mirror of https://github.com/PCSX2/pcsx2.git
GS/HW: Fix blend_mix regression
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@ -4051,7 +4051,7 @@ void GSRendererHW::EmulateBlending(int rt_alpha_min, int rt_alpha_max, bool& DAT
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const bool blend_non_recursive = !!(blend_flag & BLEND_NO_REC);
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// BLEND MIX selection, use a mix of hw/sw blending
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const bool blend_mix1 = !!(blend_flag & BLEND_MIX1);
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const bool blend_mix1 = !!(blend_flag & BLEND_MIX1) && !(m_conf.ps.blend_b == m_conf.ps.blend_d && (alpha_c0_high_min_one || alpha_c2_high_one));
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const bool blend_mix2 = !!(blend_flag & BLEND_MIX2);
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const bool blend_mix3 = !!(blend_flag & BLEND_MIX3);
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bool blend_mix = (blend_mix1 || blend_mix2 || blend_mix3) && COLCLAMP.CLAMP;
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