FileSystem: Handle infinite symlink loops in FindFiles()

This commit is contained in:
Stenzek 2024-01-16 22:20:26 +10:00 committed by Connor McLaughlin
parent 97abd3e1f9
commit 227049b6f2
2 changed files with 97 additions and 57 deletions

View File

@ -1076,19 +1076,19 @@ static u32 TranslateWin32Attributes(u32 Win32Attributes)
}
static u32 RecursiveFindFiles(const char* origin_path, const char* parent_path, const char* path, const char* pattern,
u32 flags, FileSystem::FindResultsArray* results)
u32 flags, FileSystem::FindResultsArray* results, std::vector<std::string>& visited)
{
std::string tempStr;
std::string search_dir;
if (path)
{
if (parent_path)
tempStr = StringUtil::StdStringFromFormat("%s\\%s\\%s\\*", origin_path, parent_path, path);
search_dir = fmt::format("{}\\{}\\{}\\*", origin_path, parent_path, path);
else
tempStr = StringUtil::StdStringFromFormat("%s\\%s\\*", origin_path, path);
search_dir = fmt::format("{}\\{}\\*", origin_path, path);
}
else
{
tempStr = StringUtil::StdStringFromFormat("%s\\*", origin_path);
search_dir = fmt::format("{}\\*", origin_path);
}
// holder for utf-8 conversion
@ -1096,7 +1096,7 @@ static u32 RecursiveFindFiles(const char* origin_path, const char* parent_path,
std::string utf8_filename;
utf8_filename.reserve((sizeof(wfd.cFileName) / sizeof(wfd.cFileName[0])) * 2);
HANDLE hFind = FindFirstFileW(StringUtil::UTF8StringToWideString(tempStr).c_str(), &wfd);
const HANDLE hFind = FindFirstFileW(StringUtil::UTF8StringToWideString(search_dir).c_str(), &wfd);
if (hFind == INVALID_HANDLE_VALUE)
return 0;
@ -1104,7 +1104,7 @@ static u32 RecursiveFindFiles(const char* origin_path, const char* parent_path,
bool hasWildCards = false;
bool wildCardMatchAll = false;
u32 nFiles = 0;
if (std::strpbrk(pattern, "*?") != nullptr)
if (std::strpbrk(pattern, "*?"))
{
hasWildCards = true;
wildCardMatchAll = !(std::strcmp(pattern, "*"));
@ -1132,15 +1132,29 @@ static u32 RecursiveFindFiles(const char* origin_path, const char* parent_path,
{
if (flags & FILESYSTEM_FIND_RECURSIVE)
{
// recurse into this directory
if (parent_path != nullptr)
{
const std::string recurseDir = StringUtil::StdStringFromFormat("%s\\%s", parent_path, path);
nFiles += RecursiveFindFiles(origin_path, recurseDir.c_str(), utf8_filename.c_str(), pattern, flags, results);
}
// check that we're not following an infinite symbolic link loop
std::string real_recurse_dir;
if (parent_path)
real_recurse_dir = Path::RealPath(fmt::format("{}\\{}\\{}\\{}", origin_path, parent_path, path, utf8_filename));
else if (path)
real_recurse_dir = Path::RealPath(fmt::format("{}\\{}\\{}", origin_path, path, utf8_filename));
else
real_recurse_dir = Path::RealPath(fmt::format("{}\\{}", origin_path, utf8_filename));
if (real_recurse_dir.empty() || std::find(visited.begin(), visited.end(), real_recurse_dir) == visited.end())
{
nFiles += RecursiveFindFiles(origin_path, path, utf8_filename.c_str(), pattern, flags, results);
if (!real_recurse_dir.empty())
visited.push_back(std::move(real_recurse_dir));
// recurse into this directory
if (parent_path)
{
const std::string recurse_dir = fmt::format("{}\\{}", parent_path, path);
nFiles += RecursiveFindFiles(origin_path, recurse_dir.c_str(), utf8_filename.c_str(), pattern, flags, results, visited);
}
else
{
nFiles += RecursiveFindFiles(origin_path, path, utf8_filename.c_str(), pattern, flags, results, visited);
}
}
}
@ -1171,23 +1185,21 @@ static u32 RecursiveFindFiles(const char* origin_path, const char* parent_path,
}
// add file to list
// TODO string formatter, clean this mess..
if (!(flags & FILESYSTEM_FIND_RELATIVE_PATHS))
{
if (parent_path != nullptr)
outData.FileName =
StringUtil::StdStringFromFormat("%s\\%s\\%s\\%s", origin_path, parent_path, path, utf8_filename.c_str());
else if (path != nullptr)
outData.FileName = StringUtil::StdStringFromFormat("%s\\%s\\%s", origin_path, path, utf8_filename.c_str());
if (parent_path)
outData.FileName = fmt::format("{}\\{}\\{}\\{}", origin_path, parent_path, path, utf8_filename);
else if (path)
outData.FileName = fmt::format("{}\\{}\\{}", origin_path, path, utf8_filename);
else
outData.FileName = StringUtil::StdStringFromFormat("%s\\%s", origin_path, utf8_filename.c_str());
outData.FileName = fmt::format("{}\\{}", origin_path, utf8_filename);
}
else
{
if (parent_path != nullptr)
outData.FileName = StringUtil::StdStringFromFormat("%s\\%s\\%s", parent_path, path, utf8_filename.c_str());
else if (path != nullptr)
outData.FileName = StringUtil::StdStringFromFormat("%s\\%s", path, utf8_filename.c_str());
if (parent_path)
outData.FileName = fmt::format("{}\\{}\\{}", parent_path, path, utf8_filename);
else if (path)
outData.FileName = fmt::format("{}\\{}", path, utf8_filename);
else
outData.FileName = utf8_filename;
}
@ -1214,10 +1226,18 @@ bool FileSystem::FindFiles(const char* path, const char* pattern, u32 flags, Fin
if (!(flags & FILESYSTEM_FIND_KEEP_ARRAY))
results->clear();
// enter the recursive function
return (RecursiveFindFiles(path, nullptr, nullptr, pattern, flags, results) > 0);
}
// add self if recursive, we don't want to visit it twice
std::vector<std::string> visited;
if (flags & FILESYSTEM_FIND_RECURSIVE)
{
std::string real_path = Path::RealPath(path);
if (!real_path.empty())
visited.push_back(std::move(real_path));
}
// enter the recursive function
return (RecursiveFindFiles(path, nullptr, nullptr, pattern, flags, results, visited) > 0);
}
static void TranslateStat64(struct stat* st, const struct _stat64& st64)
{
@ -1620,23 +1640,23 @@ bool FileSystem::SetPathCompression(const char* path, bool enable)
static_assert(sizeof(off_t) == sizeof(s64));
static u32 RecursiveFindFiles(const char* OriginPath, const char* ParentPath, const char* Path, const char* Pattern,
u32 Flags, FileSystem::FindResultsArray* pResults)
u32 Flags, FileSystem::FindResultsArray* pResults, std::vector<std::string>& visited)
{
std::string tempStr;
if (Path)
{
if (ParentPath)
tempStr = StringUtil::StdStringFromFormat("%s/%s/%s", OriginPath, ParentPath, Path);
tempStr = fmt::format("{}/{}/{}", OriginPath, ParentPath, Path);
else
tempStr = StringUtil::StdStringFromFormat("%s/%s", OriginPath, Path);
tempStr = fmt::format("{}/{}", OriginPath, Path);
}
else
{
tempStr = StringUtil::StdStringFromFormat("%s", OriginPath);
tempStr = fmt::format("{}", OriginPath);
}
DIR* pDir = opendir(tempStr.c_str());
if (pDir == nullptr)
if (!pDir)
return 0;
// small speed optimization for '*' case
@ -1663,12 +1683,12 @@ static u32 RecursiveFindFiles(const char* OriginPath, const char* ParentPath, co
}
std::string full_path;
if (ParentPath != nullptr)
full_path = StringUtil::StdStringFromFormat("%s/%s/%s/%s", OriginPath, ParentPath, Path, pDirEnt->d_name);
else if (Path != nullptr)
full_path = StringUtil::StdStringFromFormat("%s/%s/%s", OriginPath, Path, pDirEnt->d_name);
if (ParentPath)
full_path = fmt::format("{}/{}/{}/{}", OriginPath, ParentPath, Path, pDirEnt->d_name);
else if (Path)
full_path = fmt::format("{}/{}/{}", OriginPath, Path, pDirEnt->d_name);
else
full_path = StringUtil::StdStringFromFormat("%s/%s", OriginPath, pDirEnt->d_name);
full_path = fmt::format("{}/{}", OriginPath, pDirEnt->d_name);
FILESYSTEM_FIND_DATA outData;
outData.Attributes = 0;
@ -1681,15 +1701,23 @@ static u32 RecursiveFindFiles(const char* OriginPath, const char* ParentPath, co
{
if (Flags & FILESYSTEM_FIND_RECURSIVE)
{
// recurse into this directory
if (ParentPath != nullptr)
// check that we're not following an infinite symbolic link loop
if (std::string real_recurse_dir = Path::RealPath(full_path);
real_recurse_dir.empty() || std::find(visited.begin(), visited.end(), real_recurse_dir) == visited.end())
{
std::string recursiveDir = StringUtil::StdStringFromFormat("%s/%s", ParentPath, Path);
nFiles += RecursiveFindFiles(OriginPath, recursiveDir.c_str(), pDirEnt->d_name, Pattern, Flags, pResults);
}
else
{
nFiles += RecursiveFindFiles(OriginPath, Path, pDirEnt->d_name, Pattern, Flags, pResults);
if (!real_recurse_dir.empty())
visited.push_back(std::move(real_recurse_dir));
// recurse into this directory
if (ParentPath)
{
const std::string recursive_dir = fmt::format("{}/{}", ParentPath, Path);
nFiles += RecursiveFindFiles(OriginPath, recursive_dir.c_str(), pDirEnt->d_name, Pattern, Flags, pResults, visited);
}
else
{
nFiles += RecursiveFindFiles(OriginPath, Path, pDirEnt->d_name, Pattern, Flags, pResults, visited);
}
}
}
@ -1721,17 +1749,16 @@ static u32 RecursiveFindFiles(const char* OriginPath, const char* ParentPath, co
}
// add file to list
// TODO string formatter, clean this mess..
if (!(Flags & FILESYSTEM_FIND_RELATIVE_PATHS))
{
outData.FileName = std::move(full_path);
}
else
{
if (ParentPath != nullptr)
outData.FileName = StringUtil::StdStringFromFormat("%s/%s/%s", ParentPath, Path, pDirEnt->d_name);
else if (Path != nullptr)
outData.FileName = StringUtil::StdStringFromFormat("%s/%s", Path, pDirEnt->d_name);
if (ParentPath)
outData.FileName = fmt::format("{}/{}/{}", ParentPath, Path, pDirEnt->d_name);
else if (Path)
outData.FileName = fmt::format("{}/{}", Path, pDirEnt->d_name);
else
outData.FileName = pDirEnt->d_name;
}
@ -1744,18 +1771,27 @@ static u32 RecursiveFindFiles(const char* OriginPath, const char* ParentPath, co
return nFiles;
}
bool FileSystem::FindFiles(const char* Path, const char* Pattern, u32 Flags, FindResultsArray* pResults)
bool FileSystem::FindFiles(const char* path, const char* pattern, u32 flags, FindResultsArray* results)
{
// has a path
if (Path[0] == '\0')
if (path[0] == '\0')
return false;
// clear result array
if (!(Flags & FILESYSTEM_FIND_KEEP_ARRAY))
pResults->clear();
if (!(flags & FILESYSTEM_FIND_KEEP_ARRAY))
results->clear();
// add self if recursive, we don't want to visit it twice
std::vector<std::string> visited;
if (flags & FILESYSTEM_FIND_RECURSIVE)
{
std::string real_path = Path::RealPath(path);
if (!real_path.empty())
visited.push_back(std::move(real_path));
}
// enter the recursive function
return (RecursiveFindFiles(Path, nullptr, nullptr, Pattern, Flags, pResults) > 0);
return (RecursiveFindFiles(path, nullptr, nullptr, pattern, flags, results, visited) > 0);
}
bool FileSystem::StatFile(const char* path, struct stat* st)

View File

@ -591,7 +591,11 @@ void GameList::ScanDirectory(const char* path, bool recursive, bool only_cache,
Console.WriteLn("Scanning %s%s", path, recursive ? " (recursively)" : "");
progress->PushState();
progress->SetFormattedStatusText(fmt::format(recursive ? TRANSLATE_FS("GameList","Scanning directory {} (recursively)...") : TRANSLATE_FS("GameList","Scanning directory {}..."), path).c_str());
progress->SetStatusText(fmt::format(
recursive ? TRANSLATE_FS("GameList", "Scanning directory {} (recursively)...") :
TRANSLATE_FS("GameList", "Scanning directory {}..."),
path)
.c_str());
FileSystem::FindResultsArray files;
FileSystem::FindFiles(path, "*",