Commit Graph

13291 Commits

Author SHA1 Message Date
refractionpcsx2 7e29a7e5a4 VU Int: Put XGKicks through the Gif Unit directly, don't buffer
Solves problems with PATH3 masking games
2021-09-12 16:12:31 +01:00
refractionpcsx2 7966c27246 GIF: Handle PATH2 ending when VIF not running 2021-09-12 16:12:31 +01:00
refractionpcsx2 c2af477758 VU Int: Combine XGKick handling in to one function
Also fixed a situation where PATH3 could transfer a packet to the GIF and finish its DMA while PATH1 was busy, so PATH3 never finished transferring properly as it relies on the DMA to handle the pretend timing of PATH3.
2021-09-12 16:12:31 +01:00
refractionpcsx2 b4eaf3722f VU: Adjust timings of VU calls 2021-09-12 16:12:31 +01:00
refractionpcsx2 ddf305fce5 VU Int: Correct EFU stalls + explanation 2021-09-12 16:12:31 +01:00
refractionpcsx2 857ab07f1c VUInt: Fix macro flags and implement EFU ops correctly.
Also now using the microVU style Tri-Ace hack as the interpreters seem to now need it
2021-09-12 16:12:31 +01:00
refractionpcsx2 1f50dd7496 VU Int: Some formatting/logging cleanup, optimise some variable placement 2021-09-12 16:12:31 +01:00
refractionpcsx2 83143bd42e VU Int: Rewrote most of the FMAC/IALU handling, now with 2x performance 2021-09-12 16:12:31 +01:00
refractionpcsx2 e19b0bce57 VU: Improve VU0/Mbit sync with VU Interpreter. Improve Kickstart. 2021-09-12 16:12:31 +01:00
refractionpcsx2 2e2d6ba35d VU Int: IALU stalls, improve VI backup emulation 2021-09-12 16:12:31 +01:00
refractionpcsx2 aad4f3e753 VU: Tag which VU is being logged 2021-09-12 16:12:31 +01:00
refractionpcsx2 d7e6ef4ce6 VU Int: Properly limit ints when converting from float 2021-09-12 16:12:31 +01:00
refractionpcsx2 77eb380305 VU Int: Stop old versions of flags being written 2021-09-12 16:12:31 +01:00
refractionpcsx2 0326659b14 VU Int: Write back all pending pipes (will likely be ripped out later) 2021-09-12 16:12:31 +01:00
refractionpcsx2 3bad60ce84 VU Int: Fix XGKick wrapping 2021-09-12 16:12:31 +01:00
refractionpcsx2 067faccdd2 VU: Initial work to overhaul VU interpreter
Still a bit janky in some games and subject to changes
2021-09-12 16:12:31 +01:00
Ziemas 253571fd35 Delete unused vol_t type 2021-09-12 00:17:37 -04:00
Ziemas a58fde68e6 C++-ify freezeData definition 2021-09-12 00:17:37 -04:00
Ziemas 8fe7a173cd C++-ify Pcsx2Types 2021-09-12 00:17:37 -04:00
Ziemas fc9beafc32 Change s8 typedef to int8_t 2021-09-12 00:17:37 -04:00
Ty Lamontagne 2175814acf Debugger: CtrlRegisterList: Fix warning and screw up 2021-09-12 00:17:08 -04:00
Kojin 19072b6595
common: move some gui stuff into the main project (#4751)
* common: move ThreadingDialogs and wxAppWithHelpers to main project
* common: move CheckedStaticBox to the main project
* common: move pxCheckBox to the main project
* common: move pxRadioPanel to the main project
* common: move pxEvents.h to main project
2021-09-11 10:59:14 -04:00
kojin 43e3055d11 config: normalize limiter values before saving 2021-09-11 10:48:24 -04:00
Ty Lamontagne ab64023e56 MicroVU: Cleanup stale comments and code 2021-09-11 01:33:02 +01:00
Connor McLaughlin a8a50641f6 R5900: Fix LWL not sign extending in interpreter
This was zero extending because of the implicit promotion from
signed->unsigned, causing incorrect high bits in the GPR.

Funnily enough, this was noted in the source, but implemented
incorrectly.
2021-09-09 09:28:03 +01:00
refractionpcsx2 9722bcd3c3 CDVD: Revert seek status.
WRC didn't like "Seek" being on the seek... We're going to need to run tests for this.
2021-09-09 02:55:16 +01:00
Ziemas 9832a935d7 Common: Fix IniInterface warnings 2021-09-07 09:33:09 -04:00
Ty Lamontagne b12f0d865f Debugger: Remove 64/32 bit views. Revamped VU0F titles 2021-09-06 22:24:46 +01:00
Ty Lamontagne 77e630b78a Debugger: Don't resize register view anymore
Possible workaround for broken wx or gtk or wm implementations where setting an initial size of the current size breaks the register view.
2021-09-06 22:24:46 +01:00
kojin 30e5731f14 common: fix locale oversight in IniInterface 2021-09-06 16:53:32 -04:00
Ty Lamontagne 18311d6a4c MicroVU: Purge Min/Max speedhack 2021-09-06 21:36:10 +01:00
Mrlinkwii 17fdc6a0f3 GameDB: Dropship disable InstantVU
GameDB: Dropship  disable InstantVU
2021-09-06 20:55:39 +01:00
refractionpcsx2 33ac2e7d15 CDVD: Fix up Pause and some Status behaviour 2021-09-06 20:54:16 +01:00
Ty Lamontagne 589aba3713 [MicroVU] Revert "bla"
This reverts commit 6800753f09.
2021-09-06 19:53:08 +01:00
HazNut 2e6174bd2c readme: Replace dead BIOS extraction link 2021-09-06 19:43:14 +01:00
Kojin 13dfceff48
Common: reformat (#4720)
* common: format AlignedMalloc.cpp

* common: format AppTrait.h

* common: format Assertions.h

* common: format CheckedStaticBox

* common: format Console

* common: format Dependencies.h

* common: format EmbeddedImage

* common: format EventSource

* common: format Exceptions

* common: format FastFormatString.cpp

* common: format General.h

* common: format InitInterface

* common: format MathUtils.h

* common: format MemsetFast/MemcpyFast

* common: format Mutex.cpp

* common: format PageFaultSource.h

* common: format Path.h

* common: format PathUtils.cpp

* common: format Pcsx2Types.h

* common: format Perf

* common: format PersistentThread.h

* common: format RwMutex

* common: format SafeArray

* common: format ScopedAlloc.h

* common: format ScopedPtrMT.h

* common: format Semaphore.cpp

* common: format StringHelpers

* common: format ThreadTools.cpp

* common: format Threading.h

* common: format ThreadingDialogs

* common: format ThreadingInternal.h

* common: format TraceLog.h

* common: format VirtualMemory.cpp

* common: format pxCheckBox

* common: format pxEvents.h

* common: format pxForwardDefs.h

* common: format pxRadioPanel

* common: format pxStaticText

* common: format pxStreams

* common: format pxTranslate.cpp

* common: format pxWindowTextWriter.cpp

* common: format wxAppWithHelpers

* common: format wxBaseTools.h

* common: format wxGuiTools

* common: format wxHelpers.cpp

* common: format Darwin directory

* common: format Linux directory

* common: format Windows directory

* common: format LnxCpuDetect.cpp

* common: format WinCpuDetect.cpp

* common: format bmi.cpp

* common: format cpudetect.cpp

* common: format cpu_detect_internal.h

* common: format fpu.cpp

* common: format groups.cpp

* common: format instructions.h

* common: format internal.h

* common: format jmp.cpp

* common: format legacy.cpp

* common: format legacy_instructions.h

* common: format legacy_internal.h

* common: format movs.cpp

* common: format simd.cpp

* common: format tools.h

* common: format x86emitter.cpp

* common: format x86types.h

* common: format bmi.h

* common: format dwshift.h

* common: format group1.h group2.h group3.h

* common: format incdec.h

* common: format jmpcall.h

* common: format movs.h

* common: format simd_arithmetic.h

* common: format simd_comparisons.h

* common: format simd_helpers.h

* common: format simd_moremovs.h

* common: format simd_shufflepack.h

* common: format simd_templated_helpers.h

* common: format test.h
2021-09-06 14:28:26 -04:00
Mrlinkwii f9bf87f50d GameDB: add positive EE&VU rounding to Simple 2000 Series Vol.48
GameDB: add positive EE&VU rounding to Simple 2000 Series Vol.48
2021-09-06 17:56:09 +01:00
refractionpcsx2 0226c443e7 GameDB: Update patches for Musashi Samurai Legend/Musashiden II
These don't cause TLB misses
2021-09-05 21:18:29 +01:00
Ty Lamontagne f91286dbf3 MicroVU: Skip VU1 instructions on VU0 2021-09-05 21:18:19 +01:00
lightningterror aec1249481 pad-linux: Update to latest controller database. 2021-09-05 21:48:56 +02:00
refractionpcsx2 b919de9dd1 VU: Adjust sync timing for VU Kickstart
Fixes Crash Twinsanity
2021-09-05 18:14:53 +01:00
lightningterror c2dad218e5 microVU: Combine mVU0cacheReserve and mVU1cacheReserve. 2021-09-05 18:06:46 +02:00
refractionpcsx2 ddb300027c VU: Improve sync during interlock and Scratchpad VU mem writes
Also added some setting of next block cycles to 0 in cases where we don't know ahead of compile time or the VU is ending.
2021-09-05 16:37:43 +01:00
refractionpcsx2 420b675746 GameDB: Revert Musashi - Samurai Legend (PAL-M4) patch until it's improved
Patch causes TLB misses and can make the game non-functional.  Will replace it again once the TLB misses have been corrected.
2021-09-05 06:28:17 +01:00
TellowKrinkle 1fe352d8a6 CMake: Add proper dependencies for bin2cpp invocations 2021-09-04 21:06:20 -05:00
RedDevilus de7a92944f Add 7xMultiplier
7x was bullied for far too long (2520P / 4.5K resolution).
2021-09-04 18:31:28 -04:00
TellowKrinkle dae8e0d233 Core: Remove unused mmx stuff 2021-09-04 18:28:24 -04:00
TellowKrinkle 5260d63565 Core: Format recompilers 2021-09-04 18:28:24 -04:00
kojin 7aa85960ba common: add vs filters 2021-09-04 18:28:07 -04:00
kojin dcbf62a294 common: add some stuff to the pch 2021-09-04 18:28:07 -04:00