Commit Graph

908 Commits

Author SHA1 Message Date
Mrlinkwii 360f9afb70 GameDB: Fixes for Shin Sangoku Musou Series Collection Joukan 2023-04-30 16:41:40 +01:00
JordanTheToaster 388da2058b GameDB: FFXII texture fixes
Fixes for broken textures on player model.
2023-04-29 08:01:59 +01:00
Stenzek 33b2f6331c GS/HW: Allow auto flush to be applied only to sprites 2023-04-26 16:00:59 +01:00
JordanTheToaster 20d040d5d1 GameDB: Disney Golf Fixes
Fixes for grass rendering to match software with mipmapping and trilinear filtering.
2023-04-26 02:07:15 +01:00
JordanTheToaster e7f3c42f9d GameDB: Various FIFA 2001-2004 fixes
Fixes for broken player textures and some missing fixes.
2023-04-25 20:53:05 +01:00
PCSX2 Bot cc2d99db3a PAD: Update to latest controller database. 2023-04-24 19:21:18 +02:00
Mrlinkwii dc93e861c7 GameDB: various fixes 2023-04-22 23:58:58 +01:00
Goatman13 844f21344d GameDB: Add patch for Michigan: Report from Hell 2023-04-22 16:55:27 +01:00
JordanTheToaster 0e0d7a5441 GameDB: Various fixes
Fixes for vertical lines in Ring of Red and invisible text in Dynasty Warriors 2.
2023-04-22 03:03:27 +01:00
SeruranBlue ed63221c7e
GameDB: Fixes for Air Ranger: Rescue Helicopter (#8711) 2023-04-22 03:02:46 +01:00
Mrlinkwii 5dec7fe27d GameDB : fixes for Hanjuku Hero 4 2023-04-19 23:30:31 +01:00
Berylskid 575d487c65
GameDB: Fix Armored Core water and game names (#8702) 2023-04-19 19:14:37 +01:00
Mrlinkwii 9273683d3c GameDB: fixes for Dark cloud 2023-04-17 21:06:48 +01:00
PCSX2 Bot 88f8465e7e PAD: Update to latest controller database. 2023-04-17 20:02:50 +02:00
JordanTheToaster 3352d71515 GameDB: Various fixes
Fixes for a potential slowdown in Super Robot Taisen and replace disabling Instant VU with InstantDMA in MGS 3 Subsistence.
2023-04-16 21:10:31 +02:00
Stenzek d37ac992fc GS/HW: Use bitfield extract for VS expand (GL/VK) 2023-04-15 20:10:25 +01:00
JordanTheToaster dfcb96a4b6 GameDB: Various fixes
Fixes for bloom alignment in Dogz and Catz and broken sun in Ace Combat 4.
2023-04-14 23:01:26 +01:00
refractionpcsx2 5c4fad6725 GameDB: Remove no longer needed Spyro patches 2023-04-14 18:17:44 +01:00
JordanTheToaster 0919b15183 GameDB: Various fixes
Fixes for Dogz and Catz vertical lines and black squares and a workaround for FMVs causing screen shaking in NFS U2.
2023-04-14 13:13:35 +01:00
kenshen112 8162c87884 GameIndex: Added Boss Hang Fix to more regions.
Added Kirie hang fix to Fatal Frame Korea and Asia.
2023-04-14 09:23:35 +01:00
Stenzek 7f7dd60587 GS/HW: VS expand instead of GS for DX/GL/Vulkan 2023-04-13 11:12:11 +01:00
Stenzek 6877abb2ec GS/HW: Remove FFXII CRC hack
No longer needed, and it causes issues with splitting point draws.
2023-04-13 11:12:11 +01:00
JordanTheToaster 9d20b4d6a6 GameDB: Soulcalibur 2&3 blending recommendations
Fixes menu transparency when using high blending.
2023-04-13 09:39:02 +01:00
PCSX2 Bot 94c75df0d0 PAD: Update to latest controller database. 2023-04-10 20:35:28 +02:00
JordanTheToaster bba070bdbf GameDB: PAL ZoE 2 Text fix
Fixes cut off text in PAL versions of Zone of the Enders 2
2023-04-09 19:12:56 +01:00
Stenzek f569ad0970 GS/HW: Allow translating targets for depth sources
Fixes broken half screen in Miami Vice and 10 Pin - Champions Alley.
2023-04-09 17:56:49 +01:00
JordanTheToaster 1e3f429169 GameDB: Various fixes
Alieviates high VU % usage in Pilot Down Behind Enemy Lines and sets max blending level to minimum for other Monster Hunter games to fix heavy GPU usage for no reason.
2023-04-09 16:26:23 +01:00
refractionpcsx2 8d429c7e5a GameDB: Update the VU clamp mode on Ultimate Spider-Man 2023-04-09 16:24:46 +01:00
refractionpcsx2 3099090e6a GameDB: Add InstantDMA to Jak 3 for holes in face geometry 2023-04-09 05:56:58 +01:00
refractionpcsx2 8b32382e1b GameDB: Add Autoflush and HPO Special to Ultimate Spider-Man 2023-04-09 03:31:41 +01:00
refractionpcsx2 77d37de18c GameDB: Add mipmapping to Hasbro Family Game Night 2023-04-07 20:34:03 +01:00
Stenzek 2a06bb6e2c GS/OGL: Use VS/GS selectors from base class 2023-04-07 17:18:21 +01:00
Stenzek 398cf43782 GS: Combine HostDisplay with GSDevice
GS/DX11: Don't throw bad_alloc on surface creation fail

GS: Link device and host display construction/destruction

FullscreenUI: Replace HostDisplayTexture with GSTexture

GS: Purge HostDisplayTexture

GS: Move everything in HostDisplay to GSDevice

GS: Move ImGui rendering to GSDevice

GS: Get rid of reset/store API state
2023-04-06 08:48:07 +01:00
refractionpcsx2 a863466f70 GS-HW: Better handle double half clears + masked channels + invalidate
Also add Auto Flush to Power Drome US, apparently it wasn't there.
2023-04-05 16:29:36 +01:00
GiladNir fb3c0c8138 GameDB: Added fixes for Fatal Frame and Siren 2023-04-05 15:10:48 +01:00
refractionpcsx2 857cb36707 GS-HW: Add CRC hack for NFS Undercover to handle weird shuffle 2023-04-04 13:56:44 +01:00
refractionpcsx2 eac420f205 GameDB: Replace Tex in RT with Partial Target Invalidation, Dark Cloud 2 2023-04-03 21:54:31 +01:00
PCSX2 Bot 8d9a5111a1 PAD: Update to latest controller database. 2023-04-03 18:10:16 +02:00
refractionpcsx2 38bf916231 GS: Update fixes for Sacred Blaze 2023-04-02 19:44:11 +01:00
JordanTheToaster 6e81879436 GameDB: Various fixes
Fixes for Driv3r and VP2.
2023-04-01 23:45:10 +01:00
Stenzek e8e9702d7e GS/HW: Swap Crash WoC CRC hack for native palette draws 2023-04-01 15:45:14 +01:00
JordanTheToaster e95d75e01f GameDB: Fix missing Tekken 5 demo
Fixes for missing Tekken 5 demo that caused camera issues.
2023-04-01 01:44:17 +01:00
Mrlinkwii bbe58b07a8 GameDB: fixes for Super Trucks Racing 2023-03-31 21:29:46 +01:00
tangomike99 7886c9ea27 GameDB: Fix fog line in Over the Hedge 2023-03-31 21:29:34 +01:00
tangomike99 1c072f38bb GameDB: Fix blurriness in Sitting Ducks 2023-03-31 21:29:34 +01:00
Buzzardsoul 9c91c700ac GameDB: Add roundsprite 2 to Samurai Warriors 2 2023-03-31 11:59:44 +01:00
lightningterror 8a06fb1840 GS: Fix fxaa bad shader on opengl. 2023-03-31 10:18:27 +01:00
Stenzek d70334ee57 GS/HW: Slight shader simplification
- Don't declare texture if it's not read from. Stops Vulkan validation
   layers whinging.

 - Get rid of OpenGL common_header.glsl, and use name linking instead of
   leftovers from separate shader objects.
2023-03-30 21:55:50 +01:00
Stenzek 8be9e2dc71 GameDB: Remove preload/CPU FB for Crash WoC
Fog effect works correctly now (at least at 1x).
2023-03-30 21:55:50 +01:00
Stenzek faecc6913b GS/HW: Texture cache improvements
GS/HW: Only use temporary source for recursive draw

.. and don't insert it into the page map.

GS/HW: Lookup page list for depth sources

GS/HW: Avoid target copies by using shader sampling

GS/HW: Make texture cache a global pointer

GS/HW: Remove GetID() from GSTexture

It only made sense for OpenGL, was always zero in Vulkan.

GS/HW: Rewrite texture sampling hazard detection

Also avoid redundant channel shuffle setup.

GS/HW: Turn Haunting Ground CRC into an OI fix
2023-03-30 21:55:50 +01:00