25 11:58:37 +10:00
Stenzek ece89051bd GS/HW: Stretch double buffered targets when scale changes
Otherwise the coordinates are out of range => GPU crash.
2024-04-25 11:58:37 +10:00
Stenzek e768f1c93b MSBuild: Use AVX/AVX2 for 3rdparty as well 2024-04-25 11:55:41 +10:00
Stenzek 56cd7f2259 INISettingsInterface: Fix file descriptor leak on Linux 2024-04-25 11:55:19 +10:00
RedDevilus a14d699f28 Docs: Initial overhaul for stable 2024 (GameIndex)
Adds some new values and more contextual extra info. Needed for having up-to date information. Still need to update other docs like FAQ, Readme and Debugger but that's future work.

Fixed some typos along the way.
2024-04-24 22:18:40 +01:00