GS/DX11: Remove unused field

This commit is contained in:
Stenzek 2024-01-12 23:24:46 +10:00 committed by Connor McLaughlin
parent 8766e1fa57
commit 9d978c67ec
2 changed files with 0 additions and 2 deletions

View File

@ -15,7 +15,6 @@ GSTexture11::GSTexture11(wil::com_ptr_nothrow<ID3D11Texture2D> texture, const D3
GSTexture::Type type, GSTexture::Format format)
: m_texture(std::move(texture))
, m_desc(desc)
, m_mapped_subresource(0)
{
m_size.x = static_cast<int>(desc.Width);
m_size.y = static_cast<int>(desc.Height);

View File

@ -18,7 +18,6 @@ class GSTexture11 final : public GSTexture
wil::com_ptr_nothrow<ID3D11DepthStencilView> m_dsv;
wil::com_ptr_nothrow<ID3D11UnorderedAccessView> m_uav;
D3D11_TEXTURE2D_DESC m_desc;
int m_mapped_subresource;
public:
explicit GSTexture11(wil::com_ptr_nothrow<ID3D11Texture2D> texture, const D3D11_TEXTURE2D_DESC& desc,