mirror of https://github.com/PCSX2/pcsx2.git
GameDB: Various fixes
This commit is contained in:
parent
61aef9c96f
commit
276d887917
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@ -1837,8 +1837,7 @@ SCAJ-20177:
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gameFixes:
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- VuAddSubHack
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gsHWFixes:
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halfPixelOffset: 2 # Reduces bloom misalignment.
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roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
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halfPixelOffset: 4 # Reduces bloom misalignment.
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textureInsideRT: 1 # Required for swirl battle transition.
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nativePaletteDraw: 1
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SCAJ-20178:
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@ -1941,8 +1940,7 @@ SCAJ-20197:
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gameFixes:
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- VuAddSubHack
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gsHWFixes:
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halfPixelOffset: 2 # Reduces bloom misalignment.
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roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
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halfPixelOffset: 4 # Reduces bloom misalignment.
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textureInsideRT: 1 # Required for swirl battle transition.
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nativePaletteDraw: 1
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SCAJ-20198:
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@ -6743,8 +6741,7 @@ SCKA-20079:
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gameFixes:
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- VuAddSubHack
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gsHWFixes:
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halfPixelOffset: 2 # Reduces bloom misalignment.
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roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
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halfPixelOffset: 4 # Reduces bloom misalignment.
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textureInsideRT: 1 # Required for swirl battle transition.
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nativePaletteDraw: 1
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SCKA-20081:
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@ -18620,6 +18617,7 @@ SLES-52630:
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gsHWFixes:
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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autoFlush: 1 # Fixes missing lights.
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SLES-52631:
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name: "Digimon Rumble Arena 2"
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region: "PAL-M5"
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@ -24388,8 +24386,7 @@ SLES-54644:
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gameFixes:
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- VuAddSubHack
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gsHWFixes:
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halfPixelOffset: 2 # Reduces bloom misalignment.
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roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
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halfPixelOffset: 4 # Reduces bloom misalignment.
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textureInsideRT: 1 # Required for swirl battle transition.
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nativePaletteDraw: 1
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SLES-54645:
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@ -24398,8 +24395,7 @@ SLES-54645:
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gameFixes:
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- VuAddSubHack
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gsHWFixes:
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halfPixelOffset: 2 # Reduces bloom misalignment.
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roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
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halfPixelOffset: 4 # Reduces bloom misalignment.
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textureInsideRT: 1 # Required for swirl battle transition.
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nativePaletteDraw: 1
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SLES-54646:
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@ -24409,8 +24405,7 @@ SLES-54646:
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gameFixes:
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- VuAddSubHack
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gsHWFixes:
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halfPixelOffset: 2 # Reduces bloom misalignment.
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roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
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halfPixelOffset: 4 # Reduces bloom misalignment.
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textureInsideRT: 1 # Required for swirl battle transition.
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nativePaletteDraw: 1
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SLES-54647:
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@ -24420,8 +24415,7 @@ SLES-54647:
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gameFixes:
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- VuAddSubHack
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gsHWFixes:
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halfPixelOffset: 2 # Reduces bloom misalignment.
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roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
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halfPixelOffset: 4 # Reduces bloom misalignment.
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textureInsideRT: 1 # Required for swirl battle transition.
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nativePaletteDraw: 1
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SLES-54648:
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@ -24430,8 +24424,7 @@ SLES-54648:
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gameFixes:
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- VuAddSubHack
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gsHWFixes:
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halfPixelOffset: 2 # Reduces bloom misalignment.
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roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
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halfPixelOffset: 4 # Reduces bloom misalignment.
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textureInsideRT: 1 # Required for swirl battle transition.
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nativePaletteDraw: 1
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SLES-54653:
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@ -32955,6 +32948,8 @@ SLPM-62349:
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name-sort: WELCOME TO UNIVERSAL STUDIOS JAPAN(TM)
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name-en: "Welcome to Universal Studios Japan"
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region: "NTSC-J"
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speedHacks:
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mvuFlag: 0 # Fixes being unable to move.
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SLPM-62350:
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name: ハドソンセレクションVOL.2 スターソルジャー
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name-sort: はどそんせれくしょんVOL.2 すたーそるじゃー
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@ -43084,8 +43079,7 @@ SLPM-66419:
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gameFixes:
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- VuAddSubHack
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gsHWFixes:
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halfPixelOffset: 2 # Reduces bloom misalignment.
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roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
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halfPixelOffset: 4 # Reduces bloom misalignment.
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textureInsideRT: 1 # Required for swirl battle transition.
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nativePaletteDraw: 1
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SLPM-66420:
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@ -45278,8 +45272,7 @@ SLPM-66782:
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gameFixes:
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- VuAddSubHack
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gsHWFixes:
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halfPixelOffset: 2 # Reduces bloom misalignment.
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roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
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halfPixelOffset: 4 # Reduces bloom misalignment.
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textureInsideRT: 1 # Required for swirl battle transition.
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nativePaletteDraw: 1
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SLPM-66783:
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@ -52906,6 +52899,9 @@ SLPS-25574:
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name-sort: ぱちぱら12 〜たいかいとなつのおもいで〜
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name-en: "Sanyo Pachinko Paradise 12"
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region: "NTSC-J"
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gsHWFixes:
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cpuSpriteRenderBW: 2 # Fixes broken minimap.
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cpuSpriteRenderLevel: 1 # Needed for above.
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SLPS-25575:
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name: ケロロ軍曹 メロメロバトルロイヤルZ
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name-sort: けろろぐんそう めろめろばとるろいやるZ
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@ -53581,6 +53577,9 @@ SLPS-25682:
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name-sort: ぱちぱら13〜すーぱーうみとぱちぷろふううんろく〜
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name-en: "Sanyo Pachinko Paradise 13"
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region: "NTSC-J"
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gsHWFixes:
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cpuSpriteRenderBW: 2 # Fixes broken minimap.
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cpuSpriteRenderLevel: 1 # Needed for above.
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SLPS-25683:
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name: ポンコツ浪漫大活劇バンピートロット [アイレム コレクション]
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name-sort: ぽんこつろまんだいかつげきばんぴーとろっと [あいれむ これくしょん]
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@ -54159,6 +54158,9 @@ SLPS-25787:
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name-en: "Sanyo Pachinko Paradise 14"
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region: "NTSC-J"
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compat: 5
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gsHWFixes:
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cpuSpriteRenderBW: 2 # Fixes broken minimap.
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cpuSpriteRenderLevel: 1 # Needed for above.
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SLPS-25788:
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name: メタルスラッグ [SNK BEST COLLECTION]
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name-sort: めたるすらっぐ [SNK BEST COLLECTION]
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@ -54526,6 +54528,9 @@ SLPS-25852:
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name-sort: ぱちぱら13 〜すーぱーうみとぱちぷろふううんろく〜 [あいれむこれくしょん]
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name-en: "Sanyo Pachinko Paradise 13 [Irem Collection]"
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region: "NTSC-J"
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gsHWFixes:
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cpuSpriteRenderBW: 2 # Fixes broken minimap.
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cpuSpriteRenderLevel: 1 # Needed for above.
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SLPS-25853:
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name: パチってちょんまげ達人 14 ぱちんこ仮面ライダー ショッカー全滅大作戦
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name-sort: ぱちってちょんまげたつじん 14 ぱちんこかめんらいだー しょっかーぜんめつだいさくせん
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@ -61160,6 +61165,7 @@ SLUS-21045:
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gsHWFixes:
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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autoFlush: 1 # Fixes missing lights.
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SLUS-21046:
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name: "King Arthur"
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region: "NTSC-U"
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@ -63627,8 +63633,7 @@ SLUS-21452:
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gameFixes:
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- VuAddSubHack
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gsHWFixes:
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halfPixelOffset: 2 # Reduces bloom misalignment.
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roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
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halfPixelOffset: 4 # Reduces bloom misalignment.
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textureInsideRT: 1 # Required for swirl battle transition.
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nativePaletteDraw: 1
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SLUS-21453:
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