Commit Graph

19136 Commits

Author SHA1 Message Date
refractionpcsx2 609cb44b01 GS/HW: Optimize out some situations of texture loading 2024-01-20 06:05:49 +01:00
JordanTheToaster feb4d605d0 GameDB: Various fixes 2: Electric Boogaloo
Revert VP2 changes as they cause issues and fix a shadow issue in Star Wars Force Unleashed.
2024-01-19 11:38:54 +00:00
JordanTheToaster 276d887917 GameDB: Various fixes 2024-01-19 08:27:43 +00:00
PCSX2 Bot 61aef9c96f Qt: Update Base Translation 2024-01-18 16:56:06 +01:00
lightningterror b4005682f2 GS/HW: Fix compiler warnings. 2024-01-18 16:41:05 +01:00
Pierre GRASSER 7d98461fc6 Qt: Remove non-printable character from some strings
This non-printable character (U+FE0F, VARIATION SELECTOR 16) has been added for seemingly no reason to multiple strings and have polluted Translation Memory on Crowdin for some languages (👀).
Let's get rid of it.
2024-01-18 15:02:20 +00:00
Stenzek 862d03b78e FullscreenUI: Link create memory card to Qt dialog 2024-01-18 21:48:22 +10:00
Stenzek 0ecf46240f Qt: Fix OSD/Big Picture display for missing languages 2024-01-18 21:10:52 +10:00
Tyler Wilding a2755e212b
translations: Syncing Crowdin translations (#10638)
* New translations pcsx2-qt_en.ts (Romanian)
[ci skip]

* New translations pcsx2-qt_en.ts (French)
[ci skip]

* New translations pcsx2-qt_en.ts (Spanish)
[ci skip]

* New translations pcsx2-qt_en.ts (Afrikaans)
[ci skip]

* New translations pcsx2-qt_en.ts (Arabic)
[ci skip]

* New translations pcsx2-qt_en.ts (Catalan)
[ci skip]

* New translations pcsx2-qt_en.ts (Czech)
[ci skip]

* New translations pcsx2-qt_en.ts (Danish)
[ci skip]

* New translations pcsx2-qt_en.ts (German)
[ci skip]

* New translations pcsx2-qt_en.ts (Greek)
[ci skip]

* New translations pcsx2-qt_en.ts (Finnish)
[ci skip]

* New translations pcsx2-qt_en.ts (Hebrew)
[ci skip]

* New translations pcsx2-qt_en.ts (Hungarian)
[ci skip]

* New translations pcsx2-qt_en.ts (Italian)
[ci skip]

* New translations pcsx2-qt_en.ts (Japanese)
[ci skip]

* New translations pcsx2-qt_en.ts (Korean)
[ci skip]

* New translations pcsx2-qt_en.ts (Lithuanian)
[ci skip]

* New translations pcsx2-qt_en.ts (Dutch)
[ci skip]

* New translations pcsx2-qt_en.ts (Norwegian)
[ci skip]

* New translations pcsx2-qt_en.ts (Polish)
[ci skip]

* New translations pcsx2-qt_en.ts (Portuguese)
[ci skip]

* New translations pcsx2-qt_en.ts (Russian)
[ci skip]

* New translations pcsx2-qt_en.ts (Serbian (Cyrillic))
[ci skip]

* New translations pcsx2-qt_en.ts (Swedish)
[ci skip]

* New translations pcsx2-qt_en.ts (Turkish)
[ci skip]

* New translations pcsx2-qt_en.ts (Ukrainian)
[ci skip]

* New translations pcsx2-qt_en.ts (Chinese Simplified)
[ci skip]

* New translations pcsx2-qt_en.ts (Chinese Traditional)
[ci skip]

* New translations pcsx2-qt_en.ts (Vietnamese)
[ci skip]

* New translations pcsx2-qt_en.ts (Portuguese, Brazilian)
[ci skip]

* New translations pcsx2-qt_en.ts (Indonesian)
[ci skip]

* New translations pcsx2-qt_en.ts (Persian)
[ci skip]

* New translations pcsx2-qt_en.ts (Croatian)
[ci skip]

* New translations pcsx2-qt_en.ts (Latvian)
[ci skip]

* New translations pcsx2-qt_en.ts (Hindi)
[ci skip]

* New translations pcsx2-qt_en.ts (Spanish, Latin America)
[ci skip]
2024-01-18 20:21:15 +10:00
forrvalhalla 2ec5559dd6 GameDB: Add HPO Native to SLAI 2024-01-18 09:28:34 +00:00
RedDevilus 6f904759ee GameDB: Gun Align to Native + typo fix
Looks better with the bloom and character shadows
2024-01-18 09:27:14 +00:00
RedPanda4552 507fafd601 Pad: Force multitapped slots to Not Connected if their multitap is missing 2024-01-18 14:05:21 +10:00
refractionpcsx2 9c463f1338 GS/HW: Add DS and Alpha Test checks 2024-01-18 13:33:34 +10:00
Stenzek 8818cd0285 GS/HW: Further improve no_rt heuristics
Reduces copies by almost 500 in Crash and Burn, few hundred drawcall
reductions in other games.
2024-01-18 13:33:34 +10:00
Stenzek 23b72d08d2 ImGuiOverlays: Fix analog input display 2024-01-17 19:02:33 +10:00
Stenzek 227049b6f2 FileSystem: Handle infinite symlink loops in FindFiles() 2024-01-17 13:57:19 +10:00
Stenzek 97abd3e1f9 ImGuiOverlays: Display inputs as integer, ignoring deadzone 2024-01-17 13:56:54 +10:00
Stenzek 6f34b7ba99 Pad: Add GetEffectiveInput()
Returns the value, incorporating any deadzone.
2024-01-17 13:56:54 +10:00
Alessa Baker c0d86c3852 Adding Jetbrains Rider to Gitignore. 2024-01-17 12:24:15 +10:00
Stenzek bf743ff467 gitignore: Add portable.ini/fix font paths 2024-01-16 22:13:56 +10:00
Connor McLaughlin 306f994464 CI/Linux: Use wildcard for AppImage libc downgrade 2024-01-16 21:43:25 +10:00
TheLastRar f56676942b DEV9: Remove SDMA code 2024-01-16 10:45:14 +00:00
TheLastRar bfd0a05289 DEV9: Fix ATA MDMA 2024-01-16 10:45:14 +00:00
JordanTheToaster 3999c08f00 GameDB: Various fixes 2024-01-16 10:43:38 +00:00
TheTechnician27 febb8ec1a6
GameDB: Fix water in Just Cause (#10645) 2024-01-16 10:29:31 +00:00
RedPanda4552 cdd38ef7aa Game List: Ignore exclusion paths if they are empty string
Works around a bug of unknown origin which causes empty string to be added to the exclusions list, clearing the games list completely.
2024-01-16 18:38:18 +10:00
Stenzek 54c620a5df CI: Default to non-portable builds 2024-01-16 13:13:02 +10:00
Martino Fontana 089b7fa73e Build: Remove unused option `DISABLE_BUILD_DATE` 2024-01-16 13:12:20 +10:00
PCSX2 Bot d9d0e84ca1 PAD: Update to latest controller database. 2024-01-15 17:17:01 +01:00
refractionpcsx2 badede2e2d GS/HW: ignore lower 3 bits of 16bit color for AEM check 2024-01-15 14:45:00 +00:00
Stenzek e2ae28741d Qt: Look for a file named DefaultUpdaterChannel.h
Make manual releases create this file, and make it contain

  #define DEFAULT_UPDATER_CHANNEL "stable"

So that the release defaults to the stable update channel.
2024-01-15 15:35:21 +10:00
Stenzek ff34150b15 Build: Simplify Git version extraction
Get rid of SysForwardDefs.h
Use last known git tag to determine version info, if it is not a tagged commit.
2024-01-15 15:35:21 +10:00
Tyler Wilding 4a93ceac58 Update Crowdin configuration file 2024-01-14 14:18:03 -05:00
JordanTheToaster 5a724bf49e GameDB: Flower sun and rain fixes 2024-01-14 17:40:58 +00:00
Connor McLaughlin c23bcf6322
Qt: Remove debug popup after update cleanup 2024-01-14 18:36:01 +10:00
PCSX2 Bot c863149ad9 Qt: Update Base Translation 2024-01-14 18:07:44 +10:00
Connor McLaughlin 5fb6e22bed Qt: Invoke Updater as Administrator for Program Files installs 2024-01-14 18:03:10 +10:00
refractionpcsx2 d634088282 GS/HW: Don't mark 24bit alpha as valid on upgrade 2024-01-14 06:56:57 +00:00
Stenzek c99a935831 CDVD: Fix block dump path generation 2024-01-14 15:23:25 +10:00
Stenzek 165da677ed Qt: Use native path separators for block dump 2024-01-14 15:23:25 +10:00
Stenzek 0bbde2ca52 IPU: Fix regression from #10617 2024-01-14 15:22:43 +10:00
Stenzek 3d13c5d13c CI: Allow user to override deps build path 2024-01-14 14:05:16 +10:00
Stenzek 9d978c67ec GS/DX11: Remove unused field 2024-01-14 12:51:51 +10:00
Stenzek 8766e1fa57 GS: Fix enum type return warnings 2024-01-14 12:51:51 +10:00
Stenzek c0e4883987 GS: Make GSVertex POD
Same code is generated with optimization (256-bit store in AVX2).
2024-01-14 12:51:51 +10:00
Stenzek 57f2cd5f9e GS: Make GSDrawingContext and GSDrawingEnvironment POD 2024-01-14 12:51:51 +10:00
Stenzek 50d8d06a94 GS: Make vector types POD
Generates the same code in Release, but slightly difference code in Debug.
In Debug, with the default copy assignment operator, it turns into two
8-byte moves. With the overloaded operator, it turns into a function call
with a vector move.
2024-01-14 12:51:51 +10:00
Stenzek 2e07328878 GS: Skip vertex append for GS_INVALID PRIM 2024-01-14 12:51:51 +10:00
Stenzek ad8294e521 GS: Remove unused vertex types 2024-01-14 12:51:51 +10:00
Stenzek 14426a7b45 GSCapture: Fix invalid substring comparison 2024-01-14 12:51:51 +10:00